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Makefile.bsd
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Makefile.bsd
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.PHONY: clean release docs
-include make.conf
# basic compiling and linking - rarely changed
OPTIONS = -DBSD -DUSE_FILE32API -DELC $(foreach FEATURE, $(FEATURES), -D$(FEATURE)) -D_7ZIP_ST
CFLAGS=$(PLATFORM) $(CWARN) -O0 -ggdb -pipe $(OPTIONS) $(shell sdl-config --cflags) $(shell xml2-config --cflags) -fno-strict-aliasing $(EXTRA_INCLUDES)
_CFLAGS=$(PLATFORM) -O2 -fomit-frame-pointer -ffast-math -pipe $(OPTIONS) $(shell sdl-config --cflags) $(shell xml2-config --cflags) -fno-strict-aliasing $(EXTRA_INCLUDES)
CXXFLAGS=$(PLATFORM) $(CXXWARN) -O0 -ggdb -pipe $(OPTIONS) $(shell sdl-config --cflags) $(shell xml2-config --cflags) -fno-strict-aliasing $(EXTRA_INCLUDES)
_CXXFLAGS=$(PLATFORM) -O3 -fomit-frame-pointer -ffast-math -pipe $(OPTIONS) $(shell sdl-config --cflags) $(shell xml2-config --cflags) -fno-strict-aliasing $(EXTRA_INCLUDES)
PNG_SCREENSHOT_LIBS = -lpng
LDFLAGS=$(shell sdl-config --libs) $(shell xml2-config --libs) -lSDL_net -lSDL_image -lopenal $(XDIR) -lGL -lGLU -lcal3d -lm $(EXTRA_LIBS) -lz -lpng -lvorbis -lvorbisfile \
$(foreach FEATURE, $(FEATURES), $($(FEATURE)_LIBS))
_LDFLAGS=$(XDIR) -lGL -lpthread -lstdc++
# This works on Ubuntu 8.04 (LTS) at least
# Install these packages in addition to those required for a standard build
# libasound2-dev libaudio-dev libartsc0-dev libesd0-dev libpulse-dev libaa1-dev libgpmg1-dev libdirectfb-dev
LIBD=/usr/lib
STATICLIBS=$(LIBD)/libSDL_net.a $(LIBD)/libSDL.a $(LIBD)/libSDL_image.a $(LIBD)/libopenal.a $(LIBD)/libvorbisfile.a $(LIBD)/libvorbis.a $(LIBD)/libogg.a $(LIBD)/libxml2.a $(LIBD)/libcal3d.a $(LIBD)/libpng.a $(LIBD)/libasound.a $(LIBD)/libaudio.a $(LIBD)/libartsc.a $(LIBD)/libesd.a $(LIBD)/libpulse-simple.a $(LIBD)/libpulse.a $(LIBD)/libaa.a $(LIBD)/libgpm.a $(LIBD)/libcurses.a $(LIBD)/libslang.a $(LIBD)/libdirectfb.a $(LIBD)/libdirect.a $(LIBD)/libfusion.a $(LIBD)/librt.a $(LIBD)/libtiff.a $(LIBD)/libjpeg.a $(LIBD)/libGLU.a $(LIBD)/libz.a
# the objects we need
ENCYCLOPEDIA_COBJ = books/fontdef.o books/parser.o books/symbol.o books/typesetter.o sort.o symbol_table.o
MEMORY_DEBUG_COBJ = elmemory.o
TEXT_ALIASES_COBJ = text_aliases.o
PAWN_COBJ = pawn/amx.o pawn/amxaux.o pawn/amxcons.o pawn/amxel.o \
pawn/amxfloat.o pawn/amxstring.o pawn/elpawn.o
NEW_TEXTURES_COBJ = image_loading.o
NEW_TEXTURES_CXXOBJ = engine/hardwarebuffer.o
CUSTOM_UPDATE_COBJ = custom_update.o new_update.o
FSAA_COBJ = fsaa/fsaa_glx.o fsaa/fsaa.o
COBJS=2d_objects.o 3d_objects.o \
actor_scripts.o actors.o alphamap.o asc.o astrology.o \
bbox_tree.o books.o buddy.o buffs.o bags.o \
cache.o cal.o calc.o chat.o cluster.o colors.o console.o consolewin.o \
counters.o cursors.o dds.o ddsimage.o dialogues.o draw_scene.o eye_candy_debugwin.o \
el_memory.o elconfig.o elwindows.o encyclopedia.o errors.o events.o \
filter.o font.o framebuffer.o frustum.o \
gamewin.o gl_init.o hud.o help.o highlight.o \
ignore.o init.o interface.o items.o io/fileutil.o \
io/e3d_io.o io/elc_io.o io/map_io.o io/elpathwrapper.o io/xmlcallbacks.o \
io/half.o io/normal.o io/elfilewrapper.o io/unzip.o io/ioapi.o io/zip.o io/ziputil.o \
keys.o knowledge.o langselwin.o lights.o list.o load_gl_extensions.o loginwin.o loading_win.o \
main.o manufacture.o map.o mapwin.o \
md5.o mines.o minimap.o misc.o missiles.o multiplayer.o \
new_actors.o new_character.o notepad.o \
openingwin.o image.o \
shader/noise.o shader/shader.o \
particles.o paste.o pathfinder.o pm_log.o \
queue.o reflection.o rules.o sky.o \
skeletons.o skills.o serverpopup.o servers.o session.o shadows.o sound.o \
