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Ref: https://forums.unrealengine.com/community/work-in-progress/1644397-node-js#post1853753
Similarly to how unreal.js and unrealenginepython could run in editor context.
Would require re-wrapping node component https://github.com/getnamo/nodejs-ue4/blob/master/Source/NodeJs/Private/NodeComponent.cpp into a re-usable unit with editor runtime. Optionally a component with an editor tick toggle. Unsure of best UX, use case examples from users requested.
The text was updated successfully, but these errors were encountered:
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Ref: https://forums.unrealengine.com/community/work-in-progress/1644397-node-js#post1853753
Similarly to how unreal.js and unrealenginepython could run in editor context.
Would require re-wrapping node component https://github.com/getnamo/nodejs-ue4/blob/master/Source/NodeJs/Private/NodeComponent.cpp into a re-usable unit with editor runtime. Optionally a component with an editor tick toggle. Unsure of best UX, use case examples from users requested.
The text was updated successfully, but these errors were encountered: