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I am trying to test a table using Unity's built-in render pipeline, but balls don't seem to be working currently. According to the documentation: "the built-in renderer is legacy not recommended", but I see no mention if it not being supported.
Unity version: 2022.3.6f1
Steps to reproduce:
Create a new Unity project with the 3D template
Install VPE packages:
org.visualpinball.engine.unity
org.visualpinball.unity.assetlibrary
org.visualpinball.engine.pinmame
Save a default .vpx table from VPX
Import .vpx into VPE using Visual Pinball > Editor > Import Wizard
Enter Play mode
Pressing/holding Enter doesn't launch a ball
The text was updated successfully, but these errors were encountered:
I don't think it makes sense to support it. The built-in render pipeline is slowly being phased out and supporting three different render pipelines is just a maintenance nightmare. I can't think of any benefits for users either.
I am trying to test a table using Unity's built-in render pipeline, but balls don't seem to be working currently. According to the documentation: "the built-in renderer is legacy not recommended", but I see no mention if it not being supported.
Unity version: 2022.3.6f1
Steps to reproduce:
The text was updated successfully, but these errors were encountered: