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Phone limitation #8

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IcarusCD opened this issue Nov 15, 2021 · 2 comments
Open

Phone limitation #8

IcarusCD opened this issue Nov 15, 2021 · 2 comments

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@IcarusCD
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Playing Multiblaster on my phone (Galaxy S21 in Chrome) was fine at first, but as the cube asteroids began to split into smaller and smaller ones everywhere, those combined with me trying to shoot them made the game run very poorly leads to the game having choppy frames. This problem only shows up on that device, regardless of whether that device is alone or with other players. The S21's side of the game is the only one that lags when it happens.

@codefrau
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This is one of the newer Android phones, right? Huh.

Can you take a screenshot with the debug badge showing the fps and frame stats?

Here is how:

@IcarusCD
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I was recording, but I oddly couldn't get the game to slow down anymore. I'll keep an eye on it just in case it didn't magically fix itself.

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