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This repository has been archived by the owner on Oct 25, 2023. It is now read-only.
This prevents weird behavior with multiple users using the companion at the same time (sync is detected and unlocks an element, even though it is the "wrong" sync).
This would require us to implement a way for the game to send data to some specific token.
The text was updated successfully, but these errors were encountered:
This prevents weird behavior with multiple users using the companion at the same time (sync is detected and unlocks an element, even though it is the "wrong" sync).
This would require us to implement a way for the game to send data to some specific token.
The text was updated successfully, but these errors were encountered: