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menudef.txt
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menudef.txt
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OptionValue "TB"{
0, "Bottom"
1, "Top"
}
OptionMenu "HHOptions"{
Title "Hideous Helmet Options"
Submenu "Spawn options", "HHRNG"
Submenu "'Hide Weapon status' options", "HHWPN"
Submenu "Skin options", "HHSKIN"
Submenu "Position options", "HHPOS"
StaticText " "
StaticText "= Controls =", "Gold"
Control "Strip helmet", "hh_strip"
StaticText " "
StaticText "= Balancing =", "Gold"
Option "Nerf vanilla HDest armour head protection", "hh_nerfarmour", "YesNo"
Option "Allow enemies to wear helmets", "hh_enemywearshelmet", "YesNo"
StaticText " "
StaticText "When the helmet is off...", "LightBlue"
Option "Hide mugshot", "hh_bigbrotheriswatchingyou", "YesNo"
Option "Hide Weapon status", "hh_hideammo", "YesNo"
Option "Hide status", "hh_hidestatus", "YesNo"
Option "Hide compass", "hh_hidecompass", "YesNo"
StaticText " "
StaticText "When the helmet is on...", "LightBlue"
StaticText "- Bleed Indicator -", "Green"
Option "Show bleed indicator", "hh_showbleed", "YesNo"
Option "Show wound count", "hh_woundcounter", "YesNo", "hh_showbleed"
Option "Hide indicator when not bleeding", "hh_showbleedwhenbleeding", "YesNo", "hh_showbleed"
Option "Only show open wounds", "hh_onlyshowopenwounds", "YesNo"
Option "Use colours based on your status", "hh_wc_usedynamiccol", "YesNo"
StaticText " "
StaticText "= DANGER ZONE =", "Red"
SafeCommand "Reset general options", "hh_options_reset_general"
StaticText " "
SafeCommand "Reset all options", "hh_options_reset_all"
}
OptionMenu "HHRNG"{
Title "Spawn options"
StaticText "= Spawn rate =", "Gold"
Slider "Spawn at armour", "hh_armourspawn", 0.00, 1.00, 0.05, 2
Slider "Spawn from marines", "hh_marinespawn", 0.00, 1.00, 0.05, 2
Slider "Spawn from helmet jackboots", "hh_jackbootspawn", 0.00, 1.00, 0.05, 2
StaticText " "
StaticText "= Helmets randomly dropped from enemies =", "Gold"
Slider "Min. Durability", "hh_d_random_min", 0, 72, 1
Slider "Max Durability", "hh_d_random_max", 0, 72, 1
StaticText " "
StaticText "= DANGER ZONE =", "Red"
SafeCommand "Reset spawn options", "hh_options_reset_spawn"
}
OptionMenu "HHWPN"{
Title "'Hide Weapon status' options"
StaticText "The following options only apply,", "Fire"
StaticText "if 'Hide Weapon status' is true.", "Fire"
StaticText " "
Submenu "Whitelist editor", "HHWhitelistMenu"
StaticText " "
StaticText "Due to how the HUD works,", "White"
StaticText "weapon firemode indicators are defined in hh_firemodecodes.txt", "White"
Option "Hide firemode", "hh_hidefiremode", "YesNo"
StaticText " "
StaticText "= DANGER ZONE =", "Red"
SafeCommand "Reset weapon status options", "hh_options_reset_wpnstat"
}
OptionMenu "HHSKIN"{
Title "Skin Options"
StaticText "Change skin based on whether you have a helmet or not", "Red"
Option "Value:", "hh_changeskin", "YesNo"
StaticText " "
StaticText "= CVars =", "Yellow"
StaticText "hh_nohelmskin", "Green"
StaticText "Skin to use when you don't have a helmet.", "White"
StaticText " "
StaticText "hh_helmetskin", "Green"
StaticText "Skin to use when you have a helmet.", "White"
StaticText " "
StaticText "= DANGER ZONE =", "Red"
SafeCommand "Reset skin options", "hh_options_reset_skin"
}
OptionMenu "HHPOS"{
Title "Position Options"
Slider "Sprite Y offset", "hh_helmetoffsety", -100, 100, 1
Option "Durability text placement", "hh_durabilitytop", "TB"
StaticText " "
StaticText "= DANGER ZONE =", "Red"
SafeCommand "Reset position options", "hh_options_reset_pos"
}
AddOptionMenu "OptionsMenu"{
Submenu "Hideous Helmet Options", "HHOptions"
}
AddOptionMenu "HDAddonMenu"{
Submenu "Hideous Helmet Options", "HHOptions"
}