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Spl3 API: Battle - Post
not detailed, for stat.ink API profreshionals:
Endpoint URL: https://stat.ink/api/v3/battle
Request Method: POST
or PUT
Authorization: Required, HTTP Header bearer auth only
Content-Type: application/x-msgpack
or application/json
(*)
*) MessagePack is required to send images.
name | type | example | info |
---|---|---|---|
test |
boolean | "no" |
If "yes" , validation only. Defaults to "no"
|
uuid |
uuid-string | "ca1e4d9d-837f-4c16-853b-570bb1af2b2b" |
UUID to identify the battle on the client side. See here for the recommended calculation method when creating on the basis of data obtained from SplatNet 3. |
image_judge |
image | a screenshot image of Judd (referee) and teams' pts | |
image_result |
image | a screenshot image of scoreboard (8 players shown) | |
image_gear |
image | a screenshot image of user's gears | |
lobby |
key-string | "regular" |
one of regular , bankara_challenge , bankara_open , event , xmatch , splatfest_challenge , splatfest_open , private [JSON] https://stat.ink/api/v3/lobby |
rule |
key-string | "nawabari" |
one of nawabari (TW), area (SZ), hoko (RM), yagura (TC), asari (CB), tricolor [JSON] https://stat.ink/api/v3/rule |
stage |
key-string | "yunohana" |
https://stat.ink/api-info/stage3 [JSON] https://stat.ink/api/v3/stage |
weapon |
key-string | "wakaba" |
https://stat.ink/api-info/weapon3 [JSON] https://stat.ink/api/v3/weapon |
result |
key-string | "win" |
one of win , lose , draw , exempted_lose
|
knockout |
boolean | "no" |
yes : knock outno : time exceeded or failed to reversenull: unknown or (Tricolor-)TW |
rank_in_team |
integer [1, 4]
|
2 |
position in scoreboard |
kill |
integer [0, 99]
|
2 |
|
assist |
integer [0, 99]
|
3 |
|
kill_or_assist |
integer [0, 99]
|
5 |
equals to kill + assist if you know them |
death |
integer [0, 99]
|
4 |
|
special |
integer [0, 99]
|
6 |
use count |
signal |
integer [0, 99]
|
1 |
Tricolor TW, try to secure the signal |
inked |
integer | 1000 |
not including bonus |
medals |
array of string | ["バトル No.1", "トドメ数 No.1"] |
localized string, 0-3 elements |
our_team_inked |
integer | 2000 |
TW, not including bonus |
their_team_inked |
integer | 1500 |
TW, not including bonus |
third_team_inked |
integer | 1000 |
Tricolor Turf War |
our_team_percent |
decimal [0.0, 100.0]
|
55.5 |
TW |
their_team_percent |
decimal [0.0, 100.0]
|
41.6 |
TW |
third_team_percent |
decimal [0.0, 100.0]
|
10.2 |
Tricolor TW |
our_team_count |
integer [0, 100]
|
100 |
Anarchy |
their_team_count |
integer [0, 100]
|
5 |
Anarchy |
level_before |
integer | 10 |
level ("ランク" in JA), before the battle |
level_after |
integer | 11 |
level ("ランク" in JA), after the battle |
rank_before |
key-string | "c+" |
one of c- ... s+ , lowercase only/^[abcs][+-]?$/ except s- [JSON] https://stat.ink/api/v3/rank |
rank_before_s_plus |
integer | 1 |
S+ n. i.e., 42 for S+ 42 |
rank_before_exp |
integer | 100 |
|
rank_after |
key-string | ||
rank_after_s_plus |
integer | ||
rank_after_exp |
integer | ||
rank_exp_change |
integer | -2 |
Set rank_after_exp - rank_before_exp . It can be negative. Set only this value if you don't know their exact values. |
rank_up_battle |
boolean | "no" |
Set "yes" if now "Rank-up Battle" mode. |
challenge_win |
integer [0, 5]
|
Win count for Anarchy (Series) and X Battle If rank_up_battle is truthy("yes" ) or lobby is "xmatch" , the value range is limited to [0, 3] . |
