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It should be random, I think there's a case where it also can sometimes chose a plot the unit can't actually walk to normally as well.
Though maybe it should ideally we weighted towards plots with less enemy presence in neighboring plots or something, weighted towards directions that are more away from the direction of the unit that engaged it in combat perhaps.
At the moment the first matching plot is chosen.
https://github.com/caveman2cosmos/Caveman2Cosmos/blob/e9ba0e14ce9ab2f0bbac128a1eb8e648fc7ba5ff/Sources/CvUnit.cpp#L2326
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