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[Bug] GradleResolver fails when package added as folder #643
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Hi @rzer, I see that you're importing version 11.0.0 of the Firebase SDK which depends on version 1.2.176 of the EDM4U. Could you try either an updated Firebase SDK version (11.4.0 or higher) or the aforementioned EDM4U version so that we can confirm if a mismatch with the dependencies is causing this to happen? |
I prepared minimum test project with error with EDM4U 1.2.176. It seems that path truncated wrong. Maybe its depends on Project Name or something else. Screenshot attached: Path to package.json: As you can see *UnityGradleError* no need to be here and next folder name truncated wrong. Maybe it deletes 17 chars from right part, but need to delete 17 chars from the left? UPD. i have added one letter to Project folder (UnityGradleErrorr) and wrong path now: Added by relative or absolute path does not affect the error. It always the same.
Error on unity startup:
After exiting Play mode:
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Thanks for the information, @rzer. I was able to reproduce the issue you're facing even with updated Firebase and EDM4U SDK versions. That said, I've relayed my observations to the team, and you may refer to this thread for updates. |
[REQUIRED] Please fill in the following fields:
[REQUIRED] Please describe the issue here:
if package was added from disk then Android resolver stuck on Force Resolve. But if package wad aded as tarball everything was great. Trying on com.google.firebase.app-11.0.0.tgz - just unpack it to folder and add package.json in package manager.
Please answer the following, if applicable:
repro rate 100%
What happened? How can we make the problem occur?
Found a error in console after exit from PlayMode. You can see a strange path containing base folder. The real package path: D:\Evrika\UnityLibs\UnityFirebase\com.google.firebase.app-11.0.0
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