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Change area, target, etc into one attribute #17

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christofsteel opened this issue Sep 27, 2015 · 0 comments
Open

Change area, target, etc into one attribute #17

christofsteel opened this issue Sep 27, 2015 · 0 comments

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@christofsteel
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More exactly two attributes. One for the name, the other for the value.

E.g.:

effect_name:  "Target", 
effect_value: "Self"

or

effect_name:  "Area or Target",
effect_value: "15 foot cone or creature touched"

This again will break compatibility.

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