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Issue description:
A malformed UV will break rendering if bloom is enabled -- if any part of the model with the malformed UV is visible in the viewport, the whole viewport will go black.
Steps to reproduce:
Try loading the attached model in ArmorPaint. Malformed UV.zip
The part of the model with the bad UV (the cap on top) displays corrupted graphics:
When bloom is on, the viewport will be black.
The text was updated successfully, but these errors were encountered:
ArmorPaint version:
23.09
OS / GPU model:
Windows 11
Nvidia RTX 3070
Issue description:
A malformed UV will break rendering if bloom is enabled -- if any part of the model with the malformed UV is visible in the viewport, the whole viewport will go black.
Steps to reproduce:
Try loading the attached model in ArmorPaint.
Malformed UV.zip
The part of the model with the bad UV (the cap on top) displays corrupted graphics:
When bloom is on, the viewport will be black.
The text was updated successfully, but these errors were encountered: