use dywapitchtrack::DywaPitchTracker;
fn main() {
const SAMPLE_RATE: usize = 44100;
const SIZE: usize = 1024;
let dt = 1.0 / SAMPLE_RATE as f32;
let freq = 300.0;
// Sound samples
let samples: Vec<f32> = (0..SIZE)
.map(|x| (2.0 * std::f32::consts::PI * x as f32 * dt * freq).sin())
.collect();
let mut pitch_tracker = DywaPitchTracker::new();
let pitch = pitch_tracker.compute_pitch(&samples, 0, SIZE)
println!("Frequency: {}", pitch);
}