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script.js
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script.js
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let player = {
name: "Excel",
chips: 146
}
let cards = [];
let sum = 0;
let hasBlackJack = false;
let isAlive = false;
let message = "";
let messageEl = document.getElementById("message-el");
let sumEl = document.querySelector("#sum-el");
let cardsEl = document.getElementById("cards-el");
let playerEl = document.getElementById("player-el");
playerEl.innerHTML = player.name + ": $" + player.chips;
function getRandomCard() {
let randomNumber = Math.floor(Math.random() * 13) + 1;
if (randomNumber > 10) {
return 10;
} else if (randomNumber === 1) {
return 11;
} else {
return randomNumber;
}
}
function startGame() {
isAlive = true;
let firstCard = getRandomCard();
let secondCard = getRandomCard();
cards = [firstCard, secondCard];
sum = firstCard + secondCard;
renderGame();
}
function renderGame() {
cardsEl.innerHTML = "Cards: ";
for (let i = 0; i < cards.length; i++) {
cardsEl.innerHTML += cards[i] + " ";
}
sumEl.innerHTML = "Sum: " + sum;
if (sum < 21) {
message = "Do you want to draw a new card?";
} else if (sum === 21) {
message = "You've got Blackjack!";
hasBlackJack = true;
} else {
message = "You're out of the game!";
isAlive = false;
}
messageEl.innerHTML = message;
}
function newCard() {
if (isAlive === true && hasBlackJack === false) {
let card = getRandomCard();
sum += card;
cards.push(card);
renderGame();
}
}