-
Notifications
You must be signed in to change notification settings - Fork 2
/
75dab696.a0be56e0.js
1 lines (1 loc) · 4.69 KB
/
75dab696.a0be56e0.js
1
(window.webpackJsonp=window.webpackJsonp||[]).push([[16],{73:function(e,n,t){"use strict";t.r(n),t.d(n,"frontMatter",(function(){return i})),t.d(n,"metadata",(function(){return u})),t.d(n,"rightToc",(function(){return c})),t.d(n,"default",(function(){return s}));var r=t(2),a=t(6),o=(t(0),t(90)),i={title:"Shading Rate Extension to Increase Rendering Performance and Quality",author:"Danny Chavez",author_title:"Virtual Boy",author_url:"https://github.com/dochavez",author_image_url:"https://avatars0.githubusercontent.com/u/1315101?s=400&v=4",tags:["Vulkan","Ray","Tracing","Rendering","Shading"]},u={permalink:"/Documenting-with-Docusaurus-V2.-/blog/2020/11/30/new",editUrl:"https://github.com/facebook/docusaurus/edit/master/website/blog/blog/2020-11-30-new.md",source:"@site/blog\\2020-11-30-new.md",description:"The Vulkan\xae Working Group has just released the `VKKHRfragmentshadingrate` extension, which provides a new, flexible technique to control the fragment shading rate, enabling developers to perform shading at a lower resolution than the render targets. This fine level of control allows developers to focus shading resources where they are needed, which ultimately increases rendering performance and quality.",date:"2020-11-30T00:00:00.000Z",tags:[{label:"Vulkan",permalink:"/Documenting-with-Docusaurus-V2.-/blog/tags/vulkan"},{label:"Ray",permalink:"/Documenting-with-Docusaurus-V2.-/blog/tags/ray"},{label:"Tracing",permalink:"/Documenting-with-Docusaurus-V2.-/blog/tags/tracing"},{label:"Rendering",permalink:"/Documenting-with-Docusaurus-V2.-/blog/tags/rendering"},{label:"Shading",permalink:"/Documenting-with-Docusaurus-V2.-/blog/tags/shading"}],title:"Shading Rate Extension to Increase Rendering Performance and Quality",readingTime:.285,truncated:!1,prevItem:{title:"Vulkan Ray Tracing Best Practices for Hybrid Rendering",permalink:"/Documenting-with-Docusaurus-V2.-/blog/2020/11/30/vulkan"}},c=[],l={rightToc:c};function s(e){var n=e.components,t=Object(a.a)(e,["components"]);return Object(o.b)("wrapper",Object(r.a)({},l,t,{components:n,mdxType:"MDXLayout"}),Object(o.b)("p",null,"The Vulkan\xae Working Group has just released the ",Object(o.b)("inlineCode",{parentName:"p"},"VK_KHR_fragment_shading_rate")," extension, which provides a new, flexible technique to control the fragment shading rate, enabling developers to perform shading at a lower resolution than the render targets. This fine level of control allows developers to focus shading resources where they are needed, which ultimately increases rendering performance and quality."))}s.isMDXComponent=!0},90:function(e,n,t){"use strict";t.d(n,"a",(function(){return g})),t.d(n,"b",(function(){return h}));var r=t(0),a=t.n(r);function o(e,n,t){return n in e?Object.defineProperty(e,n,{value:t,enumerable:!0,configurable:!0,writable:!0}):e[n]=t,e}function i(e,n){var t=Object.keys(e);if(Object.getOwnPropertySymbols){var r=Object.getOwnPropertySymbols(e);n&&(r=r.filter((function(n){return Object.getOwnPropertyDescriptor(e,n).enumerable}))),t.push.apply(t,r)}return t}function u(e){for(var n=1;n<arguments.length;n++){var t=null!=arguments[n]?arguments[n]:{};n%2?i(Object(t),!0).forEach((function(n){o(e,n,t[n])})):Object.getOwnPropertyDescriptors?Object.defineProperties(e,Object.getOwnPropertyDescriptors(t)):i(Object(t)).forEach((function(n){Object.defineProperty(e,n,Object.getOwnPropertyDescriptor(t,n))}))}return e}function c(e,n){if(null==e)return{};var t,r,a=function(e,n){if(null==e)return{};var t,r,a={},o=Object.keys(e);for(r=0;r<o.length;r++)t=o[r],n.indexOf(t)>=0||(a[t]=e[t]);return a}(e,n);if(Object.getOwnPropertySymbols){var o=Object.getOwnPropertySymbols(e);for(r=0;r<o.length;r++)t=o[r],n.indexOf(t)>=0||Object.prototype.propertyIsEnumerable.call(e,t)&&(a[t]=e[t])}return a}var l=a.a.createContext({}),s=function(e){var n=a.a.useContext(l),t=n;return e&&(t="function"==typeof e?e(n):u(u({},n),e)),t},g=function(e){var n=s(e.components);return a.a.createElement(l.Provider,{value:n},e.children)},p={inlineCode:"code",wrapper:function(e){var n=e.children;return a.a.createElement(a.a.Fragment,{},n)}},d=a.a.forwardRef((function(e,n){var t=e.components,r=e.mdxType,o=e.originalType,i=e.parentName,l=c(e,["components","mdxType","originalType","parentName"]),g=s(t),d=r,h=g["".concat(i,".").concat(d)]||g[d]||p[d]||o;return t?a.a.createElement(h,u(u({ref:n},l),{},{components:t})):a.a.createElement(h,u({ref:n},l))}));function h(e,n){var t=arguments,r=n&&n.mdxType;if("string"==typeof e||r){var o=t.length,i=new Array(o);i[0]=d;var u={};for(var c in n)hasOwnProperty.call(n,c)&&(u[c]=n[c]);u.originalType=e,u.mdxType="string"==typeof e?e:r,i[1]=u;for(var l=2;l<o;l++)i[l]=t[l];return a.a.createElement.apply(null,i)}return a.a.createElement.apply(null,t)}d.displayName="MDXCreateElement"}}]);