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ISTAR.uxf
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ISTAR.uxf
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<diagram program="umlet" version="13.2">
<help_text>// Uncomment the following line to change the fontsize:
// fontsize=14
//////////////////////////////////////////////////////////////////////////////////////////////
// Welcome to UMLet!
//
// Double-click on UML elements to add them to the diagram, or to copy them
// Edit elements by modifying the text in this panel
// Hold Ctrl to select multiple elements
// Use Ctrl+mouse to select via lasso
//
// Use ± or Ctrl+mouse wheel to zoom
// Drag a whole relation at its central square icon
//
// Press Ctrl+C to copy the whole diagram to the system clipboard (then just paste it to, eg, Word)
// Edit the files in the "palettes" directory to create your own element palettes
//
// Select "Custom Elements > New..." to create new element types
//////////////////////////////////////////////////////////////////////////////////////////////
// This text will be stored with each diagram; use it for notes.</help_text>
<zoom_level>8</zoom_level>
<element>
<type>com.baselet.element.old.element.Relation</type>
<coordinates>
<x>0</x>
<y>232</y>
<w>120</w>
<h>56</h>
</coordinates>
<panel_attributes>// Actor -is a special case- of another Actor
lt=<-
ISA</panel_attributes>
<additional_attributes>104;40;24;40</additional_attributes>
</element>
<element>
<type>com.baselet.element.old.element.Relation</type>
<coordinates>
<x>0</x>
<y>248</y>
<w>120</w>
<h>56</h>
</coordinates>
<panel_attributes>// Position -covers- Roles
lt=<-
Covers</panel_attributes>
<additional_attributes>104;40;24;40</additional_attributes>
</element>
<element>
<type>com.baselet.element.old.element.Relation</type>
<coordinates>
<x>0</x>
<y>264</y>
<w>120</w>
<h>56</h>
</coordinates>
<panel_attributes>lt=<-
Is part of</panel_attributes>
<additional_attributes>104;40;24;40</additional_attributes>
</element>
<element>
<type>com.baselet.element.old.element.Relation</type>
<coordinates>
<x>0</x>
<y>280</y>
<w>120</w>
<h>56</h>
</coordinates>
<panel_attributes>// Agent -occupies- Position
lt=<-
Occupies</panel_attributes>
<additional_attributes>104;40;24;40</additional_attributes>
</element>
<element>
<type>com.baselet.element.old.element.Relation</type>
<coordinates>
<x>0</x>
<y>296</y>
<w>120</w>
<h>56</h>
</coordinates>
<panel_attributes>// Agent -plays- Role
lt=<-
Plays</panel_attributes>
<additional_attributes>104;40;24;40</additional_attributes>
</element>
<element>
<type>com.baselet.element.old.element.Relation</type>
<coordinates>
<x>0</x>
<y>312</y>
<w>120</w>
<h>56</h>
</coordinates>
<panel_attributes>// Instance of a more general entity
lt=<-
INS</panel_attributes>
<additional_attributes>104;40;24;40</additional_attributes>
</element>
<element>
<type>com.baselet.element.old.element.Relation</type>
<coordinates>
<x>208</x>
<y>232</y>
<w>120</w>
<h>56</h>
</coordinates>
<panel_attributes>// Dependency Link
lt=-
D</panel_attributes>
<additional_attributes>24;40;104;40</additional_attributes>
</element>
<element>
<type>com.baselet.element.old.element.Relation</type>
<coordinates>
<x>208</x>
<y>264</y>
<w>120</w>
<h>40</h>
</coordinates>
<panel_attributes>// Means-Ends Link
lt=>>>>>
</panel_attributes>
<additional_attributes>24;24;104;24</additional_attributes>
</element>
<element>
<type>com.baselet.element.old.element.Relation</type>
<coordinates>
<x>216</x>
<y>280</y>
<w>40</w>
