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client.go
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//
// Copyright (c) 2015-2016, Arista Networks, Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// * Neither the name of Arista Networks nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ARISTA NETWORKS
// BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
// BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
// OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
// IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
package goeapi
import (
"fmt"
"os"
"os/user"
"path/filepath"
"regexp"
"strconv"
"strings"
"github.com/vaughan0/go-ini"
)
//
const (
RunningConfig = "running-config"
StartupConfig = "startup-config"
)
// A Node represents a single device for sending and receiving eAPI messages
//
// Node provides an instance for communicating with Arista EOS
// devices. The Node object provides easy to use methods for sending both
// enable and config commands to the device using a specific transport. This
// object forms the base for communicating with devices.
type Node struct {
conn EapiConnectionEntity
runningConfig string
startupConfig string
autoRefresh bool
enablePasswd string
}
// GetConnection returns the EapiConnectionEntity
// associtated with this Node.
//
// Returns:
// EapiConnectionEntity
func (n *Node) GetConnection() EapiConnectionEntity {
if n == nil {
return nil
}
return n.conn
}
// SetConnection sets the EapiConnectionEntity
// associtated with this Node.
func (n *Node) SetConnection(c EapiConnectionEntity) {
if n == nil {
return
}
n.conn = c
}
// SetAutoRefresh sets the current nodes auto refresh attribute to either
// true or false.
//
// Args:
// val (bool): If True, the running-config and startup-config are
// refreshed on config events. If False, then the config
// properties must be manually refreshed.
func (n *Node) SetAutoRefresh(val bool) {
n.autoRefresh = val
}
// EnableAuthentication configures the enable mode authentication
// password present in passwd
//
// Args:
// passwd (string): The password string in clear text used to
// authenticate to exec mode
func (n *Node) EnableAuthentication(passwd string) {
n.enablePasswd = strings.TrimSpace(passwd)
}
// RunningConfig returns the running configuration for the Arista EOS
// device. A copy is cached locally if one does not already exist.
//
// Returns:
// String format of the running config
func (n *Node) RunningConfig() string {
if n.runningConfig != "" {
return n.runningConfig
}
n.runningConfig, _ = n.getConfigText(RunningConfig, "all")
return n.runningConfig
}
// StartupConfig returns the startup configuration for the Arista EOS
// device. A copy is cached locally if one does not already exist.
//
// Returns:
// String format of the startup config
func (n *Node) StartupConfig() string {
if n.startupConfig != "" {
return n.startupConfig
}
n.startupConfig, _ = n.getConfigText(StartupConfig, "")
return n.startupConfig
}
// Refresh refreshes the config properties.
//
// This method will refresh the runningConfig and startupConfig
// properites. Since the properties are lazily loaded, this method will
// clear the current internal instance variables. On the next call the
// instance variables will be repopulated with the current config
func (n *Node) Refresh() {
n.runningConfig = ""
n.runningConfig = ""
}
// GetHandle returns the EapiReqHandle for the connection.
//
// Args:
// n (*Node): Node for which we are aquiring an EapiReqHandle
// encoding (string): Encoding to be used
//
// Returns:
// Pointer to an EapiReqHandle or error on failure
func GetHandle(n *Node, encoding string) (*EapiReqHandle, error) {
if strings.ToLower(encoding) != "json" &&
strings.ToLower(encoding) != "text" {
return nil, fmt.Errorf("Invalid encoding specified: %s", encoding)
}
if n == nil {
return nil, fmt.Errorf("Invalid node.")
}
return &EapiReqHandle{node: n, encoding: encoding}, nil
}
// GetHandle returns the EapiReqHandle for the connection.
//
// Args:
// encoding (string): Encoding to be used
//
// Returns:
// Pointer to an EapiReqHandle or error on failure
func (n *Node) GetHandle(encoding string) (*EapiReqHandle, error) {
return GetHandle(n, encoding)
}
// GetConfig retrieves the config from the node.
//
// The config to retrieve can be specified as either
// the startup-config or the running-config. An error is returned on
// invalid parameter or if the underlying transmit failed.
//
// Args:
// config (string): Specifies to return either the nodes startup-config
// or running-config. The default value is the running-config
// params (string): A string of keywords to append to the command for
// retrieving the config.
// encoding (string): Encoding to be used
// Returns:
// Will return the config requested or error if failure
func (n *Node) GetConfig(config, params, encoding string) (map[string]interface{}, error) {
if config != RunningConfig && config != StartupConfig {
return nil, fmt.Errorf("Invalid config type: %s", config)
}
commands := []string{strings.TrimSpace("show " + config + " " + params)}
result, err := n.runCommands(commands, encoding)
if err != nil {
return nil, err
}
return result.Result[0], nil
}
func (n *Node) getConfigText(config, params string) (string, error) {
result, err := n.GetConfig(config, params, "text")
if err != nil {
return "", err
}
return strings.TrimSpace(result["output"].(string)), nil
}
// GetSection retrieves the config section from the Node
//
// Args:
// regex (string):
// config (string):
//
// Returns:
// String value of the config section requested.
// Error returned on failure.
func (n *Node) GetSection(regex string, config string) (string, error) {
var params string
if config == "" || config == RunningConfig {
config = RunningConfig
params = "all"
}
if config != RunningConfig && config != StartupConfig {
return "", fmt.Errorf("Invalid config type: %s", config)
}
sectionRegex, err := regexp.Compile(regex)
if err != nil {
return "", fmt.Errorf("Invalid regexp.")
}
config, err = n.getConfigText(config, params)
if err != nil || config == "" {
return "", err
}
match := sectionRegex.FindStringIndex(config)
if match == nil {
return "", fmt.Errorf("Config section not found %d", match)
}
blockStart := match[0]
lineEnd := match[1]
blockRegex := regexp.MustCompile(`(?m)^[^\s]`)
match = blockRegex.FindStringIndex(config[lineEnd:])
if match == nil {
return "", fmt.Errorf("Block section/end not found")
}
blockEnd := match[0]
blockEnd = lineEnd + blockEnd
return config[blockStart:blockEnd], nil
}
// Config the node with the specified commands
//
// This method is used to send configuration commands to the node.
// It will takes a list of strings and prepend the necessary commands
// to put the session into config mode.
func (n *Node) Config(commands ...string) bool {
commands = append([]string{"configure terminal"}, commands...)
_, err := n.runCommands(commands, "json")
if n.autoRefresh {
n.Refresh()
}
return (err == nil)
}
// Enable issues an array of commands to the node in enable mode
//
// This method will send the commands to the node and evaluate
// the results. (TODO) If a command fails due to an encoding error,
// then the command set will be re-issued individual with text
// encoding.
//
// Args:
// commands (string array): The list of commands to send to the node
// Returns:
// An array of map'd interfaces that includes the response for each
// command along with the encoding. Error is returned on failure.
func (n *Node) Enable(commands []string) ([]map[string]string, error) {
for _, cmd := range commands {
found, _ := regexp.MatchString(`^\s*configure(\s+terminal)?\s*$`, cmd)
if found {
return nil, fmt.Errorf("Config mode commands not supported")
}
}
results := make([]map[string]string, len(commands))
jsonRsp, err := n.runCommands(commands, "text")
if err != nil {
return results, err
}
for idx, resp := range jsonRsp.Result {
results[idx] = make(map[string]string)
results[idx]["command"] = commands[idx]
results[idx]["result"] = strings.TrimSpace(resp["output"].(string))
}
return results, nil
}
// runCommands sends the commands over the transport to the device
//
// This method sends the commands to the device using the nodes
// transport. This is a lower layer function that shouldn't normally
// need to be used, prefering instead to use config() or enable().
//
// Args:
// commands (array): The ordered list of commands to send to the
// device using the transport
// encoding (string): The encoding method to use for the request and
// excpected response.
//
// Returns:
// This method will return the raw response from the connection
// which is a JSONRPCResponse object or error on failure.
func (n *Node) runCommands(commands []string,
encoding string) (*JSONRPCResponse, error) {
var cmds []interface{}
// Check to see if enablePasswd has been set. In the case where
// enablePassword is provided, the following cmds value format would let
// you enter exec mode and clear interface counters
//
// [ { "cmd": "enable", "input": <enablePasswd> }, "clear counters" ]
//
// In these cases we prepend this sequence to the commands.
if n.enablePasswd != "" {
cmds = n.prependEnableSequence(commands)
} else {
commands = append([]string{"enable"}, commands...)
cmds = cmdsToInterface(commands)
}
result, err := n.conn.Execute(cmds, encoding)
if err != nil {
return result, err
}
// pop the result for enable off the result list
result.Result = append(result.Result[:0], result.Result[1:]...)
return result, err
}
// prependEnableSequence helper fuction to convert the provided array of
// strings (commands) to type []interface{} and prepends with the entry for
// map[string]interface {"cmd":"enable","info":enablePasswd}
//
// Args:
// commands (string array): list of commands to convert
//
// Returns:
// An array of []interface{} if successful.
func (n *Node) prependEnableSequence(commands []string) []interface{} {
length := len(commands) + 1
var interfaceSlice []interface{}
interfaceSlice = make([]interface{}, length)
interfaceSlice[0] = map[string]interface{}{
"cmd": "enable",
"input": n.enablePasswd,
}
for i := 1; i < length; i++ {
interfaceSlice[i] = commands[i-1]
}
return interfaceSlice
}
// cmdsToInterface is a helper fuction that converts a given array
// of strings (commands) to an array of interfaces.
//
// Args:
// commands (string array): list of commands
//
// Returns:
// Interface array of converted commands
func cmdsToInterface(commands []string) []interface{} {
if commands == nil || len(commands) == 0 {
return nil
}
var interfaceSlice []interface{}
length := len(commands)
interfaceSlice = make([]interface{}, length)
for i := 0; i < length; i++ {
interfaceSlice[i] = commands[i]
}
return interfaceSlice
}
var configGlobal = NewEapiConfig()
var configSearchPath = []string{
"~/.eapi.conf",
"/mnt/flash/eapi.conf",
}
type fn func(transport string, host string, username string,
password string, port int) EapiConnectionEntity
// transports provides the method
var transports = map[string]fn{
"socket": NewSocketEapiConnection,
"http_local": NewHTTPLocalEapiConnection,
"http": NewHTTPEapiConnection,
"https": NewHTTPSEapiConnection,
}
// EapiConfig provides the instance for managing of eapi.conf file.
// We embed ini.File here to use properties of the ini.File type.
type EapiConfig struct {
// full path to the loaded filename
filename string
ini.File
}
// NewEapiConfig creates a new EapiConfig instance and initiates
// the autoload.
func NewEapiConfig() *EapiConfig {
config := &EapiConfig{}
config.AutoLoad()
return config
}
// NewEapiConfigFile creates a new EapiConfig instance with
// the provided file name. After setting the filename, the method
// initiates the autoload for the config file.
//
// Args:
// filename (string): filename/path of the eapi.conf file.
func NewEapiConfigFile(filename string) *EapiConfig {
config := &EapiConfig{filename: filename}
config.AutoLoad()
return config
}
// AutoLoad loads the eapi.conf file
//
// This method will use the module variable CONFIG_SEARCH_PATH to
// attempt to locate a valid eapi.conf file if a filename is not already
// configured. This method will load the first eapi.conf file it
// finds and then return.
//
// The CONFIG_SEARCH_PATH can be overridden using an environment variable
// by setting EAPI_CONF.
func (e *EapiConfig) AutoLoad() {
var searchPath []string
path := os.Getenv("EAPI_CONF")
if path == "" {
if e.filename != "" {
path = e.filename
}
}
if path != "" {
searchPath = append(searchPath, path)
} else {
searchPath = append(searchPath, configSearchPath...)
}
for _, file := range searchPath {
file, _ = expandPath(file)
if _, err := os.Stat(file); err == nil {
e.filename = file
e.Read(file)
return
}
}
e.File = make(ini.File)
e.addDefaultConnection()
return
}
// Connections returns all of the loaded connections names as a list
func (e *EapiConfig) Connections() []string {
if e == nil {
return nil
}
var connections []string
for name := range e.File {
str := strings.Replace(name, "connection:", "", 1)
connections = append(connections, str)
}
return connections
}
// Connections returns all of the loaded connections names as a list
func Connections() []string {
return configGlobal.Connections()
}
// Read reads the file specified by filename
//
// This method will load the eapi.conf file specified by filename into
// the instance object. It will also add the default connection localhost
// if it was not defined in the eapi.conf file
// Args:
// filename (string): The full path to the file to load
func (e *EapiConfig) Read(filename string) error {
file, err := ini.LoadFile(filename)
if err != nil {
return fmt.Errorf("Cant read filename: %s, %#v\n", filename, err)
}
e.File = file
// for each section
for name := range e.File {
if _, found := e.Get(name, "host"); !found {
e.Section(name)["host"] = strings.Split(name, ":")[1]
}
}
e.addDefaultConnection()
return nil
}
// Load loads the file specified by filename
//
// This method works in conjunction with the autoload method to load the
// file specified by filename.
//
// Args:
// filename (string): The full path to the file to be loaded
// Returns:
// bool: True if successful
func (e *EapiConfig) Load(filename string) bool {
e.filename = filename
e.Reload()
return true
}
// Reload reloades the configuration
//
// This method will reload the configuration instance using the last
// known filename. Note this method will initially clear the
// configuration and reload all entries.
//
// Returns:
// bool: True if successful
func (e *EapiConfig) Reload() bool {
for name := range e.File {
delete(e.File, name)
}
e.AutoLoad()
return true
}
// GetConnection returns the properties for a connection name
//
// This method will return the settings for the configuration specified
// by name. Note that the name argument should only be the name.
//
// For instance, give the following eapi.conf file
//
// .. code-block:: ini
//
// [connection:veos01]
// transport: http
//
// Args:
// name (string): The name of the connection to return
//
// Returns:
// ini.Section object of key/value pairs that represent
// the node configuration. If the name provided in the argument
// is not found, then nil is returned.
func (e *EapiConfig) GetConnection(name string) ini.Section {
name = "connection:" + name
section, found := e.File[name]
if !found {
return nil
}
return section
}
// AddConnection adds a connection to the configuration
//
// This method will add a connection to the configuration. The connection
// added is only available for the lifetime of the object and is not
// persisted.
//
// Note:
// If a call is made to load() or reload(), any connections added
// with this method must be re-added to the config instance
//
// Args:
// name (string): The name of the connection to add to the config. The
// name provided will automatically be prepended with the string
// connection:
// Returns:
// bool: True if successful
func (e *EapiConfig) AddConnection(name string) ini.Section {
return e.Section("connection:" + name)
}
// addDefaultConnection checks the loaded config and adds the
// localhost profile if needed
//
// This method wil load the connection:localhost profile into the client
// configuration if it is not already present.
func (e *EapiConfig) addDefaultConnection() {
conn := e.GetConnection("localhost")
if conn == nil {
e.AddConnection("localhost")["transport"] = "socket"
}
}
// LoadConfig function method that loads a conf file
//
// This function will load the file specified by filename into the config
// instance. Its a convenience function that calls load on the config
// instance
//
//Args:
// filename (string): The full path to the filename to load
func LoadConfig(filename string) {
configGlobal.Load(filename)
}
// ConfigFor function to get settings for named config
//
// This function will return the settings for a specific connection as
// specified by name. Its a convenience function that calls get_connection
// on the global config instance
//
// Args:
// name (string): The name of the connection to return. The connection
// name is specified as the string right of the : in the INI file
// Returns:
// An ini.Section object of key/value pairs that represent the
// nodes configuration settings from the config instance
func ConfigFor(name string) ini.Section {
return configGlobal.GetConnection(name)
}
// ConnectTo Creates a Node instance based on an entry from the config
//
// This function will retrieve the settings for the specified connection
// from the config and return a Node instance. The configuration must
// be loaded prior to calling this function.
//
// Args:
// name (string): The name of the connection to load from the config. The
// name argument should be the connection name (everything
// right of the colon from the INI file)
// Returns:
// This function will return an instance of Node with the settings
// from the config instance.
func ConnectTo(name string) (*Node, error) {
section := ConfigFor(name)
if section == nil {
return nil, fmt.Errorf("Connection profile not found in config")
}
host := section["host"]
username := section["username"]
passwd := section["password"]
transport := section["transport"]
enablepwd := section["enablepwd"]
var port = UseDefaultPortNum
_, ok := section["port"]
if ok {
port, _ = strconv.Atoi(section["port"])
}
conn, err := Connect(transport, host, username, passwd, port)
if err != nil {
return nil, err
}
return &Node{conn: conn, enablePasswd: enablepwd, autoRefresh: true}, nil
}
// Connect creates a connection using the supplied settings
//
// This function will create a connection to an Arista EOS node using
// the arguments. All arguments are optional with default values.
//
// Args:
// transport (string): Specifies the type of connection transport to use.
// Valid values for the connection are socket, http_local,
// http, and https. The default value is specified
// in DEFAULT_TRANSPORT
// host (string): The IP addres or DNS host name of the connection device.
// The default value is 'localhost'
// username (string): The username to pass to the device to authenticate
// the eAPI connection. The default value is 'admin'
// password (string): The password to pass to the device to authenticate
// the eAPI connection. The default value is ''
// port (int): The TCP port of the endpoint for the eAPI connection. If
// this keyword is not specified, the default value is
// automatically determined by the transport type.
// (http=80, https=443)
// Returns:
// An instance of an EapiConnectionEntity object for the specified transport.
func Connect(transport string, host string, username string, passwd string,
port int) (EapiConnectionEntity, error) {
if transport == "" {
transport = "https"
}
if host == "" {
host = "localhost"
}
if username == "" {
username = "admin"
}
var transFunc fn
var found bool
if transFunc, found = transports[transport]; !found {
return nil, fmt.Errorf("Invalid transport specified: %s", transport)
}
obj := transFunc(transport, host, username, passwd, port)
return obj, nil
}
// expandPath expands out the '~' if specified within the path
//
// Args:
// path (string): path
//
// Returns:
// String with newly expanded path or "" with error
func expandPath(path string) (string, error) {
var homeDir string
if len(path) == 0 {
return path, nil
}
if path[0] != '~' {
return path, nil
}
// Get current User home dir
if usr, err := user.Current(); err == nil {
homeDir = usr.HomeDir
} else {
// user.Current() requires cgo and currently this is disabled
// during cross-compiling. If an error is returned, then attempt
// to get the home dir from the environment.
homeDir = os.Getenv("HOME")
}
// return nothing if no homeDir found.
if homeDir == "" {
return "", fmt.Errorf("No home dir found")
}
if len(path) < 2 {
return homeDir, nil
}
return filepath.Join(homeDir, path[1:]), nil
}