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Yes, that's probably how it's going to work on some level no matter what you do. You will have to get all of the data of all of the tiles in the viewport. What did you have in mind besides that? To do this you can use a click handler or the like for the |
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Because |
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I am loading a Zarr pyramid, which creates a MultiscaleImageLayer. I would like to get the intensity values of all pixels within the viewport. I would like to use these intensity values to create a histogram.
Inside the
draw()
method of a deck.gl extension,this.props.channelData.data
is available. However, it gives intensities for a whole tile.Beta Was this translation helpful? Give feedback.
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