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point_cloud_list.h
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point_cloud_list.h
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#pragma once
#include <string.h> // memset()
#include <stdlib.h> // malloc(), realloc(), free()
#include "algorithmparameters.h"
#include "cameraparameters.h"
#include "managed.h"
#include <vector_types.h> // float4
class Point_li {
public:
float4 normal; // Normal
float4 coord; // Point coordinate
float texture4[4]; // Average texture color
};
class PointCloudList {
public:
Point_li *points;
int rows;
int cols;
unsigned int size;
unsigned int maximum;
void resize(int n)
{
maximum=n;
points = (Point_li *) malloc (sizeof(Point_li) * n);
memset (points, 0, sizeof(Point_li) * n);
}
void increase_size(int n)
{
maximum=n;
points = (Point_li *) realloc (points, n * sizeof(Point_li));
printf("New size of point cloud list is %d\n", n);
}
~PointCloudList()
{
free (points);
}
};