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lgvs_globals.h
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lgvs_globals.h
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/*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library.
*/
#ifndef LGVS_GLOBALS_H
#define LGVS_GLOBALS_H
#include "lgvs_subtitle.h"
namespace lgvs {
class Globals {
public:
static const float DEFAULT_SPACE_AFTER_PCT;
static const float MIN_SPACE_AFTER_PCT;
static const float MAX_SPACE_AFTER_PCT;
static const float DEFAULT_SPACE_AFTER_PIX;
static const float MIN_SPACE_AFTER_PIX;
static const float MAX_SPACE_AFTER_PIX;
static const float DEFAULT_FONT_SIZE_PCT;
static const float MIN_FONT_SIZE_PCT;
static const float MAX_FONT_SIZE_PCT;
static const float DEFAULT_FONT_SIZE_PIX;
static const float MIN_FONT_SIZE_PIX;
static const float MAX_FONT_SIZE_PIX;
static const float DEFAULT_FONT_WEIGHT;
static const float MIN_FONT_WEIGHT;
static const float MAX_FONT_WEIGHT;
static const float MIN_COLOR_COMPONENT;
static const float MAX_COLOR_COMPONENT;
static const unsigned DEFAULT_FONT_COLOR;
static const unsigned DEFAULT_SHADOW_COLOR;
static const float DEFAULT_SHADOW_OFFSET_PCT;
static const float MIN_SHADOW_OFFSET_PCT;
static const float MAX_SHADOW_OFFSET_PCT;
static const float DEFAULT_SHADOW_OFFSET_PIX;
static const float MIN_SHADOW_OFFSET_PIX;
static const float MAX_SHADOW_OFFSET_PIX;
static float space_after;
static bool space_after_in_percents;
static float font_size;
static bool font_size_in_percents;
static float font_weight;
static unsigned font_color;
static std::wstring font_family;
static unsigned shadow_color;
static float shadow_offset_x;
static bool shadow_offset_x_in_percents;
static float shadow_offset_y;
static bool shadow_offset_y_in_percents;
static bool enable_subs;
static int sub_index;
static SubtitleList subs;
private:
Globals();
Globals(const Globals& that);
~Globals();
Globals& operator=(const Globals& that);
}; // class Globals
} // namespace lgvs
#endif // LGVS_GLOBALS_H