Unity.InternalAPIEditorBridge.012 in multiple projects connected as packages #96
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I have rather a non-conventional case. We have multiple Unity projects, each one connects many modules, for faster build, easier development and running unit tests we connect all these projects together using package manager (we just have package.json in every project's Asset dir) It looks like this:
If we put black-magic Unity.InternalAPIEditorBridge.012.asmdef in every our project, unified project will start having conflicts and won't build. Do you know any simple workaround to this problem? |
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Replies: 1 comment 3 replies
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You can try to pack the contents of the Bridge folder into a separate package and include it as a git package into each project |
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You can try to pack the contents of the Bridge folder into a separate package and include it as a git package into each project