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The Particle class has an unused tex property for typesetting particle names. Let's fill this out for concrete classes. It would be especially nice if we can do this implicitly in some cases, e.g. antiparticles and neutrinos, where the symbol changes in predictable ways.
The text was updated successfully, but these errors were encountered:
Question on this, do we want to have name, symbol, and tex instances, especially in the case that we'll be setting symbol equals name in a lot of cases? I've populated the tex field for the ones we've got anyway, but we could decide going forward to write the symbol in tex notation, rather than unicode or whatever.
The
Particle
class has an unusedtex
property for typesetting particle names. Let's fill this out for concrete classes. It would be especially nice if we can do this implicitly in some cases, e.g. antiparticles and neutrinos, where the symbol changes in predictable ways.The text was updated successfully, but these errors were encountered: