This project is a really barebone tactical RPG i built to learn how to use Unity and to get back to C#.
Special thanks to Jon for his super useful series of unity tutorial (http://theliquidfire.com/2015/05/04/tactics-rpg-series-intro/)
- Open the project with Unity (tested on 2021.3.3f1 LTS)
- Run
Pre Production/Parse Enemies
andPre Production/Parse Jobs
tools to generate some test data - Start the game
Note: you might run in some issues (missing meshes) if you don't have Blender (3.1) installed on your machine, but the game should still run.