|
challenge_lose |
integer [0, 3]
|
Lose count for Anarchy (Series) and X Battle | |
x_power_before |
decimal [0.0, 9999.9]
|
2345.6 |
X Power, before the battle |
x_power_after |
decimal [0.0, 9999.9]
|
2345.6 |
X Power, after the battle |
bankara_power_before |
decimal [0.0, 9999.9]
|
2345.6 |
Anarchy (Open) Power, after the battle |
bankara_power_after |
decimal [0.0, 9999.9]
|
2345.6 |
Anarchy (Open) Power, after the battle |
fest_power |
decimal [0.0, 9999.9]
|
2345.6 |
Splatfest Power (Pro) |
fest_dragon |
key-string | "333x" |
Set 10x or decuple when the Splatfest battle is "10x Battle"Set 100x or dragon when the battle is "100x Battle"Set 333x or double_dragon when the battle is "333x Battle"Otherwise, set nothing or empty-string (the battle is "1x Battle" or it is not a Splatfest battle) |
conch_clash |
key-string | "33x" |
Set 1x , 10x or 33x for Conch Clash (ja: ホラガイ争奪戦), null or not set for non-Splatfest nor non-Conch Clash battles |
clout_before |
integer | Splatfest Clout, before the battle | |
clout_after |
integer | Splatfest Clout, after the battle | |
clout_change |
integer | Splatfest Clout, equals to clout_after - clout_before if you know them |
|
event |
base64-string | "TGVhZ3VlTWF0Y2hFdmVudC1OZXdTZWFzb25DdXA=" |
"Challenge" (ja: イベント, internal: League) Type ID (base64) if you know |
event_power |
decimal [0.0, 9999.9]
|
1234.5 |
Challenge Power |
cash_before |
integer | 10000 |
|
cash_after |
integer | 11000 |
|
our_team_color |
color-string | "11223344" |
See description below |
their_team_color |
color-string | "11223344" |
|
third_team_color |
color-string | "11223344" |
|
our_team_role |
key-string | "attacker" |
For only tri-color TW. "attacker" or "defender"
|
their_team_role |
key-string | "defender" |
|
third_team_role |
key-string | "defender" |
|
our_team_theme |
string | "Rock" |
Splatfest team name, localized |
their_team_theme |
string | "Paper" |
|
third_team_theme |
string | "Scissors" |
|
our_team_players |
array of player struct | [{...},{...},{...},{...}] |
Good guys scoreboard data (1-4 elements) |
their_team_players |
array of player struct | Bad guys scoreboard data (1-4 elements) | |
third_team_players |
array of player struct | Tricolor TW third team scoreboard data (1-4 elements) | |
note |
string | public note | |
private_note |
string | private note | |
link_url |
http-url-string | https://example.com/ |
IDN is not allowed, it will be public |
agent |
string (1 ≤ length ≤ 64) | "the super client" |
your client name * |
agent_version |
string (1 ≤ length ≤ 255) | "v1.0.0" |
its version * Stat.ink doesn't care the value of this entry. You can send any information to identify the version. Be careful not to be too verbose about the user. Maximum possible information would be OS type ("Windows", "macOS"), browser type ("Chrome", "Firefox"), and/or architecture type ("x64", "ARM"). |
agent_variables |
map<string, string> (1 ≤ len(key) ≤ 63) (1 ≤ len(value) ≤ 255) |
{"foo": "blablabla"} |
extra data by UA |
automated |
boolean | "yes" |
set "yes" if the client is operating in automatic mode |
start_at |
unix-time | 1599577200 |
the battle starts at |
end_at |
unix-time | 1599577380 |
the battle ends at |
- For the player themselves, the same data will be sent twice in the main structure and this player structure.
- See above for description of duplicate items such as
kill
.
name | type | example | info |
---|---|---|---|
me |
boolean | "yes" |
set "yes" if the player is "current" user. otherwise, set "no" . |
rank_in_team |
integer [1, 4]
|
1 |
position in scoreboard |
name |
string (1 ≤ length ≤ 10) | "なぎさのこあくま" |
the player's name |
number |
string | "1112" |
#1112 in splashtag. Do not send # . Be careful this value is not always integer (may contains alphabet). We will accept /^[0-9a-zA-Z]{0,32}$/ at this time. |
splashtag_title |
string | "アゲアゲのルーキー" |
title in splashtag, localized & joined |
weapon |
key-string | "dynamo" |
|
inked |
integer | 903 |
not including bonus |
kill |
integer | 3 |
|
assist |
integer | 0 |
|
kill_or_assist |
integer | 3 |
|
death |
integer | 5 |
|
special |
integer | 1 |
|
signal |
integer [0, 99]
|
1 |
Tricolor TW, try to secure the signal |
gears |
gears struct | {"headgear":{...},"clothing":{...},"shoes":{...}} |
gears and abilities data |
disconnected |
boolean | "no" |
Set "yes" if the player disconnected. otherwise, set "no" . |
crown |
boolean | "yes" |
Set "yes" if the player has a crown.This field is This field is set automatically if you set a specific value for crown_type .If this field is set to "yes" and crown_type is not set a value, it is assumed that crown_type is set to "x" for compatibility. |
crown_type |
key-string | "x" |
"x" : X Battles Top 500 crown"100x" : Winner of the Splatfest 100x battle"333x" : Winner of the Splatfest 333x battleSee also the description of the crown field. |
species |
key-string | "inkling" |
"inkling" or "octoling"
|
- Be careful to differentiate between
gears
andgear
.
name | type | example | info |
---|---|---|---|
headgear |
gear struct | {...} |
|
clothing |
gear struct | {...} |
|
shoes |
gear struct | {...} |
- At this time, we have not defined any information regarding the name of the gear.
name | type | example | info |
---|---|---|---|
primary_ability |
key-string | "ink_saver_main" |
primary ability ("メインギアパワー" in Japanese) https://stat.ink/api-info/ability3 [JSON] https://stat.ink/api/v3/ability |
secondary_abilities |
array of key-string | ["ink_saver_sub", null] |
secondary abilities ("追加ギアパワー" in Japanese), 0-3 elements. set null if the slot has not been opened ("locked") or have not yet attached any abilities.you can omit them to reduce the number of elements in the array to less than 3. |
{
// ...
"our_team_players": [
{
"name": "なぎさのこあくま",
"number": "1112",
// ...
"gears": {
"headgear": {
"primary_ability": "ink_saver_main",
"secondary_abilities": [
"swim_speed_up",
"ink_saver_main",
"ink_saver_main"
]
},
"clothing": {
"primary_ability": "ninja_squid",
"secondary_abilities": [
"ink_recovery_up",
"ink_resistance_up",
null
]
},
"shoes": {
"primary_ability": "stealth_jump",
"secondary_abilities": [
null
]
}
}
},
// other players...
],
// ...
}
In this case, the clothing
can be
"clothing": {
"primary_ability": "ninja_squid",
"secondary_abilities": [
"ink_recovery_up",
"ink_resistance_up"
// removed null, the array has only 2 key-strings
]
}
and the shoes
can be
"shoes": {
"primary_ability": "stealth_jump",
"secondary_abilities": [] // removed null
}
or
"shoes": {
"primary_ability": "stealth_jump",
"secondary_abilities": [
null, // unknown
null, // locked
null // locked
]
}
-
range (like
[1, 4]
): See this -
boolean:
"yes"
or"no"
. Be careful - it is not a native boolean type, it is a string. -
http-url-string: HTTP or HTTPS URL. IDN (Internationalized Domain Names) are not supported. It might work if Punycode encode is done on the client side.
-
unix-time: integer, seconds from 1970-01-01T00:00:00+00:00 without leap seconds. Be careful if the client using JavaScript -- its time unit is milliseconds, so it must be 1/1000.
-
uuid-string: case insensitive string(lowercase recommended),
"00000000-0000-M000-N000-000000000000"
format, version 1, 3, 4 or 5 is required (M=1, 3, 4, 5). RFC 4122 variant is required (N=8, 9, a, b). -
color-string: 6 or 8 characters hexadecimal string.
rrggbb
orrrggbbaa
format, like CSS color, but haven't#
.000000ff
means black,00000000
means fully-transparented black. -
image: send image binary as binary-string.
- filesize limit: up to 3 mebibytes (MiB)
- width: 100 ≤ width ≤ 3840 (typ. 1280 or 1920)
- height: 100 ≤ height ≤ 2160 (typ. 720 or 1080)
- format: JPEG or PNG
When posting to stat.ink from data obtained from SplatNet, we expect the following method to generate a uuid.
It allows s3s and other clients to recognize each other as being in the same battle.