<h>96</h>
</coordinates>
<panel_attributes>// Decomposition Link
lt=-
r1=—
//r1=| </panel_attributes>
<additional_attributes>24;24;24;80</additional_attributes>
</element>
<element>
<type>com.baselet.element.old.element.Relation</type>
<coordinates>
<x>104</x>
<y>232</y>
<w>120</w>
<h>56</h>
</coordinates>
<panel_attributes>// strong enough to satisfice
// a softgoal
lt=<-
Make</panel_attributes>
<additional_attributes>104;40;24;40</additional_attributes>
</element>
<element>
<type>com.baselet.element.old.element.Relation</type>
<coordinates>
<x>104</x>
<y>248</y>
<w>120</w>
<h>56</h>
</coordinates>
<panel_attributes>lt=<-
Some +</panel_attributes>
<additional_attributes>104;40;24;40</additional_attributes>
</element>
<element>
<type>com.baselet.element.old.element.Relation</type>
<coordinates>
<x>104</x>
<y>264</y>
<w>120</w>
<h>56</h>
</coordinates>
<panel_attributes>// positive but not sufficient to
// satisfice a softgoal
lt=<-
Help</panel_attributes>
<additional_attributes>104;40;24;40</additional_attributes>
</element>
<element>
<type>com.baselet.element.old.element.Relation</type>
<coordinates>
<x>104</x>
<y>280</y>
<w>120</w>
<h>56</h>
</coordinates>
<panel_attributes>lt=<-
Unknown</panel_attributes>
<additional_attributes>104;40;24;40</additional_attributes>
</element>
<element>
<type>com.baselet.element.old.element.Relation</type>
<coordinates>
<x>104</x>
<y>296</y>
<w>120</w>
<h>56</h>
</coordinates>
<panel_attributes>// sufficient enough to deny
// a softgoal
lt=<-
Break</panel_attributes>
<additional_attributes>104;40;24;40</additional_attributes>
</element>
<element>
<type>com.baselet.element.old.element.Relation</type>
<coordinates>
<x>104</x>
<y>312</y>
<w>120</w>
<h>56</h>
</coordinates>
<panel_attributes>lt=<-
Some -</panel_attributes>
<additional_attributes>104;40;24;40</additional_attributes>
</element>
<element>
<type>com.baselet.element.old.element.Relation</type>
<coordinates>
<x>104</x>
<y>328</y>
<w>120</w>
<h>56</h>
</coordinates>
<panel_attributes>// Negative but not sufficient to
// deny the softgoal
lt=<-
Hurt</panel_attributes>
<additional_attributes>104;40;24;40</additional_attributes>
</element>
<element>
<type>com.baselet.element.old.element.Relation</type>
<coordinates>
<x>104</x>
<y>344</y>
<w>120</w>
<h>56</h>
</coordinates>
<panel_attributes>lt=<-
Or</panel_attributes>
<additional_attributes>104;40;24;40</additional_attributes>
</element>
<element>
<type>com.baselet.element.old.element.Relation</type>
<coordinates>
<x>104</x>
<y>360</y>
<w>120</w>
<h>56</h>
</coordinates>
<panel_attributes>lt=<-
And</panel_attributes>
<additional_attributes>104;40;24;40</additional_attributes>
</element>
<element>
<type>com.baselet.element.old.element.Text</type>
<coordinates>
<x>16</x>
<y>224</y>
<w>80</w>
<h>32</h>
</coordinates>
<panel_attributes>/Actor/
/associations:/</panel_attributes>
<additional_attributes/>
</element>
<element>
<type>com.baselet.element.old.element.Text</type>
<coordinates>
<x>224</x>
<y>224</y>
<w>88</w>
<h>32</h>
</coordinates>
<panel_attributes>
/Links:/</panel_attributes>
<additional_attributes/>
</element>
<element>
<type>com.baselet.element.old.element.Text</type>
<coordinates>
<x>120</x>
<y>224</y>
<w>88</w>
<h>32</h>
</coordinates>
<panel_attributes>/Element/
/contributions:/</panel_attributes>
<additional_attributes/>
</element>
<element>
<type>CustomElementImpl</type>
<coordinates>
<x>64</x>
<y>168</y>
<w>57</w>
<h>57</h>
</coordinates>
<panel_attributes>// Actor Boundary
</panel_attributes>
<additional_attributes/>
<custom_code>allowResize(true);
setBackgroundColor("bg");
setForegroundColor("fg");
setLineType(1);
drawEllipse(width / 2, height / 2, width / 2, height / 2);
int y = (height / 2) - ((textHeight() * textlines.size() * 2) / 3);
for(String textline : textlines) {
y = y + textHeight();
printCenter(textline, y);
}</custom_code>
</element>
<element>
<type>CustomElementImpl</type>
<coordinates>
<x>96</x>
<y>32</y>
<w>65</w>
<h>41</h>
</coordinates>
<panel_attributes>bg=#ceffce
Task</panel_attributes>
<additional_attributes/>
<custom_code>int z = width / 5;
Polygon p = new Polygon();
p.addPoint(0, height / 2);
p.addPoint(z, 0);
p.addPoint(width - z, 0);
p.addPoint(width, height / 2);
p.addPoint(width - z, height);
p.addPoint(z, height);
p.addPoint(0, height / 2);
drawPolygon(p);
int th = textHeight();
int n = textlines.size();
int y = (height / 2) - ((th * n) / 2) + (int)(th * 0.85);
for (String textline : textlines)
{
printCenter(textline,y);
y += th;
}</custom_code>
</element>
<element>
<type>CustomElementImpl</type>
<coordinates>
<x>168</x>
<y>32</y>
<w>65</w>
<h>41</h>
</coordinates>
<panel_attributes>Belief</panel_attributes>
<additional_attributes/>
<custom_code>allowResize(true);
drawEllipse(width / 2, height / 2, width / 2, height / 2);
int th = textHeight();
int n = textlines.size();
int y = (height / 2) - ((th * n) / 2) + (int)(th * 0.85);
for (String textline : textlines)
{
printCenter(textline, y);
y += th;
}</custom_code>
</element>
<element>
<type>CustomElementImpl</type>
<coordinates>
<x>96</x>
<y>80</y>
<w>65</w>
<h>41</h>
</coordinates>
<panel_attributes>bg=#ceffce
Resource</panel_attributes>
<additional_attributes/>
<custom_code>drawRectangle(0,0,width,height);
int th = textHeight();
int n = textlines.size();
int y = (height / 2) - ((th * n) / 2) + (int)(th * 0.85);
for (String textline : textlines)
{
printCenter(textline,y);
y += th;
}</custom_code>
</element>
<element>
<type>CustomElementImpl</type>
<coordinates>
<x>24</x>
<y>128</y>
<w>65</w>
<h>65</h>
</coordinates>
<panel_attributes>// Any unit to which intentional
// dependencies can be ascribed
bg=#ceffce
*Actor*</panel_attributes>
<additional_attributes/>
<custom_code>allowResize(true);
String TYPE_INDICATOR = "--";
int posTypeInd = textlines.indexOf(TYPE_INDICATOR);
boolean isAgent = posTypeInd > -1 && posTypeInd < textlines.size() / 2;
boolean isRole = posTypeInd > -1 && posTypeInd >= textlines.size() / 2;
if (posTypeInd > -1) textlines.remove(posTypeInd);
double radius = min(height, width) / 2;
int mX = width / 2;
int mY = height / 2;
drawCircle(mX, mY, (int) radius);
if (isAgent)
{
int lineX = 1 + mX + (int) Math.round(radius * Math.cos(Math.toRadians(150)));
int lineY = mY - (int) Math.round(radius * Math.sin(Math.toRadians(150)));
drawLine(lineX, lineY, width - lineX, lineY);
}
if (isRole)
{
int lineX = 1 + mX + (int) Math.round(radius * Math.cos(Math.toRadians(210)));
int lineY = mY - (int) Math.round(radius * Math.sin(Math.toRadians(210)));
drawCurveQuad(
lineX, lineY,
mX, lineY + (int)(radius / 2),
width - lineX + 1, lineY);
}
int th = textHeight();
int n = textlines.size();
int y = (height / 2) - ((th * n) / 2) + (int)(th * 0.85);
int tw, x;
for (String textline : textlines)
{
printCenter(textline, y);
y += th;
}</custom_code>
</element>
<element>
<type>CustomElementImpl</type>
<coordinates>
<x>96</x>
<y>128</y>
<w>65</w>
<h>65</h>
</coordinates>
<panel_attributes>// Concrete, physical actor, such as a
// human individual or a hard/software.
bg=#ceffce
--
*Agent*</panel_attributes>
<additional_attributes/>
<custom_code>allowResize(true);
String TYPE_INDICATOR = "--";
int posTypeInd = textlines.indexOf(TYPE_INDICATOR);
boolean isAgent = posTypeInd > -1 && posTypeInd < textlines.size() / 2;
boolean isRole = posTypeInd > -1 && posTypeInd >= textlines.size() / 2;
if (posTypeInd > -1) textlines.remove(posTypeInd);
double radius = min(height, width) / 2;
int mX = width / 2;
int mY = height / 2;
drawCircle(mX, mY, (int) radius);
if (isAgent)
{
int lineX = 1 + mX + (int) Math.round(radius * Math.cos(Math.toRadians(150)));
int lineY = mY - (int) Math.round(radius * Math.sin(Math.toRadians(150)));
drawLine(lineX, lineY, width - lineX, lineY);
}
if (isRole)
{
int lineX = 1 + mX + (int) Math.round(radius * Math.cos(Math.toRadians(210)));
int lineY = mY - (int) Math.round(radius * Math.sin(Math.toRadians(210)));
drawCurveQuad(
lineX, lineY,
mX, lineY + (int)(radius / 2),
width - lineX + 1, lineY);
}
int th = textHeight();
int n = textlines.size();
int y = (height / 2) - ((th * n) / 2) + (int)(th * 0.85);
int tw, x;
for (String textline : textlines)
{
printCenter(textline, y);
y += th;
}</custom_code>
</element>
<element>
<type>CustomElementImpl</type>
<coordinates>
<x>168</x>
<y>128</y>
<w>65</w>
<h>65</h>
</coordinates>
<panel_attributes>// Played by one or multiple actors
// within some specialized context
// or domain of endeavor
bg=#ceffce
*Role*
--</panel_attributes>
<additional_attributes/>
<custom_code>allowResize(true);
String TYPE_INDICATOR = "--";
int posTypeInd = textlines.indexOf(TYPE_INDICATOR);
boolean isAgent = posTypeInd > -1 && posTypeInd < textlines.size() / 2;
boolean isRole = posTypeInd > -1 && posTypeInd >= textlines.size() / 2;
if (posTypeInd > -1) textlines.remove(posTypeInd);
double radius = min(height, width) / 2;
int mX = width / 2;
int mY = height / 2;
drawCircle(mX, mY, (int) radius);
if (isAgent)
{
int lineX = 1 + mX + (int) Math.round(radius * Math.cos(Math.toRadians(150)));
int lineY = mY - (int) Math.round(radius * Math.sin(Math.toRadians(150)));
drawLine(lineX, lineY, width - lineX, lineY);
}
if (isRole)
{
int lineX = 1 + mX + (int) Math.round(radius * Math.cos(Math.toRadians(210)));
int lineY = mY - (int) Math.round(radius * Math.sin(Math.toRadians(210)));
drawCurveQuad(
lineX, lineY,
mX, lineY + (int)(radius / 2),
width - lineX + 1, lineY);
}
int th = textHeight();
int n = textlines.size();
int y = (height / 2) - ((th * n) / 2) + (int)(th * 0.85);
int tw, x;
for (String textline : textlines)
{
printCenter(textline, y);
y += th;
}</custom_code>
</element>
<element>
<type>CustomElementImpl</type>
<coordinates>
<x>240</x>
<y>128</y>
<w>65</w>
<h>65</h>
</coordinates>
<panel_attributes>// Intermediate between role and agent
// Set of roles played by one agent
bg=#ceffce
*Position*</panel_attributes>
<additional_attributes/>
<custom_code>allowResize(true);
drawCurveCubic(
width / 4, height / 4,
width / 4, -(height / 12),
width - (width / 4), -(height / 12),
width - (width / 4), height / 4);
drawCurveCubic(
width / 4, height / 4,
-(width / 12), height / 4,
-(width / 12), height - (height / 4),
width / 4, height - (height / 4));
drawCurveCubic(
width / 4, height - (height / 4),
width / 4, height + (height / 12),
width - (width / 4), height + (height / 12),
width - (width / 4), height - (height / 4));
drawCurveCubic(
width - (width / 4), height / 4,
width + (width / 12), height / 4,
width + (width / 12), height - (height / 4),
width - (width / 4), height - (height / 4));
setLineThickness(1);
Color alphaBug = new Color(
bgColor.getRed() + 17,
bgColor.getGreen() + 0,
bgColor.getBlue() + 17);
String fg = "#" + Integer.toHexString(alphaBug.getRGB()).substring(2);
setForegroundColor(fg);
drawRectangle(width / 4, height / 4, width / 2, height / 2);
int th = textHeight();
int n = textlines.size();
int y = (height / 2) - ((th * n) / 2) + (int)(th * 0.85);
int tw, x;
for (String textline : textlines)
{
printCenter(textline, y);
