Replies: 3 comments 1 reply
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Moving to discussion, as there is no concrete technical implementation provided. |
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https://github.com/funseek/godot-ios-firebase-analytics |
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IMO, Adding any SDK is the worst idea, Godot is just a game engine, and it should make server add plugin to Godot, rather Godot add plugin to server. |
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Describe the project you are working on
Need it and wrote simple plugin for android, but adding it to iOS too painful.
Describe the problem or limitation you are having in your project
Adding Google Analytics to iOS too painful.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Just build engine with google analytics linked in.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
Just report to google events what developers want to research.
If this enhancement will not be used often, can it be worked around with a few lines of script?
Just write plugin/module.
Is there a reason why this should be core and not an add-on in the asset library?
Building addon is pretty hard to build on iOS.
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