- full code and settings category rework
- Add VR (WebXR) Support with shaders
- Add "Audio Direction" Combobox (normal & invert)
- Add Audio "Equalize" Setting
- Add Audio "Mono/Stereo" Setting
- Add "Movement Direction" Combobox (normal & invert)
- Add "Geometry Mode" Setting (default: Points)
- Add Geometry Mode "Particles"
- Add Geometry Mode "Experimental"
- Add Geometry "Random-Seed"
- Add Level Spiral
- Add Low latency mode
- drastically improved level generation
- shortened fade-in time and improved loading bar
- "Offline Mode" available when running in Browser
- Add Support for Lively Wallpaper. See github
Releases
section for download link.
- added "shader_quality"-setting (Advanced)
- outsourced and restructured most libraries
- added lots of languages (see we_project_helper)
- fixed "no audio = screen black" issue
- fixed rendering/zoom speed issue
- fixed transparency for all shaders
- fixed some LED / iCUE issues
- added Custom Color option for Background
- added "Only Forward Zoom" option
- shortened animations & reload-time
- added blur-filter
- added FXAA-filter
- added "reload" indicator
- added custom timed rendering (see further notes in Settings Guide)
- added audio peak filter
- added audio (neighbour) "value smoothing"
- renamed "audio smoothing" to "time smoothing"
- many many internal changes and fixes to improve performance
- updated three.js and jquery
- removed moment.js
- added "filter"-tab
- added invertable mirror-filter
- moved bloom-filter to "filter"-tab
- moved LUT-filter to "filter"-tab
- internal rendering & initialisation changes
- removed "system drawing"
- added "minimum volume" setting
- added "fixed" parallax mode
- added "color"-tab and three new color modes
- added LUT (LookUpTable)-filter with three modes to "color"-tab
- moved color-fade-speed to "color"-tab
- moved bloom-filter to "color"-tab
- level shifting is now ON by default
- removed "no_pause"-setting (there is an equivalent option in WE)
- updated WEWWA.js for browser usage
- updated https://orbits.hexx.one/
- updated preview image to a gif
- improved rendering performance
- !!! Please reset your config for one last time !!!
- a lot of internal changes have been made
- default settings have been lowered
- removed Easteregg
- added german translation
- added Corsair ICUE Support with 2 modes
- added epilepsy warning (as a safety measure)
- added WEWWA.js for Browser usage (experimental)
- added Bloom PostProcessing shader (experimental)
- fixed stats not being removed after reload
- fixed background image smooth fade-in/out
- fixed alpha-blending of textures and background images
- overhauled audio processing & smoothing again
- audio processing is now reusable (WEAS.js)
- uploaded some awesome pre-configs :)
- added overlay & background image options
- added default brightness & saturation options
- added "playing audio" minimum brightness & saturation options
- added custom font & greeting message
- improved smooth fade-in
- renamed "camera position" to "camera bound"
- grouped settings by categories
- added fog thickness setting
- added texture size setting
- added alternate "rendering mode"
- added fps settings back to wallpaper
- rendering is now independent of fps (deltaTime calculation)
- added a small Easteregg :)
- fixed screen going black due to invalid audio data
- fixed wallpaper-engine fps limiter
- updated render lib
- changed orbit generation to dynamic
- changed start rotation of subsets (0° to 45° angle)
- increased audio zoom
- improved smoothing
- added 2 more choosable textures
- added smooth fade-in when starting
- added debug mode & logging
- added "tunnel" effect (avoids camera blocking)
- added level shifting (experimental)
- removed progression
- audio-processing improved for different music genres
- better smoothing, cache & performance
- "Volume Level" wont affect "Zoom speed" anymore
- fixed some bugs (hopefully)
- overhauled settings
- added optional stats & smoothing
- changed audio data processing
- fixed vertex data update
- fixed "silent"-empty bug
had no Patchnotes.