- decode Base64'ed data from
battle.id
- Cut the data
<YYYYMMDD>T<HHMMSS>_<uuid>
from the decoded ID (Cut 52 characters from the back, etc.) - Calc UUIDv5 with namespace
b3a2dbf5-2c09-4792-b78c-00b548b70aeb
$decodedId = base64_decode($battle->id);
if (
!preg_match(
'/\b(\d{8}T\d{6}_[0-9a-f-]+)\b/', // In actual code, a more exact expression is recommended
$decodedId,
$match,
)
) {
throw new Exception('Something wrong');
}
// $match[1] is now "<YYYYMMDD>T<HHMMSS>_<uuid>"
$theUUID = uuid_v5(
$match[1],
uuid_from_string('b3a2dbf5-2c09-4792-b78c-00b548b70aeb'),
);
The agent parameters must send both or omit both. You cannot send only names.
- The submitter's team is always
our_team
. - The client can choose which of the other two teams will be
their_team
and which will be thethird_team
.
Status: HTTP 200 OK
Content-Type: application/json
Content: {"error": null}
See the 200
.
Status: HTTP 201 Created
Content-Type: application/json
Content: See example below
Headers:
-
Location
: Public URL, the user can access this URL to view the detail page. -
X-Api-Location
: API URL -
X-User-Screen-Name
:@username
(without@
) -
X-Battle-ID
: Battle UUID (The ID assigned by the server is set, which is different from the parameter.)
If a battle with the same uuid parameter is submitted, it will not be created a duplicate data, but will return the same data as before.
- You should not expect key order.
- You should not expect JSON to be pretty printed.
- You should not expect the time zone is UTC.
- You should expect that most values can be null.
- You should expect that keys not listed will be present.
{
"id": "44bc8e79-cbc2-4de5-a1c3-a17936ab1a5c",
"url": "https://stat.ink/@fetus_hina/spl3/44bc8e79-cbc2-4de5-a1c3-a17936ab1a5c",
"images": {
"judge": "https://img.stat.ink/spl3/f1/f1e0cab7-8543-4ab5-8aa4-58c9a4b78bb1.jpg",
"results": "https://img.stat.ink/spl3/8f/8f157c67-6dac-4ada-a4ca-a07a33c481d9.jpg",
"gear": "https://img.stat.ink/spl3/0b/0b33ea0d-0951-4b93-ab2a-c999cd7a1065.jpg"
},
"user": {
"id": 1,
"name": "ひな",
"screen_name": "fetus_hina",
"url": "https://stat.ink/@fetus_hina"
},
"lobby": {
"key": "bankara_open",
"name": {
"en_US": "Anarchy Battle (Open)",
"ja_JP": "バンカラマッチ (オープン)"
}
},
"rule": {
"key": "hoko",
"name": {
"en_US": "Rainmaker",
"ja_JP": "ガチホコバトル"
},
"short_name": {
"en_US": "RM",
"ja_JP": "ホコ"
}
},
"stage": {
"key": "sumeshi",
"aliases": [
"wahoo_world",
"world"
],
"name": {
"en_US": "Wahoo World",
"ja_JP": "スメーシーワールド"
},
"short_name": {
"en_US": "World",
"ja_JP": "スメーシー"
},
"area": null,
"release_at": {
"time": 1662649200,
"iso8601": "2022-09-08T15:00:00+00:00"
}
},
"weapon": {
"key": "dynamo",
"aliases": [
"dynamo_roller",
"1020"
],
"type": {
"key": "roller",
"aliases": [],
"name": {
"en_US": "Rollers",
"ja_JP": "ローラー"
}
},
"name": {
"en_US": "Dynamo Roller",
"ja_JP": "ダイナモローラー"
},
"main": "dynamo",
"sub": {
"key": "sprinkler",
"aliases": [],
"name": {
"en_US": "Sprinkler",
"ja_JP": "スプリンクラー"
}
},
"special": {
"key": "energystand",
"aliases": [],
"name": {
"en_US": "Tacticooler",
"ja_JP": "エナジースタンド"
}
},
"reskin_of": "dynamo"
},
"result": "win",
"knockout": false,
"rank_in_team": 3,
"kill": 14,
"assist": 3,
"kill_or_assist": 17,
"death": 9,
"special": 3,
"inked": 1195,
"medals": [
"バトル No.1",
"トドメ数 No.1",
"塗りポイント No.1"
],
"our_team_inked": null,
"their_team_inked": null,
"our_team_percent": null,
"their_team_percent": null,
"our_team_count": 57,
"their_team_count": 25,
"level_before": null,
"level_after": null,
"rank_before": null,
"rank_before_s_plus": null,
"rank_before_exp": null,
"rank_after": null,
"rank_after_s_plus": null,
"rank_after_exp": null
"rank_up_battle": false,
"challenge_win": 3,
"challenge_lose": 2,
"cash_before": null,
"cash_after": null,
"our_team_members": [
{
"me": false,
"rank_in_team": 1,
"name": "Player",
"number": 4822,
"splashtag_title": "自称若者",
"weapon": {
"key": "sshooter",
"aliases": [
"splattershot",
"40"
],
"type": {
"key": "shooter",
"aliases": [],
"name": {
"en_US": "Shooters",
"ja_JP": "シューター"
}
},
"name": {
"en_US": "Splattershot",
"ja_JP": "スプラシューター"
},
"main": "sshooter",
"sub": {
"key": "kyubanbomb",
"aliases": [],
"name": {
"en_US": "Suction Bomb",
"ja_JP": "キューバンボム"
}
},
"special": {
"key": "ultrashot",
"aliases": [],
"name": {
"en_US": "Trizooka",
"ja_JP": "ウルトラショット"
}
},
"reskin_of": "sshooter"
},
"kill": 16,
"assist": 1,
"kill_or_assist": 17,
"death": 6,
"special": 3,
"inked": 1019,
"disconnected": false
},
{
"me": false,
"rank_in_team": 2,
"name": "Player",
"number": 2720,
"splashtag_title": "スライドするフリーランス",
"weapon": {
"key": "nzap85",
"aliases": [
"n_zap_85",
"60"
],
"type": {
"key": "shooter",
"aliases": [],
"name": {
"en_US": "Shooters",
"ja_JP": "シューター"
}
},
"name": {
"en_US": "N-ZAP '85",
"ja_JP": "N-ZAP85"
},
"main": "nzap85",
"sub": {
"key": "kyubanbomb",
"aliases": [],
"name": {
"en_US": "Suction Bomb",
"ja_JP": "キューバンボム"
}
},
"special": {
"key": "energystand",
"aliases": [],
"name": {
"en_US": "Tacticooler",
"ja_JP": "エナジースタンド"
}
},
"reskin_of": "nzap85"
},
"kill": 0,
"assist": 5,
"kill_or_assist": 5,
"death": 7,
"special": 1,
"inked": 917,
"disconnected": false
},
{
"me": true,
"rank_in_team": 3,
"name": "なぎさのこあくま",
"number": 1112,
"splashtag_title": "アゲアゲのルーキー",
"weapon": {
"key": "dynamo",
"aliases": [
"dynamo_roller",
"1020"
],
"type": {
"key": "roller",
"aliases": [],
"name": {
"en_US": "Rollers",
"ja_JP": "ローラー"
}
},
"name": {
"en_US": "Dynamo Roller",
"ja_JP": "ダイナモローラー"
},
"main": "dynamo",
"sub": {
"key": "sprinkler",
"aliases": [],
"name": {
"en_US": "Sprinkler",
"ja_JP": "スプリンクラー"
}
},
"special": {
"key": "energystand",
"aliases": [],
"name": {
"en_US": "Tacticooler",
"ja_JP": "エナジースタンド"
}
},
"reskin_of": "dynamo"
},
"kill": 14,
"assist": 3,
"kill_or_assist": 17,
"death": 9,
"special": 3,
"inked": 1195,
"disconnected": false
},
{
"me": false,
"rank_in_team": 4,
"name": "Player",
"number": 2865,
"splashtag_title": "データで戦うプログラマー",
"weapon": {
"key": "tristringer",
"aliases": [
"tri_stringer",
"7010"
],
"type": {
"key": "stringer",
"aliases": [],
"name": {
"en_US": "Stringers",
"ja_JP": "ストリンガー"
}
},
"name": {
"en_US": "Tri-Stringer",
"ja_JP": "トライストリンガー"
},
"main": "tristringer",
"sub": {
"key": "poisonmist",
"aliases": [],
"name": {
"en_US": "Toxic Mist",
"ja_JP": "ポイズンミスト"
}
},
"special": {
"key": "megaphone51",
"aliases": [],
"name": {
"en_US": "Killer Wail 5.1",
"ja_JP": "メガホンレーザー5.1ch"
}
},
"reskin_of": "tristringer"
},
"kill": 9,
"assist": 4,
"kill_or_assist": 13,
"death": 4,
"special": 4,
"inked": 1205,
"disconnected": false
}
],
"their_team_members": [
{
"me": false,
"rank_in_team": 1,
"name": "Player",
"number": 4822,
"splashtag_title": "自称若者",
"weapon": {
"key": "sshooter",
"aliases": [
"splattershot",
"40"
],
"type": {
"key": "shooter",
"aliases": [],
"name": {
"en_US": "Shooters",
"ja_JP": "シューター"
