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[RFR] : Splitting of PostPro ScreenSpace Effect is a dedicated Screen…
…Space Plugin [ADD] : add an EffectInterface for incomming effects (similar to PostPro's) [ADD] : add MipMapping feature in ComputeBuffer and FrameBuffer since SSR need a MipMapped depth Buffer (to finalize btw)
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#pragma once | ||
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#define CodeGenerator_Prefix "CodeGenerator" | ||
#define CodeGenerator_BuildNumber 648 | ||
#define CodeGenerator_BuildNumber 656 | ||
#define CodeGenerator_MinorNumber 0 | ||
#define CodeGenerator_MajorNumber 0 | ||
#define CodeGenerator_BuildId "0.0.648" | ||
#define CodeGenerator_BuildId "0.0.656" |
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#pragma once | ||
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#define Lighting_Prefix "Lighting" | ||
#define Lighting_BuildNumber 598 | ||
#define Lighting_BuildNumber 609 | ||
#define Lighting_MinorNumber 0 | ||
#define Lighting_MajorNumber 0 | ||
#define Lighting_BuildId "0.0.598" | ||
#define Lighting_BuildId "0.0.609" |
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#pragma once | ||
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#define MeshGen_Prefix "MeshGen" | ||
#define MeshGen_BuildNumber 355 | ||
#define MeshGen_BuildNumber 364 | ||
#define MeshGen_MinorNumber 0 | ||
#define MeshGen_MajorNumber 0 | ||
#define MeshGen_BuildId "0.0.355" | ||
#define MeshGen_BuildId "0.0.364" |
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#pragma once | ||
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#define Misc_Prefix "Misc" | ||
#define Misc_BuildNumber 147 | ||
#define Misc_BuildNumber 158 | ||
#define Misc_MinorNumber 1 | ||
#define Misc_MajorNumber 0 | ||
#define Misc_BuildId "0.1.147" | ||
#define Misc_BuildId "0.1.158" |
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#pragma once | ||
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#define PostProcessing_Prefix "PostProcessing" | ||
#define PostProcessing_BuildNumber 586 | ||
#define PostProcessing_BuildNumber 629 | ||
#define PostProcessing_MinorNumber 1 | ||
#define PostProcessing_MajorNumber 0 | ||
#define PostProcessing_BuildId "0.1.586" | ||
#define PostProcessing_BuildId "0.1.629" |
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