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changelog.html
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<section id="changelog">
<h1>Changelog<a class="headerlink" href="#changelog" title="Link to this heading">¶</a></h1>
<details class="sd-sphinx-override sd-dropdown sd-card sd-mb-3 sd-fade-in-slide-down" open="open">
<summary class="sd-summary-title sd-card-header sd-bg-dark sd-bg-text-dark">
4.4.1<div class="sd-summary-down docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-down" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M5.22 8.72a.75.75 0 000 1.06l6.25 6.25a.75.75 0 001.06 0l6.25-6.25a.75.75 0 00-1.06-1.06L12 14.44 6.28 8.72a.75.75 0 00-1.06 0z"></path></svg></div>
<div class="sd-summary-up docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-up" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M18.78 15.28a.75.75 0 000-1.06l-6.25-6.25a.75.75 0 00-1.06 0l-6.25 6.25a.75.75 0 101.06 1.06L12 9.56l5.72 5.72a.75.75 0 001.06 0z"></path></svg></div>
</summary><div class="sd-summary-content sd-card-body docutils">
<div class="admonition note">
<p class="admonition-title">Note</p>
<p class="sd-card-text"><strong>System manifest:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/4.4.1/system.json">https://github.com/Rayji96/foundry-V5/releases/download/4.4.1/system.json</a></p>
<p class="sd-card-text"><strong>Direct download link:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/4.4.1/vtm5e-4.4.1.zip">https://github.com/Rayji96/foundry-V5/releases/download/4.4.1/vtm5e-4.4.1.zip</a></p>
</div>
<ul class="simple">
<li><p class="sd-card-text">Header labels in actor sheets are re-centered again [Veilza]</p></li>
<li><p class="sd-card-text">Custom attributes and skills will now properly be removed from actor sheets when deleted in the storyteller menu [Veilza]</p></li>
</ul>
</div>
</details><details class="sd-sphinx-override sd-dropdown sd-card sd-mb-3 sd-fade-in-slide-down">
<summary class="sd-summary-title sd-card-header sd-bg-dark sd-bg-text-dark">
4.4.0<div class="sd-summary-down docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-down" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M5.22 8.72a.75.75 0 000 1.06l6.25 6.25a.75.75 0 001.06 0l6.25-6.25a.75.75 0 00-1.06-1.06L12 14.44 6.28 8.72a.75.75 0 00-1.06 0z"></path></svg></div>
<div class="sd-summary-up docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-up" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M18.78 15.28a.75.75 0 000-1.06l-6.25-6.25a.75.75 0 00-1.06 0l-6.25 6.25a.75.75 0 101.06 1.06L12 9.56l5.72 5.72a.75.75 0 001.06 0z"></path></svg></div>
</summary><div class="sd-summary-content sd-card-body docutils">
<div class="admonition note">
<p class="admonition-title">Note</p>
<p class="sd-card-text"><strong>System manifest:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/4.4.0/system.json">https://github.com/Rayji96/foundry-V5/releases/download/4.4.0/system.json</a></p>
<p class="sd-card-text"><strong>Direct download link:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/4.4.0/vtm5e-4.4.0.zip">https://github.com/Rayji96/foundry-V5/releases/download/4.4.0/vtm5e-4.4.0.zip</a></p>
</div>
<ul class="simple">
<li><p class="sd-card-text">Additions to the storyteller menu - now the ability to add custom attributes and skills! [Veilza]</p></li>
<li><p class="sd-card-text">German translation updates [LorduFreeman] and [FederSchakal]</p></li>
<li><p class="sd-card-text">Italian translation updates [arcadio21]</p></li>
<li><p class="sd-card-text">Russian translation updates [IHappyEndI]</p></li>
<li><p class="sd-card-text">Various fixes to situational modifiers and its “ifEquals” field [Veilza]</p></li>
<li><p class="sd-card-text">Various improvements to the rendering of skills, particularly the “edit skill” button [Veilza]</p></li>
<li><p class="sd-card-text">Enabled blood surges to be done on the second roll menu [Veilza]</p></li>
<li><p class="sd-card-text">Fixed confusing appearance of the hunger warning [Veilza]</p></li>
<li><p class="sd-card-text">Settings menus now have localization [Veilza]</p></li>
<li><p class="sd-card-text">Fixed items being unable to be dropped onto group sheets [Veilza]</p></li>
<li><p class="sd-card-text">Fixed exceptional dicepools on SPC sheets to now support modified and custom skills [Veilza]</p></li>
<li><p class="sd-card-text">Fixed the hint text in the config menus being too dark to read in dark mode [Veilza]</p></li>
<li><p class="sd-card-text">Fixed the text in the macro menu being too light to read in dark mode [Veilza]</p></li>
<li><p class="sd-card-text">Upgrades to the generateLabelAndLocalize function to allow for custom keys [Veilza]</p></li>