}
},
"name": {
"en_US": "Splattershot",
"ja_JP": "スプラシューター"
},
"main": "sshooter",
"sub": {
"key": "kyubanbomb",
"aliases": [],
"name": {
"en_US": "Suction Bomb",
"ja_JP": "キューバンボム"
}
},
"special": {
"key": "ultrashot",
"aliases": [],
"name": {
"en_US": "Trizooka",
"ja_JP": "ウルトラショット"
}
},
"reskin_of": "sshooter"
},
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"kill_or_assist": 17,
"death": 6,
"special": 3,
"inked": 1019,
"disconnected": false
},
{
"me": false,
"rank_in_team": 2,
"name": "Player",
"number": 2720,
"splashtag_title": "スライドするフリーランス",
"weapon": {
"key": "nzap85",
"aliases": [
"n_zap_85",
"60"
],
"type": {
"key": "shooter",
"aliases": [],
"name": {
"en_US": "Shooters",
"ja_JP": "シューター"
}
},
"name": {
"en_US": "N-ZAP '85",
"ja_JP": "N-ZAP85"
},
"main": "nzap85",
"sub": {
"key": "kyubanbomb",
"aliases": [],
"name": {
"en_US": "Suction Bomb",
"ja_JP": "キューバンボム"
}
},
"special": {
"key": "energystand",
"aliases": [],
"name": {
"en_US": "Tacticooler",
"ja_JP": "エナジースタンド"
}
},
"reskin_of": "nzap85"
},
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},
{
"me": true,
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"name": "なぎさのこあくま",
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"splashtag_title": "アゲアゲのルーキー",
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],
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"name": {
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}
},
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},
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"name": {
"en_US": "Sprinkler",
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}
},
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},
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{
"me": false,
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"name": "Player",
"number": 2865,
"splashtag_title": "データで戦うプログラマー",
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"7010"
],
"type": {
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"name": {
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"ja_JP": "ストリンガー"
}
},
"name": {
"en_US": "Tri-Stringer",
"ja_JP": "トライストリンガー"
},
"main": "tristringer",
"sub": {
"key": "poisonmist",
"aliases": [],
"name": {
"en_US": "Toxic Mist",
"ja_JP": "ポイズンミスト"
}
},
"special": {
"key": "megaphone51",
"aliases": [],
"name": {
"en_US": "Killer Wail 5.1",
"ja_JP": "メガホンレーザー5.1ch"
}
},
"reskin_of": "tristringer"
},
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"death": 4,
"special": 4,
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"disconnected": false
}
],
"note": "note",
"private_note": "private_note",
"link_url": "https://example.com/",
"game_version": {
"tag": "1.1.1",
"name": {
"en_US": "v1.1.1",
"ja_JP": "v1.1.1"
},
"release_at": {
"time": 1663290000,
"iso8601": "2022-09-16T01:00:00+00:00"
}
},
"user_agent": {
"name": "dev",
"version": "1.2.3",
"variables": {
"fuga": "bar",
"hoge": "foo"
}
},
"automated": true,
"start_at": {
"time": 1663308935,
"iso8601": "2022-09-16T06:15:35+00:00"
},
"end_at": {
"time": 1663309235,
"iso8601": "2022-09-16T06:20:35+00:00"
},
"period": {
"period": 231015,
"from": "2022-09-16T06:00:00+00:00",
"to": "2022-09-16T08:00:00+00:00"
},
"created_at": {
"time": 1663309236,
"iso8601": "2022-09-16T06:20:36+00:00"
}
}
Status: HTTP 400 Bad Request
Content-Type: application/json
Content: {"error": { /* error information */ }}