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Render indoor=room #139
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Hi @mfbehrens99! Thank you for the request. Yes, I should have added support for this tag pretty much earlier. |
Good place for testing: map-machine render -c 48.8674410,2.3642951 -z 19 --level -1 |
`indoor=room` tag was processed only if `area=yes` is set. Probably there are cases that require such behavior, but I'm not sure about it.
Map Machine did not create icons for areas if they have style. Just like previous issue, it seems like a temporary solution for a problem I can't remember now.
Wow that looks good to me! Question: Do names of rooms get displayed if you have a room with only a name (not
Edit: Nvm, yes the do! |
Use `indoor_wall_color` to make it darker and distinguishable from its surroundings.
Try to make indoor colors darker and use dark border for corridors (this may lead to some unwanted results, but we will see).
I made columns darker and added border for corridors. As for corridors, I'm not sure it is a right solution. It is worth seeing whether it will work in other cases. |
I am sorry. People on OSM Wiki are saying that only However, then I would display the walls from |
I think, the current solution is a tolerable tradeoff. It is impossible to accurately display walls using just polygon strokes, they should be computed separately.
Even computing right shape of the building wall for the specified level is not trivial. So I think, I should do some research and find more general solution in the future. |
Getting warnings like
This is documented in https://wiki.openstreetmap.org/wiki/Key:level#Multiple_values:
I realize that docs list negative levels as separate list items, so not sure if this should be supported. In my mind, |
Currently, indoor=room is not rendered at all when rendering indoor maps which makes some maps look interestingly empty.
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