<li><p class="sd-card-text">Rework how getList() returns the list [Veilza]</p></li>
<li><p class="sd-card-text">Complete overhaul of how items are created in the actor sheets [Veilza]</p></li>
<li><p class="sd-card-text">Renamed the localization groupings for skills, attributes, items, and other strings that were being error’d out by some translation modules [Veilza]</p></li>
<li><p class="sd-card-text">Localization now has the “New {string}” key to enable dynamically appending the word ‘New’ to things. [Veilza]</p></li>
<li><p class="sd-card-text">Removed unnecessary custom “New Actor/Item” dialog script for the sidebars [Veilza]</p></li>
<li><p class="sd-card-text">Update localization of actors/items to integrate with Foundry’s natural localization of document titles [Veilza]</p></li>
</ul>
</div>
</details><details class="sd-sphinx-override sd-dropdown sd-card sd-mb-3 sd-fade-in-slide-down">
<summary class="sd-summary-title sd-card-header sd-bg-dark sd-bg-text-dark">
4.3.3<div class="sd-summary-down docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-down" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M5.22 8.72a.75.75 0 000 1.06l6.25 6.25a.75.75 0 001.06 0l6.25-6.25a.75.75 0 00-1.06-1.06L12 14.44 6.28 8.72a.75.75 0 00-1.06 0z"></path></svg></div>
<div class="sd-summary-up docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-up" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M18.78 15.28a.75.75 0 000-1.06l-6.25-6.25a.75.75 0 00-1.06 0l-6.25 6.25a.75.75 0 101.06 1.06L12 9.56l5.72 5.72a.75.75 0 001.06 0z"></path></svg></div>
</summary><div class="sd-summary-content sd-card-body docutils">
<div class="admonition note">
<p class="admonition-title">Note</p>
<p class="sd-card-text"><strong>System manifest:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/4.3.3/system.json">https://github.com/Rayji96/foundry-V5/releases/download/4.3.3/system.json</a></p>
<p class="sd-card-text"><strong>Direct download link:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/4.3.3/vtm5e-4.3.3.zip">https://github.com/Rayji96/foundry-V5/releases/download/4.3.3/vtm5e-4.3.3.zip</a></p>
</div>
<ul class="simple">
<li><p class="sd-card-text">Fixed an issue where the “Show to Chat” button wouldn’t display the item description in the chat message [Veilza]</p></li>
</ul>
</div>
</details><details class="sd-sphinx-override sd-dropdown sd-card sd-mb-3 sd-fade-in-slide-down">
<summary class="sd-summary-title sd-card-header sd-bg-dark sd-bg-text-dark">
4.3.2<div class="sd-summary-down docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-down" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M5.22 8.72a.75.75 0 000 1.06l6.25 6.25a.75.75 0 001.06 0l6.25-6.25a.75.75 0 00-1.06-1.06L12 14.44 6.28 8.72a.75.75 0 00-1.06 0z"></path></svg></div>
<div class="sd-summary-up docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-up" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M18.78 15.28a.75.75 0 000-1.06l-6.25-6.25a.75.75 0 00-1.06 0l-6.25 6.25a.75.75 0 101.06 1.06L12 9.56l5.72 5.72a.75.75 0 001.06 0z"></path></svg></div>
</summary><div class="sd-summary-content sd-card-body docutils">
<div class="admonition note">
<p class="admonition-title">Note</p>
<p class="sd-card-text"><strong>System manifest:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/4.3.2/system.json">https://github.com/Rayji96/foundry-V5/releases/download/4.3.2/system.json</a></p>
<p class="sd-card-text"><strong>Direct download link:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/4.3.2/vtm5e-4.3.2.zip">https://github.com/Rayji96/foundry-V5/releases/download/4.3.2/vtm5e-4.3.2.zip</a></p>
</div>
<ul class="simple">
<li><p class="sd-card-text">Fixed an issue where ghouls wouldn’t be able to roll from datasets. [Veilza]</p></li>
<li><p class="sd-card-text">Disallowed ghouls from using blood surges. [Veilza]</p></li>
<li><p class="sd-card-text">Updates to the French localization [Cereb, via Discord]</p></li>
<li><p class="sd-card-text">Removed a leading slash from URLs to correct issues with the routePrefix configuration [Veilza]</p></li>
</ul>
</div>
</details><details class="sd-sphinx-override sd-dropdown sd-card sd-mb-3 sd-fade-in-slide-down">
<summary class="sd-summary-title sd-card-header sd-bg-dark sd-bg-text-dark">
4.3.1<div class="sd-summary-down docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-down" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M5.22 8.72a.75.75 0 000 1.06l6.25 6.25a.75.75 0 001.06 0l6.25-6.25a.75.75 0 00-1.06-1.06L12 14.44 6.28 8.72a.75.75 0 00-1.06 0z"></path></svg></div>
<div class="sd-summary-up docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-up" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M18.78 15.28a.75.75 0 000-1.06l-6.25-6.25a.75.75 0 00-1.06 0l-6.25 6.25a.75.75 0 101.06 1.06L12 9.56l5.72 5.72a.75.75 0 001.06 0z"></path></svg></div>
</summary><div class="sd-summary-content sd-card-body docutils">
<div class="admonition note">
<p class="admonition-title">Note</p>
<p class="sd-card-text"><strong>System manifest:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/4.3.1/system.json">https://github.com/Rayji96/foundry-V5/releases/download/4.3.1/system.json</a></p>
<p class="sd-card-text"><strong>Direct download link:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/4.3.1/vtm5e-4.3.1.zip">https://github.com/Rayji96/foundry-V5/releases/download/4.3.1/vtm5e-4.3.1.zip</a></p>
</div>
<ul class="simple">
<li><p class="sd-card-text">Fixed an issue where Hunter edges would disappear and become uninteractable if edited [Veilza]</p></li>
<li><p class="sd-card-text">Similarly to the above, fixed an issue where if a Hunter edge somehow was linked to a perk that didn’t exist, the sheet would glitch out [Veilza]</p></li>
<li><p class="sd-card-text">Removed the trashbin from perk/gift headers (because it did nothing anyway) [Veilza]</p></li>
</ul>
</div>
</details><details class="sd-sphinx-override sd-dropdown sd-card sd-mb-3 sd-fade-in-slide-down">
<summary class="sd-summary-title sd-card-header sd-bg-dark sd-bg-text-dark">
4.3.0<div class="sd-summary-down docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-down" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M5.22 8.72a.75.75 0 000 1.06l6.25 6.25a.75.75 0 001.06 0l6.25-6.25a.75.75 0 00-1.06-1.06L12 14.44 6.28 8.72a.75.75 0 00-1.06 0z"></path></svg></div>
<div class="sd-summary-up docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-up" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M18.78 15.28a.75.75 0 000-1.06l-6.25-6.25a.75.75 0 00-1.06 0l-6.25 6.25a.75.75 0 101.06 1.06L12 9.56l5.72 5.72a.75.75 0 001.06 0z"></path></svg></div>
</summary><div class="sd-summary-content sd-card-body docutils">
<div class="admonition note">
<p class="admonition-title">Note</p>
<p class="sd-card-text"><strong>System manifest:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/4.3.0/system.json">https://github.com/Rayji96/foundry-V5/releases/download/4.3.0/system.json</a></p>
<p class="sd-card-text"><strong>Direct download link:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/4.3.0/vtm5e-4.3.0.zip">https://github.com/Rayji96/foundry-V5/releases/download/4.3.0/vtm5e-4.3.0.zip</a></p>
</div>
<ul class="simple">
<li><p class="sd-card-text">German translation updates [LorduFreeman]</p></li>
<li><p class="sd-card-text">Health and willpower trackers for group members are now displayed on group sheets [Veilza]</p></li>
<li><p class="sd-card-text">Styling adjustment for group member subitem displays [Veilza]</p></li>
<li><p class="sd-card-text">Fixed an issue where using “Delete All” on a folder that used to have actors that were moved to a group sheet would be deleted. [Veilza]</p></li>
<li><p class="sd-card-text">Added default names for items and actors that’ll be used if someone creates an item or act without setting a name [Veilza]</p></li>
<li><p class="sd-card-text">Added a new warning to shift down when a Werewolf has Lost the Wolf [Veilza]</p></li>
<li><p class="sd-card-text">Added various missing localization [Veilza]</p></li>
<li><p class="sd-card-text">Added a Blood Surge checkbox on the roll dialogue [Veilza]</p></li>
<li><p class="sd-card-text">Added a hoverover title for the Remorse button above the Humanity tracker [Veilza]</p></li>
<li><p class="sd-card-text">Added a check to determine whether square trackers are editable or not [Veilza]</p></li>
<li><p class="sd-card-text">New release workflow to automatically add new releases to the Foundry package page [WeinerDolphin]</p></li>
<li><p class="sd-card-text">Fixed an issue where willpower rerolls wouldn’t work if Dice So Nice wasn’t enabled [Veilza]</p></li>
<li><p class="sd-card-text">V12 Compatibility update [Veilza]</p></li>
<li><ul>
<li><p class="sd-card-text">Transitioned now-depricated functions duplicate and mergeObject [Veilza]</p></li>
</ul>
</li>
<li><ul>
<li><p class="sd-card-text">Removed all instances of enrichHTML in handlebars in favour of enriching within scripts instead [Veilza]</p></li>
</ul>
</li>
</ul>
</div>
</details><details class="sd-sphinx-override sd-dropdown sd-card sd-mb-3 sd-fade-in-slide-down">
<summary class="sd-summary-title sd-card-header sd-bg-dark sd-bg-text-dark">
4.2.1<div class="sd-summary-down docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-down" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M5.22 8.72a.75.75 0 000 1.06l6.25 6.25a.75.75 0 001.06 0l6.25-6.25a.75.75 0 00-1.06-1.06L12 14.44 6.28 8.72a.75.75 0 00-1.06 0z"></path></svg></div>
<div class="sd-summary-up docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-up" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M18.78 15.28a.75.75 0 000-1.06l-6.25-6.25a.75.75 0 00-1.06 0l-6.25 6.25a.75.75 0 101.06 1.06L12 9.56l5.72 5.72a.75.75 0 001.06 0z"></path></svg></div>
</summary><div class="sd-summary-content sd-card-body docutils">
<div class="admonition note">
<p class="admonition-title">Note</p>
<p class="sd-card-text"><strong>System manifest:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/4.2.1/system.json">https://github.com/Rayji96/foundry-V5/releases/download/4.2.1/system.json</a></p>
<p class="sd-card-text"><strong>Direct download link:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/4.2.1/vtm5e-4.2.1.zip">https://github.com/Rayji96/foundry-V5/releases/download/4.2.1/vtm5e-4.2.1.zip</a></p>
</div>
<ul class="simple">
<li><p class="sd-card-text">Fixed an issue where if an actor was suddenly no longer in the world after being added to a group, it could cause the actor directory to no longer render at all. [Veilza]</p></li>
<li><p class="sd-card-text">Fixed an issue where willpower rerolling successes and crits wouldn’t properly update the roll totals. [Veilza]</p></li>
<li><p class="sd-card-text">Small update to German localization [LorduFreeman]</p></li>
<li><p class="sd-card-text">Added missing localization key for Hunting DIfficulty to non-English localization files [Veilza]</p></li>
</ul>
</div>
</details><details class="sd-sphinx-override sd-dropdown sd-card sd-mb-3 sd-fade-in-slide-down">
<summary class="sd-summary-title sd-card-header sd-bg-dark sd-bg-text-dark">
4.2.0<div class="sd-summary-down docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-down" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M5.22 8.72a.75.75 0 000 1.06l6.25 6.25a.75.75 0 001.06 0l6.25-6.25a.75.75 0 00-1.06-1.06L12 14.44 6.28 8.72a.75.75 0 00-1.06 0z"></path></svg></div>
<div class="sd-summary-up docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-up" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M18.78 15.28a.75.75 0 000-1.06l-6.25-6.25a.75.75 0 00-1.06 0l-6.25 6.25a.75.75 0 101.06 1.06L12 9.56l5.72 5.72a.75.75 0 001.06 0z"></path></svg></div>
</summary><div class="sd-summary-content sd-card-body docutils">
<div class="admonition note">
<p class="admonition-title">Note</p>
<p class="sd-card-text"><strong>System manifest:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/4.2.0/system.json">https://github.com/Rayji96/foundry-V5/releases/download/4.2.0/system.json</a></p>
<p class="sd-card-text"><strong>Direct download link:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/4.2.0/vtm5e-4.2.0.zip">https://github.com/Rayji96/foundry-V5/releases/download/4.2.0/vtm5e-4.2.0.zip</a></p>
</div>
<ul class="simple">
<li><p class="sd-card-text">Fix the Add6Dice localization in Blood Potency [Veilza]</p></li>
<li><p class="sd-card-text">Fix a display issue with the Russian localization of skills and attributes [Veilza]</p></li>
<li><p class="sd-card-text">Fix generateLocalizedLabel not returning the proper display names of some features [Veilza]</p></li>
<li><p class="sd-card-text">Fix the “Hidden” attribute in the Storyteller Settings not actually hiding skills/attributes [Veilza]</p></li>
<li><p class="sd-card-text">Added a “Basic Roll” macro to the macro compendium [Veilza]</p></li>
<li><p class="sd-card-text">Made sheet locking persist and default to unlocked to solve confusion related to the lock button [Veilza]</p></li>
<li><p class="sd-card-text">Updated the visual border of the situational modifier window to be more visible [Veilza]</p></li>
<li><p class="sd-card-text">Added a Pack sheet [Veilza]</p></li>
<li><p class="sd-card-text">Added new Group Sheet functionalities, including group sheets as folders in the actor directory and being able to list actors that are part of a group. [Veilza]</p></li>
<li><p class="sd-card-text">Updated German localizations [LorduFreeman]</p></li>
<li><p class="sd-card-text">Fixed an issue where Background dots weren’t editable on the unlocked sheet [LorduFreeman]</p></li>
<li><p class="sd-card-text">Added some useful flags to roll data, such as the system, difficulty, totalResult, and rollSuccessful [Veilza]</p></li>
<li><p class="sd-card-text">Re-added the ability to hover over the “S” beside skills to list which specialties are associated with that skill [Veilza]</p></li>
<li><p class="sd-card-text">Fix the Difficulty of a roll being reset on Willpower Rerolls [Veilza]</p></li>
<li><p class="sd-card-text">After a successful Remorse roll, the Humanity tracker will be cleared of stains. On a failed Remorse roll, the Humanity tracker will reduce the Humanity value by 1 and be cleared of stains. [ArtAmadar]</p></li>
<li><p class="sd-card-text">Added Ukrainian localization, obtained from the community module [Veilza]</p></li>
<li><p class="sd-card-text">Moved Attribute/Skill lists into a helper for the sake of rendering them in Handlebars [Veilza]</p></li>
<li><p class="sd-card-text">Sheet type headers are now localized in the Handlebars file, not the Actor script class [Veilza]</p></li>
<li><p class="sd-card-text">Moved various roll functions out of Handlebar helpers and into the Actor sheet class code. [ArtAmadar]</p></li>
</ul>
</div>
</details><details class="sd-sphinx-override sd-dropdown sd-card sd-mb-3 sd-fade-in-slide-down">
<summary class="sd-summary-title sd-card-header sd-bg-dark sd-bg-text-dark">
4.1.1<div class="sd-summary-down docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-down" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M5.22 8.72a.75.75 0 000 1.06l6.25 6.25a.75.75 0 001.06 0l6.25-6.25a.75.75 0 00-1.06-1.06L12 14.44 6.28 8.72a.75.75 0 00-1.06 0z"></path></svg></div>
<div class="sd-summary-up docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-up" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M18.78 15.28a.75.75 0 000-1.06l-6.25-6.25a.75.75 0 00-1.06 0l-6.25 6.25a.75.75 0 101.06 1.06L12 9.56l5.72 5.72a.75.75 0 001.06 0z"></path></svg></div>
</summary><div class="sd-summary-content sd-card-body docutils">
<div class="admonition note">
<p class="admonition-title">Note</p>
<p class="sd-card-text"><strong>System manifest:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/4.1.1/system.json">https://github.com/Rayji96/foundry-V5/releases/download/4.1.1/system.json</a></p>
<p class="sd-card-text"><strong>Direct download link:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/4.1.1/vtm5e-4.1.1.zip">https://github.com/Rayji96/foundry-V5/releases/download/4.1.1/vtm5e-4.1.1.zip</a></p>
</div>
<ul class="simple">
<li><p class="sd-card-text">Fixed skills not properly showing up on items. [Veilza]</p></li>
<li><p class="sd-card-text">Fix edge and gift descriptions in dark theme [Veilza]</p></li>
<li><p class="sd-card-text">Fix sidebar popout text being unreadable [Veilza]</p></li>
</ul>
</div>
</details><details class="sd-sphinx-override sd-dropdown sd-card sd-mb-3 sd-fade-in-slide-down">
<summary class="sd-summary-title sd-card-header sd-bg-dark sd-bg-text-dark">
4.1.0<div class="sd-summary-down docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-down" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M5.22 8.72a.75.75 0 000 1.06l6.25 6.25a.75.75 0 001.06 0l6.25-6.25a.75.75 0 00-1.06-1.06L12 14.44 6.28 8.72a.75.75 0 00-1.06 0z"></path></svg></div>
<div class="sd-summary-up docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-up" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M18.78 15.28a.75.75 0 000-1.06l-6.25-6.25a.75.75 0 00-1.06 0l-6.25 6.25a.75.75 0 101.06 1.06L12 9.56l5.72 5.72a.75.75 0 001.06 0z"></path></svg></div>
</summary><div class="sd-summary-content sd-card-body docutils">
<div class="admonition note">
<p class="admonition-title">Note</p>
<p class="sd-card-text"><strong>System manifest:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/4.1.0/system.json">https://github.com/Rayji96/foundry-V5/releases/download/4.1.0/system.json</a></p>
<p class="sd-card-text"><strong>Direct download link:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/4.1.0/vtm5e-4.1.0.zip">https://github.com/Rayji96/foundry-V5/releases/download/4.1.0/vtm5e-4.1.0.zip</a></p>
</div>
<ul class="simple">
<li><p class="sd-card-text">Fixed an issue where static and humanity counters weren’t styled correctly on dark mode vampire/coterie sheets [Veilza]</p></li>
<li><p class="sd-card-text">Fixed for danger/desperation fields not properly updating on Cell sheets [Veilza]</p></li>
<li><p class="sd-card-text">Fixed some issues where some skills/attributes would overflow in certain languages [Veilza]</p></li>
<li><p class="sd-card-text">Fixed an issue where discarded dice would still contribute to roll totals in chat messages [Veilza]</p></li>
<li><p class="sd-card-text">Map notes will automatically be displayed by default [Veilza]</p></li>
<li><p class="sd-card-text">Actor tokens (aside from SPC tokens) will automatically have their data linked to their parent sheets [Veilza]</p></li>
<li><p class="sd-card-text">When a player is granted Ownership of an actor, their token disposition will be changed to “Friendly.” [Veilza]</p></li>
<li><p class="sd-card-text">By default, token disposition is now “Neutral.” [Veilza]</p></li>
