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luboslenco edited this page Jun 29, 2019 · 3 revisions

Navmesh

Armory is designed to work with any navigation engine. Internally, a glue code is written which binds the engine. By default, Armory is configured to use Recast navigation.

If no navmesh is detected in the scene, Armory skips including the navmesh module to save space and performance. To force including the module, set Armory Project - Modules - Navigation from Auto to Enabled.

To auto-generate navmesh from existing mesh, hit Properties - Scene - Armory Navigation - Generate Navmesh.

Examples:

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