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Using RoboTHOR scenes with iTHOR API. #966

Answered by winthos
sagadre asked this question in Q&A
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That specific action, InitialRandomSpawn requires some updates to the physics of the RoboTHOR scenes to work. Currently, all RoboTHOR scenes are completely static, so objects do not have the full physics capabilities of the iTHOR scenes, and because of this repositioning objects using actions like Push, Pull and even InitialRandomSpawn are incompatible.

We are working on updating the RoboTHOR scenes to have full physics capabilities, which will allow these actions to be used. I can't give you an exact timeline of when this update will be available, but it is one of our active projects and I will update this discussion once the update is live.

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