<li><p class="sd-card-text">Added a new Automation menu in the settings for storyteller, as well as a “Disable All Automation” button. [Veilza]</p></li>
<li><p class="sd-card-text">Added the ability for storytellers to rename and hide skills and attributes through a brand new “Storyteller Menu” in the settings [Veilza]</p></li>
<li><p class="sd-card-text">Fixed inconsistent linebreaks in selectors within CSS sheets [Veilza]</p></li>
<li><p class="sd-card-text">Added the ability to define CSS alterations based on a client’s chosen locale [Veilza]</p></li>
<li><p class="sd-card-text">Removed skill and attribute labels from actor templates [Veilza]</p></li>
<li><p class="sd-card-text">Actor sheets now use the skill and attribute def file [Veilza]</p></li>
</ul>
</div>
</details><details class="sd-sphinx-override sd-dropdown sd-card sd-mb-3 sd-fade-in-slide-down">
<summary class="sd-summary-title sd-card-header sd-bg-dark sd-bg-text-dark">
4.0.1<div class="sd-summary-down docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-down" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M5.22 8.72a.75.75 0 000 1.06l6.25 6.25a.75.75 0 001.06 0l6.25-6.25a.75.75 0 00-1.06-1.06L12 14.44 6.28 8.72a.75.75 0 00-1.06 0z"></path></svg></div>
<div class="sd-summary-up docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-up" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M18.78 15.28a.75.75 0 000-1.06l-6.25-6.25a.75.75 0 00-1.06 0l-6.25 6.25a.75.75 0 101.06 1.06L12 9.56l5.72 5.72a.75.75 0 001.06 0z"></path></svg></div>
</summary><div class="sd-summary-content sd-card-body docutils">
<div class="admonition note">
<p class="admonition-title">Note</p>
<p class="sd-card-text"><strong>System manifest:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/4.0.1/system.json">https://github.com/Rayji96/foundry-V5/releases/download/4.0.1/system.json</a></p>
<p class="sd-card-text"><strong>Direct download link:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/4.0.1/vtm5e-4.0.1.zip">https://github.com/Rayji96/foundry-V5/releases/download/4.0.1/vtm5e-4.0.1.zip</a></p>
</div>
<ul class="simple">
<li><p class="sd-card-text">Fix an issue where willpower reroll animations would only play for the originating user. [Veilza]</p></li>
<li><p class="sd-card-text">Italian translation updates [Arcadio21]</p></li>
<li><p class="sd-card-text">French localization updates [Reiaka]</p></li>
<li><p class="sd-card-text">Dark theme updates to be more colourblind friendly [Veilza]</p></li>
<li><p class="sd-card-text">Removed fields that were unnecessary to the Specialties menu [Veilza]</p></li>
<li><p class="sd-card-text">Fixed a styling issue with the tabs on the Skill Editor dialogue [Veilza]</p></li>
<li><p class="sd-card-text">Fixed an issue where text editors would have strange colour stylings [Veilza]</p></li>
<li><p class="sd-card-text">Fixed an issue where placeholder text was hard to read in dark theme [Veilza]</p></li>
<li><p class="sd-card-text">Added localization keys for various parts of the bonuses/specialties menus [Veilza]</p></li>
<li><p class="sd-card-text">Added a default level of 1 to Werewolf gifts [Veilza]</p></li>
<li><p class="sd-card-text">Changing “Active when…” on bonuses will now properly reveal or hide the other two fields. [Veilza]</p></li>
<li><p class="sd-card-text">Renamed the other two “Active When…” fields to be more clear [Veilza]</p></li>
<li><p class="sd-card-text">Updated the layout of the bonuses to be more intuitive [Veilza]</p></li>
<li><p class="sd-card-text">Fixed an issue where creating actors and items in a compendium would create them in the world instead [Veilza]</p></li>
<li><p class="sd-card-text">Fix issue where messy criticals would only show up if more than two Hunger dice were critical [Veilza]</p></li>
</ul>
</div>
</details><details class="sd-sphinx-override sd-dropdown sd-card sd-mb-3 sd-fade-in-slide-down">
<summary class="sd-summary-title sd-card-header sd-bg-dark sd-bg-text-dark">
4.0.0<div class="sd-summary-down docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-down" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M5.22 8.72a.75.75 0 000 1.06l6.25 6.25a.75.75 0 001.06 0l6.25-6.25a.75.75 0 00-1.06-1.06L12 14.44 6.28 8.72a.75.75 0 00-1.06 0z"></path></svg></div>
<div class="sd-summary-up docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-up" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M18.78 15.28a.75.75 0 000-1.06l-6.25-6.25a.75.75 0 00-1.06 0l-6.25 6.25a.75.75 0 101.06 1.06L12 9.56l5.72 5.72a.75.75 0 001.06 0z"></path></svg></div>
</summary><div class="sd-summary-content sd-card-body docutils">
<div class="admonition note">
<p class="admonition-title">Note</p>
