/* CHAMPION-V3 */
Champion.Rotation.list()
/* CHAMPION-MASTERY-V4 */
ChampionMastery.list(summonerID: string)
ChampionMastery.get(summonerID: string)(championID: int)
ChampionMastery.totalScore(summonerID: string)
/* LEAGUE-V4 */
Challenger.list(queueName: string)
League.Entries.by.summonerID(summonerID: string)
League.Entries.list(queue: string, tier: string, division: string)
Grandmaster.list(queueName: string)
League.by.uuid(leagueUUID: string)
Master.list(queueName: string)
League.PositionalRankQueue.list() // deprecated June 17th and in `v0.9.10`
LeaguePositions.by.summonerID(summonerID: string) // deprecated June 17th and in `v0.9.10`
LeaguePositions.list(
positionalQueue: queueName | string,
tier: tierName | string,
division: divisionName | string,
position: positionName | string,
page: int,
) // deprecated June 17th and in 'v0.9.10`
/* DDRAGON
At its core, DDragonRequest uses `version()` and `locale()`.
DDragonRequest as of v0.8.22 now also uses `region()` to automatically grab the correct version for the current request (only for data requests like champion lists). DDragonRequest does not use `query()`.
Both `version()` and `locale()` are optional.
*/
DDragon.Champion.get(championName: string)
DDragon.Champion.list()
DDragon.Champion.listFull()
DDragon.Champion.getDataById(championName: string)
DDragon.Champion.getDataByIdWithParentAsId(championName: string)
DDragon.Champion.listDataById()
DDragon.Champion.listDataByIdWithParentAsId()
DDragon.Champion.listFullDataById()
DDragon.Champion.listFullDataByIdWithParentAsId()
DDragon.Item.list()
DDragon.Language.list()
DDragon.LanguageString.list()
DDragon.Map.list()
DDragon.ProfileIcon.list()
DDragon.Realm.list(region: region)
DDragon.RunesReforged.list()
DDragon.SummonerSpell.list()
DDragon.Version.list()
/* LOL-STATUS-V3 */
Status.get()
/* MATCH-V4 */
Match.get(matchID: int)
Matchlist.by.accountID(accountID: string)
Matchlist.Recent.by.accountID(accountID: string) /* April 27th deprecation by Riot, but will still work via the above endpoint */
Match.timeline(matchID: int)
Match.Tournament.listMatchIDs(tournamentCode: string)
Match.Tournament.get(matchID: int, tournamentCode: string)
/* SPECTATOR-V4 */
CurrentGame.by.summonerID(summonerID: string)
FeaturedGames.list()
/* SUMMONER-V4 */
Summoner.by.name(summonerName: string)
Summoner.by.id(summonerID: string)
Summoner.by.accountID(accountID: string)
/* THIRD-PARTY-CODE-V4 */
ThirdPartyCode.by.summonerID(summonerID: string)
/* TOURNAMENT-STUB-V4 */
TournamentStub.create(tournamentID: number, body: object?)
TournamentStub.lobbyEvents(tournamentCode: string)
TournamentStub.registerProviderData(region: string, callbackURL: string)
TournamentStub.register(providerID: number, name: string?)
/* TOURNAMENT-V4 */
Tournament.create(tournamentID: number, body: object?)
Tournament.update(tournamentCode: string, body: object)
Tournament.get(tournamentCode: string)
Tournament.lobbyEvents(tournamentCode: string)
Tournament.registerProviderData(region: string, callbackURL: string)
Tournament.register(providerID: number, name: string?)
Everything should be in the same order as in the official docs.
-
Get all champion mastery entries sorted by number of champion points descending.
-
Get a champion mastery by player ID and champion ID.
-
Get a player's total champion mastery score, which is the sum of individual champion mastery levels.
-
Retrieve all champions.
-
Retrieve champion by ID.
-
Get the challenger league for given queue.
-
Get league entries in all queues for a given summoner ID.
-
Get all the league entries.
-
Get the grandmaster league of a specific queue.
-
Get league with given ID, including inactive entries.
-
Get the master league for given queue.
-
Get the queues that have positional ranks enabled.
(deprecated June 17th and inv0.9.10
) -
Get league positions in all queues for a given summoner ID.
(deprecated June 17th and inv0.9.10
) -
Get all the positional league entries.
(deprecated June 17th and inv0.9.10
)
-
Get League of Legends status for the given shard.
-
Get matchlist for games played on given account ID and platform ID and filtered using given filter parameters, if any.
-
Get match timeline by match ID.
-
Get match IDs by tournament code.
-
Get match by match ID and tournament code.
-
Get current game information for the given summoner ID.
-
Get list of featured games.
-
Get a summoner by account ID.
-
Get a summoner by summoner name.
-
Get a summoner by PUUID.
-
Get a summoner by summoner ID.
-
Create a mock tournament code for the given tournament.
-
Gets a mock list of lobby events by tournament code.
-
Creates a mock tournament provider and returns its ID.
-
Creates a mock tournament and returns its ID.
-
Create a tournament code for the given tournament.
-
Returns the tournament code DTO associated with a tournament code string.
-
Update the pick type, map, spectator type, or allowed summoners for a code.
-
Gets a list of lobby events by tournament code.
-
Creates a tournament provider and returns its ID.
-
Creates a tournament and returns its ID.