y += th;
}</custom_code>
</element>
<element>
<type>CustomElementImpl</type>
<coordinates>
<x>24</x>
<y>80</y>
<w>65</w>
<h>41</h>
</coordinates>
<panel_attributes>bg=#ceffce
Softgoal
~~</panel_attributes>
<additional_attributes/>
<custom_code>String SOFTGOAL_INDICATOR = "~~";
int posSoftGoalInd = textlines.indexOf(SOFTGOAL_INDICATOR);
boolean isSoftGoal = posSoftGoalInd > -1;
if (posSoftGoalInd > -1) textlines.remove(posSoftGoalInd);
if (! isSoftGoal)
{
drawRectangleRound(0, 0, width, height, width / 2, height);
}
else // Soft Goal
{
// Filling polygon
setLineThickness(1);
Color alphaBug = new Color(
bgColor.getRed() + 17,
bgColor.getGreen() + 0,
bgColor.getBlue() + 17);
String fg = "#" + Integer.toHexString(alphaBug.getRGB()).substring(2);
setForegroundColor(fg);
Polygon p = new Polygon();
p.addPoint(0, height / 2);
p.addPoint(width / 6, 0);
p.addPoint(width / 2, height / 8);
p.addPoint(width - (width / 6), 0);
p.addPoint(width, height / 2);
p.addPoint(width - (width / 6), height);
p.addPoint(width / 2, height - (height / 8));
p.addPoint(width / 6, height);
drawPolygon(p);
resetAll();
// Curves upper half
drawCurveQuad(
0, height / 2,
0, 0,
width / 6, 0);
drawCurveQuad(
width / 6, 0,
width / 3, 0,
(width / 2), (height / 8));
drawCurveQuad(
width / 2, (height / 8),
width - (width / 3), 0,
width - (width / 6), 0);
drawCurveQuad(
width - (width / 6), 0,
width, 0,
width, height / 2);
// Curves lower half
drawCurveQuad(
0, height - (height / 2),
0, height,
width / 6, height);
drawCurveQuad(
width / 6, height,
width / 3, height,
width / 2, height - (height / 8));
drawCurveQuad(
width / 2, height - (height / 8),
width - (width / 3), height,
width - (width / 6), height);
drawCurveQuad(
width - (width / 6), height,
width, height,
width, height - (height / 2));
}
// Caption
int th = textHeight();
int n = textlines.size();
int y = (height / 2) - ((th * n) / 2) + (int)(th * 0.85);
for (String textline : textlines)
{
printCenter(textline,y);
y += th;
}</custom_code>
</element>
<element>
<type>CustomElementImpl</type>
<coordinates>
<x>24</x>
<y>32</y>
<w>65</w>
<h>41</h>
</coordinates>
<panel_attributes>bg=#ceffce
Softgoal</panel_attributes>
<additional_attributes/>
<custom_code>String SOFTGOAL_INDICATOR = "~~";
int posSoftGoalInd = textlines.indexOf(SOFTGOAL_INDICATOR);
boolean isSoftGoal = posSoftGoalInd > -1;
if (posSoftGoalInd > -1) textlines.remove(posSoftGoalInd);
if (! isSoftGoal)
{
drawRectangleRound(0, 0, width, height, width / 2, height);
}
else // Soft Goal
{
// Filling polygon
setLineThickness(1);
Color alphaBug = new Color(
bgColor.getRed() + 17,
bgColor.getGreen() + 0,
bgColor.getBlue() + 17);
String fg = "#" + Integer.toHexString(alphaBug.getRGB()).substring(2);
setForegroundColor(fg);
Polygon p = new Polygon();
p.addPoint(0, height / 2);
p.addPoint(width / 6, 0);
p.addPoint(width / 2, height / 8);
p.addPoint(width - (width / 6), 0);
p.addPoint(width, height / 2);
p.addPoint(width - (width / 6), height);
p.addPoint(width / 2, height - (height / 8));
p.addPoint(width / 6, height);
drawPolygon(p);
resetAll();
// Curves upper half
drawCurveQuad(
0, height / 2,
0, 0,
width / 6, 0);
drawCurveQuad(
width / 6, 0,
width / 3, 0,
(width / 2), (height / 8));
drawCurveQuad(
width / 2, (height / 8),
width - (width / 3), 0,
width - (width / 6), 0);
drawCurveQuad(
width - (width / 6), 0,
width, 0,
width, height / 2);
// Curves lower half
drawCurveQuad(
0, height - (height / 2),
0, height,
width / 6, height);
drawCurveQuad(
width / 6, height,
width / 3, height,
width / 2, height - (height / 8));
drawCurveQuad(
width / 2, height - (height / 8),
width - (width / 3), height,
width - (width / 6), height);
drawCurveQuad(
width - (width / 6), height,
width, height,
width, height - (height / 2));
}
// Caption
int th = textHeight();
int n = textlines.size();
int y = (height / 2) - ((th * n) / 2) + (int)(th * 0.85);
for (String textline : textlines)
{
printCenter(textline,y);
y += th;
}</custom_code>
</element>
</diagram>