<p class="sd-card-text"><strong>System manifest:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/4.0.0/system.json">https://github.com/Rayji96/foundry-V5/releases/download/4.0.0/system.json</a></p>
<p class="sd-card-text"><strong>Direct download link:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/4.0.0/vtm5e-4.0.0.zip">https://github.com/Rayji96/foundry-V5/releases/download/4.0.0/vtm5e-4.0.0.zip</a></p>
</div>
<ul class="simple">
<li><p class="sd-card-text">When selecting a skill or attribute to be rolled, a brand new roll dialog will pop up! It will first prompt you for any skills, attributes, renown, or discipline dice you want to add, and then bring you to a different dialog window that will display all dice that’ll be rolled where you can add situational modifiers and otherwise adjust the dice you’re rolling before officially making the roll. Did I mention rolling dice? [Veilza]</p></li>
<li><p class="sd-card-text">Specialties are now marked on the skills themselves with an ‘S’ symbol. [Veilza]</p></li>
<li><p class="sd-card-text">Specialties can now be edited in the new Skill Editor dialog [Veilza]</p></li>
<li><p class="sd-card-text">Updates to how roll messages are displayed, including being able to see the actual dice that were rolled by clicking on the message. [Veilza]</p></li>
<li><p class="sd-card-text">If a roll has a description or flavourtext associated with it, it’ll be displayed with the chat message generated with the roll. [Veilza]</p></li>
<li><p class="sd-card-text">Items can now be configured to have ‘bonuses’ that can show up alongside rolls, similar to how skill specialties are now handled. [Veilza]</p></li>
<li><p class="sd-card-text">Vampires have preconfigured potency bonuses that’ll show up on discipline-based rolls. [Veilza]</p></li>
<li><p class="sd-card-text">Werewolf forms have preconfigured bonuses that’ll show up depending on which form is active [Veilza]</p></li>
<li><p class="sd-card-text">Removed unnecessary punctuation from localization strings [Veilza]</p></li>
<li><p class="sd-card-text">Updated the Brazilian Portuguese translation files with new localizations [viniciusaraujo093]</p></li>
<li><p class="sd-card-text">Fixed an alignment issue on the Limited sheets [Veilza]</p></li>
<li><p class="sd-card-text">Added an API that has various functions useful for both modules and macros, including the ability to call the system’s Roll function [Veilza]</p></li>
<li><p class="sd-card-text">Added support for rolling renown and disciplines directly [Veilza]</p></li>
<li><p class="sd-card-text">Added a modifier field to the custom rolls [Veilza]</p></li>
<li><p class="sd-card-text">Added the ability to process macros immediately after a roll, power or feature is used [Veilza]</p></li>
<li><p class="sd-card-text">Updated the adjust rage and adjust hunger macros to display a chat message after the adjustment [Veilza]</p></li>
<li><p class="sd-card-text">Added a willpower cost field to Werewolf gifts [Veilza]</p></li>
<li><p class="sd-card-text">Willpower damage is now output to chat [Veilza]</p></li>
<li><p class="sd-card-text">Willpower rerolls will now replace the original chatmessage being rerolled [Veilza]</p></li>
<li><p class="sd-card-text">Fixed an issue where rouse checks would cause multiple instances of hunger increase, even for discarded die [Veilza]</p></li>
<li><p class="sd-card-text">Spanish localization updates [erizocosmico]</p></li>
<li><p class="sd-card-text">Dark theme and actor banners will now update without having to refresh the page [Veilza]</p></li>
<li><p class="sd-card-text">Items will now be properly localized in the sidebar [Veilza]</p></li>
<li><p class="sd-card-text">Removed diceroller settings, due to the diceroller being disabled until it can be fixed [Veilza]</p></li>
<li><p class="sd-card-text">Russian translation thanks to [Xuula]</p></li>
<li><p class="sd-card-text">All .html files have been renamed to .hbs to properly allow code editors to pick up you’re using Handlebars without any additional editing. [Veilza]</p></li>
<li><p class="sd-card-text">Various functions in the actor sheet have been moved to their own files [Veilza]</p></li>
<li><p class="sd-card-text">Various CSS stylings have been moved to their own files [Veilza]</p></li>
<li><p class="sd-card-text">The ‘or’ helper can now handle more than two given things to check for [Veilza]</p></li>
<li><p class="sd-card-text">Lots of other adjustments and fixes to enable code to be more clean and concise, as well as separating things into their own files for better maintainability. [Veilza]</p></li>
<li><p class="sd-card-text">Reworked the localization files by adding dot-notation and separating them into core/vampire/werewolf/hunter files for easier organisation [Veilza]</p></li>
