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Feature: Level Pools #140

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adonutwithsprinklez opened this issue Sep 16, 2022 · 0 comments
Open
5 tasks

Feature: Level Pools #140

adonutwithsprinklez opened this issue Sep 16, 2022 · 0 comments
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enhancement New feature, rewrite, or request json Feature/bug requiring changes to json files python Feature/bug requiring changes to Python code
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adonutwithsprinklez commented Sep 16, 2022

Presently, the game has no real progression through levelling. This is because all content that has been currently implemented (as of #118) has been designed for a level 1 character in mind. With level pools, a single tag "levelPool" will allow for additional refinement to various content with minimal modification.

Similar to how modifiers currently work, the "levelPool" tag will operate by modifying the current object/enemy/area based on the player's current level (as of when it spawns).

Systems that will need support for this feature include:

@adonutwithsprinklez adonutwithsprinklez added python Feature/bug requiring changes to Python code enhancement New feature, rewrite, or request json Feature/bug requiring changes to json files labels Sep 16, 2022
@adonutwithsprinklez adonutwithsprinklez added this to the Playable Demo milestone Sep 16, 2022
@adonutwithsprinklez adonutwithsprinklez self-assigned this Sep 16, 2022
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Labels
enhancement New feature, rewrite, or request json Feature/bug requiring changes to json files python Feature/bug requiring changes to Python code
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