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Currently the performance is good, but it could be better, as current features were implemented with an MVP mindset. Some possible optimizations:
Use of TRIANGLE_FAN when rendering circle points
Use of TRIANGLE_STRIP when rendering area plots TRIANGLE_STRIP and FAN will actually lower performance due to an inability to do batch draw calls as each mark drawn with a strip or a fan will require an individual draw call.
Switch to WEBGL2 (create vertex array, upgrade shaders) Completed in Add arc mark type #21
Use index buffers to avoid creating duplicate vertices
The text was updated successfully, but these errors were encountered:
Currently the performance is good, but it could be better, as current features were implemented with an MVP mindset. Some possible optimizations:
Use of TRIANGLE_FAN when rendering circle pointsUse of TRIANGLE_STRIP when rendering area plotsTRIANGLE_STRIP and FAN will actually lower performance due to an inability to do batch draw calls as each mark drawn with a strip or a fan will require an individual draw call.The text was updated successfully, but these errors were encountered: