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uv_texture_realFaces.py
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uv_texture_realFaces.py
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import torch
import torchvision.transforms as transforms
import numpy as np
import cv2
from utils.ddfa import ToTensor, Normalize
from model_building import SynergyNet
from utils.inference import crop_img, predict_denseVert
import argparse
import torch.backends.cudnn as cudnn
cudnn.benchmark = True
import os
import os.path as osp
import glob
from FaceBoxes import FaceBoxes
from utils.render import render
# Following 3DDFA-V2, we also use 120x120 resolution
IMG_SIZE = 120
def write_obj_with_colors(obj_name, vertices, triangles, colors):
triangles = triangles.copy()
if obj_name.split('.')[-1] != 'obj':
obj_name = obj_name + '.obj'
with open(obj_name, 'w') as f:
for i in range(vertices.shape[1]):
s = 'v {:.4f} {:.4f} {:.4f} {} {} {}\n'.format(vertices[0, i], vertices[1, i], vertices[2, i], colors[i, 2],
colors[i, 1], colors[i, 0])
f.write(s)
for i in range(triangles.shape[1]):
s = 'f {} {} {}\n'.format(triangles[0, i], triangles[1, i], triangles[2, i])
f.write(s)
def main(args):
# load pre-tained model
checkpoint_fp = 'pretrained/best.pth.tar'
args.arch = 'mobilenet_v2'
args.devices_id = [0]
checkpoint = torch.load(checkpoint_fp, map_location=lambda storage, loc: storage)['state_dict']
model = SynergyNet(args)
model_dict = model.state_dict()
# load BFM_UV mapping and kept indicies and deleted triangles
uv_vert=np.load('3dmm_data/BFM_UV.npy')
coord_u = (uv_vert[:,1]*255.0).astype(np.int32)
coord_v = (uv_vert[:,0]*255.0).astype(np.int32)
keep_ind = np.load('3dmm_data/keptInd.npy')
tri_deletion = np.load('3dmm_data/deletedTri.npy')
# because the model is trained by multiple gpus, prefix 'module' should be removed
for k in checkpoint.keys():
model_dict[k.replace('module.', '')] = checkpoint[k]
model.load_state_dict(model_dict, strict=False)
model = model.cuda()
model.eval()
# face detector
face_boxes = FaceBoxes()
# preparation
transform = transforms.Compose([ToTensor(), Normalize(mean=127.5, std=128)])
if osp.isdir(args.files):
if not args.files[-1] == '/':
args.files = args.files + '/'
if not args.png:
files = sorted(glob.glob(args.files+'*.jpg'))
else:
files = sorted(glob.glob(args.files+'*.png'))
else:
files = [args.files]
for img_fp in files:
print("Process the image: ", img_fp)
img_ori = cv2.imread(img_fp)
# crop faces
rect = [0,0,256,256,1.0] # pre-cropped faces
# storage
vertices_lst = []
roi_box = rect
img = crop_img(img_ori, roi_box)
img = cv2.resize(img, dsize=(IMG_SIZE, IMG_SIZE), interpolation=cv2.INTER_LINEAR)
input = transform(img).unsqueeze(0)
with torch.no_grad():
input = input.cuda()
param = model.forward_test(input)
param = param.squeeze().cpu().numpy().flatten().astype(np.float32)
# dense pts
vertices = predict_denseVert(param, roi_box, transform=True)
vertices = vertices[:,keep_ind]
vertices_lst.append(vertices)
# textured obj file output
if not osp.exists(f'inference_output/obj/'):
os.makedirs(f'inference_output/obj/')
if not osp.exists(f'inference_output/rendering_overlay/'):
os.makedirs(f'inference_output/rendering_overlay/')
name = img_fp.rsplit('/',1)[-1][:-11] # drop off the postfix
colors = cv2.imread(f'texture_data/uv_real/{name}_fake_B.png',-1)
colors = np.flip(colors,axis=0)
colors_uv = (colors[coord_u, coord_v,:])
wfp = f'inference_output/obj/{name}.obj'
write_obj_with_colors(wfp, vertices, tri_deletion, colors_uv[keep_ind,:].astype(np.float32))
tex = colors_uv[keep_ind,:].astype(np.float32)/255.0
render(img_ori, vertices_lst, alpha=0.6, wfp=f'inference_output/rendering_overlay/{name}.jpg', tex=tex, connectivity=tri_deletion-1)
if __name__ == '__main__':
parser = argparse.ArgumentParser()
parser.add_argument('-f', '--files', default='', help='path to a single image or path to a folder containing multiple images')
parser.add_argument("--png", action="store_true", help="if images are with .png extension")
parser.add_argument('--img_size', default=120, type=int)
parser.add_argument('-b', '--batch-size', default=1, type=int)
args = parser.parse_args()
main(args)