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ANSI (terminal-only) game engine written in GTK/C++, using mostly standard libraries

Build options:

  • xpm_name_support 0 in ansigame.cpp will save you ~40kb on your executable size

Build and run (GTK/Ubuntu): $ ./go

  • Requires X11 during linking process

Resources:
FONTS https://en.wikipedia.org/wiki/ANSI_escape_code
https://int10h.org/oldschool-pc-fonts/
https://16colo.rs/
MUSIC
MIDI soundfont for ubuntu:
fluid-soundfont-gm

MML2MIDI homepage:
http://hpc.jp/~mml2mid/

Free online sequencer with midi export:
http://onlinesequencer.net