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What if the Boxing Boss is redone to be similar to the Don't fall off the floor boss?
Have a large platform in the sky, everyone has boxing gloves as Heavy, however punching does not remove HP. Instead, punching another player throws them backwards a bit. Players who fall off the side give a +1 to the last person who hit them within 3 seconds.
It's similar to Smash in regards to how the points work. Whoever has most points in the boss by the end, wins 5 points added to their actual game round score.
Arena/play area should have a slippy floor - need to investigate how possible this is in Source. I believe it should be, but just need to double check a few things.
Otherwise, we could potentially make a moving floor (vertically, up & down?) or some other gimmick with the floor
What if the Boxing Boss is redone to be similar to the Don't fall off the floor boss?
Have a large platform in the sky, everyone has boxing gloves as Heavy, however punching does not remove HP. Instead, punching another player throws them backwards a bit. Players who fall off the side give a +1 to the last person who hit them within 3 seconds.
It's similar to Smash in regards to how the points work. Whoever has most points in the boss by the end, wins 5 points added to their actual game round score.
Thoughts? @Mario6493
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