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It will be nice to have the object-picking functionality ( using raycast and returning the position vector/normal vector for that specific position )It can be useful in case you decide to use the viewer to augment the scene ( let's say... select the position/where you want to apply some external force... or selecting the joint for which you want to change its corresponding DOF etc )
The text was updated successfully, but these errors were encountered:
It will be nice to have the object-picking functionality ( using raycast and returning the position vector/normal vector for that specific position )It can be useful in case you decide to use the viewer to augment the scene ( let's say... select the position/where you want to apply some external force... or selecting the joint for which you want to change its corresponding DOF etc )
The text was updated successfully, but these errors were encountered: