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Automatically apply ability score bonuses to armor.
For example, let's say we have the following:
<vellum-monster id="monster" name="Monster" named="true" size="Small" type="fey" alignment="chaotic neutral" baseAc="10" armor="natural armor" hit-die="2d6 - 2" speeds='["30 ft.","swim 30ft."]' str="10" dex="14" con="8" int="13" wis="10" cha="15"
This would display as as an effective/actual AC of 10 (baseAc + Dex Modifier of +2).
10
baseAc
+2
This would need to be supported with a default ac attribute which allows users to ignore calculations and force the monster's AC.
ac
The text was updated successfully, but these errors were encountered:
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Automatically apply ability score bonuses to armor.
For example, let's say we have the following:
This would display as as an effective/actual AC of
10
(baseAc
+ Dex Modifier of+2
).This would need to be supported with a default
ac
attribute which allows users to ignore calculations and force the monster's AC.The text was updated successfully, but these errors were encountered: