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.gitignore
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.gitignore
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# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
#
[Ll]ibrary/
[Tt]emp/
[Oo]bj/
[Bb]uild*/
[Bb]uilds/
[Bb]uilds_*/
[Ll]ogs/
[Uu]ser[Ss]ettings/
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
[Mm]emoryCaptures/
# Recordings can get excessive in size
[Rr]ecordings/
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
.vs/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.unityproj
*.csproj
#!GameMain.csproj
#!Module.Task.csproj
#!Module.Worker.csproj
#!Core.Utility.csproj
#!Core.Parameter.csproj
#!Core.Model.csproj
#!GameSystem.csproj
#!Editor.csproj
#!Module.Player.csproj
#!UI.csproj
*.sln
#!src.sln
*.slnf
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.aab
*.unitypackage
*.app
# Crashlytics generated file
crashlytics-build.properties
# Packed Addressables
[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
# Temporary auto-generated Android Assets
[Aa]ssets/[Ss]treamingAssets/aa.meta
[Aa]ssets/[Ss]treamingAssets/aa/*
# OSX
.DS_Store
# Jetbrains Editor
.idea/
# Doxygen
docs/doxygen/