π οΈ Unwrapping the Sweet World of Game Development: Candy Crush Game Project π οΈ
π Hello everyone! I'm thrilled to share my latest Candy Crush Game πΉοΈ built using Java. If you've ever been fascinated by the candy-matching magic of Candy Crush, this project recreates that experience. From colorful candies π¬ to strategic moves π§ , this project brings the fun and challenge of the famous match-three game to life!
π Project Overview π
π¬ Candy Crush Game Features π¬
- Match-3 Mechanics: Players swap candies to match three or more of the same color in a row or column, triggering a satisfying candy crush effect.
- Score Calculation: Each match adds points to the player's score, motivating them to achieve higher scores in limited moves.
- Dynamic Grid: When a match is made, candies disappear, and new candies fall from the top, making the game dynamic and unpredictable.
- Game Loop: The game runs in rounds, where players try to meet score targets within a set number of moves.
π οΈ Technologies Used π οΈ
- Java: The core programming language used for building the game.
- Object-Oriented Programming (OOP): The game is structured with OOP principles, allowing for modular, maintainable, and scalable code.
- 2D Graphics: Basic 2D graphics libraries in Java were used to render the candies, grid, and game interface.
π How to Play π
- Clone the repository: Candy Crush Game
- Run the Project: Open the project in your favorite IDE (like Eclipse or VSCode) and run the
Main.java
file to start playing. - Swap & Match: Click on two adjacent candies to swap them. Match three or more candies of the same type to crush them and score points!
- Aim for High Scores: Keep matching and crushing candies to score as high as possible before running out of moves.
π Game Components π
- Candy Matching Algorithm: The core logic that checks if three or more candies of the same type are aligned, and triggers their removal.
- Score Tracker: Keeps track of the player's score, dynamically updating as candies are crushed.
- Move Counter: Limits the number of moves a player can make in each round, adding a strategic element to the game.
π Code Structure π
- Main.java: Contains the core game loop and user interaction.
- Candy.java: Represents the candy objects and their behavior.
- GameBoard.java: Manages the game grid and handles the candy swapping logic.
π Requirements π
- IDE: Works in any Java-supported IDE like Eclipse or VSCode.
- Java Knowledge: Some understanding of Java, especially Object-Oriented Programming (OOP), will help in grasping the gameβs structure.
π Have Fun Matching! π
Feel free to explore the code and immerse yourself in the world of candy matching π¬. Contributions and feedback are always welcome. Letβs crush it together! π₯π»
Happy coding and have fun playing! π