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decode.go
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decode.go
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package djson
import (
"strconv"
"unicode"
)
// Decoder is the object that holds the state of the decoding
type Decoder struct {
pos int
end int
data []byte
sdata string
usestring bool
}
// NewDecoder creates new Decoder from the JSON-encoded data
func NewDecoder(data []byte) *Decoder {
return &Decoder{
data: data,
end: len(data),
}
}
// AllocString pre-allocates a string version of the data before starting
// to decode the data.
// It is used to make the decode operation faster(see below) by doing one
// allocation operation for string conversion(from bytes), and then uses
// "slicing" to create non-escaped strings in the "Decoder.string" method.
// However, string is a read-only slice, and since the slice references the
// original array, as long as the slice is kept around, the garbage collector
// can't release the array.
// For this reason, you want to use this method only when the Decoder's result
// is a "read-only" or you are adding more elements to it. see example below.
//
// Here are the improvements:
//
// small payload - 0.13~ time faster, does 0.45~ less memory allocations but
// the total number of bytes that are allocated is 0.03~ bigger
//
// medium payload - 0.16~ time faster, does 0.5~ less memory allocations but
// the total number of bytes that are allocated is 0.05~ bigger
//
// large payload - 0.13~ time faster, does 0.50~ less memory allocations but
// the total number of bytes that are allocated is 0.02~ bigger
//
// Here is an example to illustrate when you don't want to use this method
//
// str := fmt.Sprintf(`{"foo": "bar", "baz": "%s"}`, strings.Repeat("#", 1024 * 1024))
// dec := djson.NewDecoder([]byte(str))
// dec.AllocString()
// ev, err := dec.DecodeObject()
//
// // inpect memory stats here; MemStats.Alloc ~= 1M
//
// delete(ev, "baz") // or ev["baz"] = "qux"
//
// // inpect memory stats again; MemStats.Alloc ~= 1M
// // it means that the chunk that was located in the "baz" value is not freed
//
func (d *Decoder) AllocString() {
d.sdata = string(d.data)
d.usestring = true
}
// Decode parses the JSON-encoded data and returns an interface value.
// The interface value could be one of these:
//
// bool, for JSON booleans
// float64, for JSON numbers
// string, for JSON strings
// []interface{}, for JSON arrays
// map[string]interface{}, for JSON objects
// nil for JSON null
//
// Note that the Decode is compatible with the the following
// insructions:
//
// var v interface{}
// err := json.Unmarshal(data, &v)
//
func (d *Decoder) Decode() (interface{}, error) {
val, err := d.any()
if err != nil {
return nil, err
}
if c := d.skipSpaces(); d.pos < d.end {
return nil, d.error(c, "after top-level value")
}
return val, nil
}
// DecodeObject is the same as Decode but it returns map[string]interface{}.
// You should use it to parse JSON objects.
func (d *Decoder) DecodeObject() (map[string]interface{}, error) {
if c := d.skipSpaces(); c != '{' {
return nil, d.error(c, "looking for beginning of object")
}
val, err := d.object()
if err != nil {
return nil, err
}
if c := d.skipSpaces(); d.pos < d.end {
return nil, d.error(c, "after top-level value")
}
return val, nil
}
// DecodeArray is the same as Decode but it returns []interface{}.
// You should use it to parse JSON arrays.
func (d *Decoder) DecodeArray() ([]interface{}, error) {
if c := d.skipSpaces(); c != '[' {
return nil, d.error(c, "looking for beginning of array")
}
val, err := d.array()
if err != nil {
return nil, err
}
if c := d.skipSpaces(); d.pos < d.end {
return nil, d.error(c, "after top-level value")
}
return val, nil
}
// any used to decode any valid JSON value, and returns an
// interface{} that holds the actual data
func (d *Decoder) any() (interface{}, error) {
switch c := d.skipSpaces(); c {
case '"':
return d.string()
case '0', '1', '2', '3', '4', '5', '6', '7', '8', '9':
return d.number()
case '-':
d.pos++
if c = d.data[d.pos]; c < '0' && c > '9' {
return nil, d.error(c, "in negative numeric literal")
}
n, err := d.number()
if err != nil {
return nil, err
}
return -n, nil
case 'f':
d.pos++
if d.end-d.pos < 4 {
return nil, ErrUnexpectedEOF
}
if d.data[d.pos] == 'a' && d.data[d.pos+1] == 'l' && d.data[d.pos+2] == 's' && d.data[d.pos+3] == 'e' {
d.pos += 4
return false, nil
}
return nil, d.error(d.data[d.pos], "in literal false")
case 't':
d.pos++
if d.end-d.pos < 3 {
return nil, ErrUnexpectedEOF
}
if d.data[d.pos] == 'r' && d.data[d.pos+1] == 'u' && d.data[d.pos+2] == 'e' {
d.pos += 3
return true, nil
}
return nil, d.error(d.data[d.pos], "in literal true")
case 'n':
d.pos++
if d.end-d.pos < 3 {
return nil, ErrUnexpectedEOF
