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Nakama Unreal Plugin: Missing CacheableCursor Field in FNakamaChannelMessageList #138

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LiemTT24 opened this issue Nov 16, 2024 · 2 comments

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@LiemTT24
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When using the Nakama Console API to retrieve channel messages via the listchannelmessages endpoint, the response always includes a cacheable_cursor field. However, the FNakamaChannelMessageList struct in the Unreal Engine Nakama plugin does not have a corresponding field to capture this value.

This leads to a mismatch between the server response and the plugin's API implementation, making it impossible to use cacheable_cursor in Unreal Engine projects.

The FNakamaChannelMessageList struct should have a cacheable_cursor field to match the API response, allowing developers to retrieve and use this value.

@LiemTT24
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I've found the solution. It was my oversight during the research process; I didn't thoroughly understand the difference between nextcursor and cacheable cursor. My sincerest apologies

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