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It would be theoretically possible to implement for 4.3, using GDExtensionClassCreationInfo::get_rid_func, but would require some custom code, since Resource::_get_rid() isn't a normal virtual function in 4.3 and earlier.
Godot version
4.3
godot-cpp version
4.3
System information
Linux manjaro
Issue description
Resource::get_rid is not exposed as virtual, and that make it impossible to create a custom mesh!
Steps to reproduce
NOTHING
Minimal reproduction project
NOTHING
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