}
if d.data[d.pos] == 'u' && d.data[d.pos+1] == 'l' && d.data[d.pos+2] == 'l' {
d.pos += 3
return nil, nil
}
return nil, d.error(d.data[d.pos], "in literal null")
case '[':
return d.array()
case '{':
return d.object()
default:
return nil, d.error(c, "looking for beginning of value")
}
}
// string called by `any` or `object`(for map keys) after reading `"`
func (d *Decoder) string() (string, error) {
d.pos++
var (
unquote bool
start = d.pos
)
scan:
for {
if d.pos >= d.end {
return "", ErrUnexpectedEOF
}
c := d.data[d.pos]
switch {
case c == '"':
var s string
if unquote {
// stack-allocated array for allocation-free unescaping of small strings
// if a string longer than this needs to be escaped, it will result in a
// heap allocation; idea comes from github.com/burger/jsonparser
var stackbuf [64]byte
data, ok := unquoteBytes(d.data[start:d.pos], stackbuf[:])
if !ok {
return "", ErrStringEscape
}
s = string(data)
} else {
if d.usestring {
s = d.sdata[start:d.pos]
} else {
s = string(d.data[start:d.pos])
}
}
d.pos++
return s, nil
case c == '\\':
d.pos++
unquote = true
switch c := d.data[d.pos]; c {
case 'u':
goto escape_u
case 'b', 'f', 'n', 'r', 't', '\\', '/', '"':
d.pos++
default:
return "", d.error(c, "in string escape code")
}
case c < 0x20:
return "", d.error(c, "in string literal")
default:
d.pos++
if c > unicode.MaxASCII {
unquote = true
}
}
}
escape_u:
d.pos++
for i := 0; i < 3; i++ {
if d.pos < d.end {
c := d.data[d.pos+i]
if '0' <= c && c <= '9' || 'a' <= c && c <= 'f' || 'A' <= c && c <= 'F' {
continue
}
return "", d.error(c, "in \\u hexadecimal character escape")
}
return "", ErrInvalidHexEscape
}
d.pos += 3
goto scan
}
// number called by `any` after reading number between 0 to 9
func (d *Decoder) number() (float64, error) {
var (
n float64
isFloat bool
c = d.data[d.pos]
start = d.pos
)
// digits first
switch {
case c == '0':
c = d.next()
case '1' <= c && c <= '9':
for ; c >= '0' && c <= '9'; c = d.next() {
n = 10*n + float64(c-'0')
}
}
// . followed by 1 or more digits
if c == '.' {
d.pos++
isFloat = true
if c = d.data[d.pos]; c < '0' && c > '9' {
return 0, d.error(c, "after decimal point in numeric literal")
}
for c = d.next(); '0' <= c && c <= '9'; {
c = d.next()
}
}
// e or E followed by an optional - or + and
// 1 or more digits.
if c == 'e' || c == 'E' {
isFloat = true
if c = d.next(); c == '+' || c == '-' {
if c = d.next(); c < '0' || c > '9' {
return 0, d.error(c, "in exponent of numeric literal")
}
}
for c = d.next(); '0' <= c && c <= '9'; {
c = d.next()
}
}
if isFloat {
var (
err error
sn string
)
if d.usestring {
sn = d.sdata[start:d.pos]
} else {
sn = string(d.data[start:d.pos])
}
if n, err = strconv.ParseFloat(sn, 64); err != nil {
return 0, err
}
}
return n, nil
}
// array accept valid JSON array value
func (d *Decoder) array() ([]interface{}, error) {
// the '[' token already scanned
d.pos++
var (
c byte
v interface{}
err error
array = make([]interface{}, 0)
)
// look ahead for ] - if the array is empty.
if c = d.skipSpaces(); c == ']' {
d.pos++
goto out
}
scan:
if v, err = d.any(); err != nil {
goto out
}
array = append(array, v)
// next token must be ',' or ']'
if c = d.skipSpaces(); c == ',' {
d.pos++
goto scan
} else if c == ']' {
d.pos++
} else {
err = d.error(c, "after array element")
}
out:
return array, err
}
// object accept valid JSON array value
func (d *Decoder) object() (map[string]interface{}, error) {
// the '{' token already scanned
d.pos++
var (
c byte
k string
v interface{}
err error
obj = make(map[string]interface{})
)
// look ahead for } - if the object has no keys.
if c = d.skipSpaces(); c == '}' {
d.pos++
return obj, nil
}
for {
// read string key
if c = d.skipSpaces(); c != '"' {
err = d.error(c, "looking for beginning of object key string")
break
}
if k, err = d.string(); err != nil {
break
}
// read colon before value
c = d.skipSpaces()
if c != ':' {
err = d.error(c, "after object key")
break
}
d.pos++
// read and assign value
if v, err = d.any(); err != nil {
break
}
obj[k] = v
// next token must be ',' or '}'
if c = d.skipSpaces(); c == '}' {
d.pos++
break
} else if c == ',' {
d.pos++
} else {
err = d.error(c, "after object key:value pair")
break
}
}
return obj, err
}
// next return the next byte in the input
func (d *Decoder) next() byte {
d.pos++
if d.pos < d.end {
return d.data[d.pos]
}
return 0
}
// returns the next char after white spaces
func (d *Decoder) skipSpaces() byte {
loop:
if d.pos == d.end {
return 0
}
switch c := d.data[d.pos]; c {
case ' ', '\t', '\n', '\r':
d.pos++
goto loop
default:
return c
}
}
// emit sytax errors
func (d *Decoder) error(c byte, context string) error {
if d.pos < d.end {
return &SyntaxError{"invalid character " + quoteChar(c) + " " + context, d.pos + 1}
}
return ErrUnexpectedEOF
}