spells.o stats.o storage.o special_effects.o \
tabs.o text.o textures.o tile_map.o timers.o translate.o trade.o \
update.o url.o weather.o widgets.o makeargv.o popup.o hash.o emotes.o \
xz/7zCrc.o xz/7zCrcOpt.o xz/Alloc.o xz/Bra86.o xz/Bra.o xz/BraIA64.o \
xz/CpuArch.o xz/Delta.o xz/LzFind.o xz/Lzma2Dec.o xz/Lzma2Enc.o \
xz/LzmaDec.o xz/LzmaEnc.o xz/Sha256.o xz/Xz.o xz/XzCrc64.o xz/XzDec.o \
xz/XzEnc.o \
$(foreach FEATURE, $(FEATURES), $($(FEATURE)_COBJ))
CXXOBJS=achievements.o actor_init.o cal3d_wrapper.o command_queue.o \
context_menu.o elloggingwrapper.o engine/logging.o exceptions/extendedexception.o \
hud_indicators.o hud_timer.o icon_window.o io/cal3d_io_wrapper.o item_info.o item_lists.o named_colours.o \
optimizer.o quest_log.o select.o sendvideoinfo.o trade_log.o user_menus.o \
xml/xmlhelper.o eye_candy_wrapper.o \
eye_candy/eye_candy.o eye_candy/math_cache.o eye_candy/effect_lamp.o \
eye_candy/effect_candle.o \
eye_candy/effect_campfire.o eye_candy/effect_fountain.o \
eye_candy/effect_teleporter.o eye_candy/effect_firefly.o \
eye_candy/effect_sword.o eye_candy/effect_summon.o \
eye_candy/effect_selfmagic.o eye_candy/effect_targetmagic.o \
eye_candy/effect_ongoing.o eye_candy/effect_impact.o \
eye_candy/effect_smoke.o eye_candy/effect_bag.o eye_candy/effect_cloud.o \
eye_candy/effect_harvesting.o eye_candy/effect_wind.o \
eye_candy/effect_breath.o eye_candy/effect_glow.o \
eye_candy/effect_mines.o eye_candy/effect_missile.o \
eye_candy/orbital_mover.o eye_candy/kepler_orbit.o \
eye_candy/effect_staff.o \
$(foreach FEATURE, $(FEATURES), $($(FEATURE)_CXXOBJ))
OBJS=$(COBJS) $(CXXOBJS)
HEADER_DIRS = . books eye_candy io pawn fsaa engine xz
DEP_FILES=$(foreach OBJ, $(COBJS), .deps/$(OBJ).P) $(foreach OBJ, $(CXXOBJS), .deps/$(OBJ).P)
#(shell echo $OBJ |sed s/\.o/\.P/))
EXE=el.x86.bsd.bin
ifndef CC
CC=gcc
endif
ifndef CXX
CXX=g++
endif
ifndef LINK
LINK=gcc
endif
all: $(EXE)
# the compile targets
$(EXE): $(OBJS)
@echo " LINK $(EXE)"
@$(LINK) $(CFLAGS) -o $(EXE) $(OBJS) $(LDFLAGS)
#recompile on Makefile or conf change
#.depend $(OBJS): Makefile.bsd make.conf
DEPS_MAGIC := $(shell mkdir .deps .deps/io .deps/shader .deps/eye_candy .deps/exceptions .deps/xz .deps/xml .deps/fsaa .deps/engine > /dev/null 2>&1 || :)
$(COBJS): %.o: %.c Makefile.bsd make.conf
@echo " CC $@"
@if $(CC) $(CFLAGS) -MT '$@' -MD -MP -MF '.deps/$@.pp' -c $< -o $@; then \
mv ".deps/$@.pp" ".deps/$@.P"; \
else rm -f ".deps/$@.pp"; exit 1; \
fi
$(CXXOBJS): %.o: %.cpp Makefile.bsd make.conf
@echo " CXX $@"
@if $(CXX) $(CXXFLAGS) -MT '$@' -MD -MP -MF '.deps/$@.pp' -c $< -o $@; then \
mv ".deps/$@.pp" ".deps/$@.P"; \
else rm -f ".deps/$@.pp"; exit 1; \
fi
release:
@$(MAKE) -f Makefile.bsd 'CFLAGS=$(_CFLAGS)' 'CXXFLAGS=$(_CXXFLAGS)'
static:
@$(MAKE) -f Makefile.bsd 'CFLAGS=$(_CFLAGS)' 'CXXFLAGS=$(_CXXFLAGS)' 'LDFLAGS=$(_LDFLAGS)' 'OBJS=$(OBJS) $(STATICLIBS)'
clean:
rm -f $(OBJS) $(EXE)
docs:
cd docs && doxygen Doxyfile
.depend: $(foreach HEADER_DIR, $(HEADER_DIRS), $(wildcard $(HEADER_DIR)/*.h))
$(CC) $(CFLAGS) -MM $(patsubst %.o, %.c, $(COBJS)) >.depend
$(CXX) $(CXXFLAGS) -MM $(patsubst %.o, %.cpp, $(CXXOBJS)) >>.depend
make.conf: make.defaults
@if (test -f $@ -a '$(UPDATE_CONF)' != 'yes'); \
then \
echo '**'; \
echo '* WARNING: $< is newer than $@!'; \
echo '* Proceeding in 10 seconds, hit Ctrl-C to abort...'; \
echo '*'; \
sleep 10; \
else \
cp $< $@; \
fi
pawn_scripts/features.inc: make.conf
echo "#if defined _features_included" > $@; \
echo "\t#endinput" >> $@; \
echo "#endif" >> $@; \
echo "#define _features_included" >> $@; \
for feature in $(FEATURES); do \
echo "#define $$feature" >> $@; \
done
-include $(DEP_FILES)