<li><p class="sd-card-text">Fixed an issue with the gamesystem migration [Veilza]</p></li>
<li><p class="sd-card-text">Updated the way localizations for skills, attributes, renown, disciplines, and features are done in Handlebars templates [Veilza]</p></li>
<li><p class="sd-card-text">Fixed the convert-packs script [Veilza]</p></li>
<li><p class="sd-card-text">Added various missing localization strings and marked the ones that aren’t yet localized [Veilza]</p></li>
<li><p class="sd-card-text">Changed how the system looks up the available game systems [Veilza]</p></li>
<li><p class="sd-card-text">Added new localization for item types [Veilza]</p></li>
<li><p class="sd-card-text">Removed unnecessary actor labels in the templating [Veilza]</p></li>
<li><p class="sd-card-text">Actorsheets will now be pulled from the ActorTypes.js definition file instead of hard-coded [Veilza]</p></li>
<li><p class="sd-card-text">Renamed “powers” assets folder to “items” and added various item icons, with a migration for old items [Veilza]</p></li>
<li><p class="sd-card-text">Items will now pull their icons from the “items” definition file [Veilza]</p></li>
<li><p class="sd-card-text">Reworded and renamed WOD5E settings to be more consistent [Veilza]</p></li>
<li><p class="sd-card-text">Removed the old “getItemDefaultName” function and newly created items will now use generateLabelAndLocalize instead [Veilza]</p></li>
<li><p class="sd-card-text">Moved blood-potency.js into the scripts folder [Veilza]</p></li>
<li><p class="sd-card-text">Added a new “reset actors” function to re-render the sheets with its existing data. [Veilza]</p></li>
<li><p class="sd-card-text">Upgraded the collapse function on actor sheets to prevent issues where some collapsible content wouldn’t collapse and uncollapse [Veilza]</p></li>
<li><p class="sd-card-text">Changed “animal ken” to “animalken” in the actor data [Veilza]</p></li>
<li><p class="sd-card-text">Added max values to hunger and rage so they can appear as token bars [Veilza]</p></li>
<li><p class="sd-card-text">Various fixes for migration files to make them more reliable and fix the debounced reload not always triggering [Veilza]</p></li>
</ul>
</div>
</details><details class="sd-sphinx-override sd-dropdown sd-card sd-mb-3 sd-fade-in-slide-down">
<summary class="sd-summary-title sd-card-header sd-bg-dark sd-bg-text-dark">
3.1.3<div class="sd-summary-down docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-down" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M5.22 8.72a.75.75 0 000 1.06l6.25 6.25a.75.75 0 001.06 0l6.25-6.25a.75.75 0 00-1.06-1.06L12 14.44 6.28 8.72a.75.75 0 00-1.06 0z"></path></svg></div>
<div class="sd-summary-up docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-up" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M18.78 15.28a.75.75 0 000-1.06l-6.25-6.25a.75.75 0 00-1.06 0l-6.25 6.25a.75.75 0 101.06 1.06L12 9.56l5.72 5.72a.75.75 0 001.06 0z"></path></svg></div>
</summary><div class="sd-summary-content sd-card-body docutils">
<div class="admonition note">
<p class="admonition-title">Note</p>
<p class="sd-card-text"><strong>System manifest:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/3.1.3/system.json">https://github.com/Rayji96/foundry-V5/releases/download/3.1.3/system.json</a></p>
<p class="sd-card-text"><strong>Direct download link:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/3.1.3/vtm5e-3.1.3.zip">https://github.com/Rayji96/foundry-V5/releases/download/3.1.3/vtm5e-3.1.3.zip</a></p>
</div>
<ul class="simple">
<li><p class="sd-card-text">Fixed an issue where willpower rerolling Rage dice would convert them into normal Werewolf dice [Veilza]</p></li>
</ul>
</div>
</details><details class="sd-sphinx-override sd-dropdown sd-card sd-mb-3 sd-fade-in-slide-down">
<summary class="sd-summary-title sd-card-header sd-bg-dark sd-bg-text-dark">
3.1.2<div class="sd-summary-down docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-down" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M5.22 8.72a.75.75 0 000 1.06l6.25 6.25a.75.75 0 001.06 0l6.25-6.25a.75.75 0 00-1.06-1.06L12 14.44 6.28 8.72a.75.75 0 00-1.06 0z"></path></svg></div>
<div class="sd-summary-up docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-up" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M18.78 15.28a.75.75 0 000-1.06l-6.25-6.25a.75.75 0 00-1.06 0l-6.25 6.25a.75.75 0 101.06 1.06L12 9.56l5.72 5.72a.75.75 0 001.06 0z"></path></svg></div>
</summary><div class="sd-summary-content sd-card-body docutils">
<div class="admonition note">
<p class="admonition-title">Note</p>
<p class="sd-card-text"><strong>System manifest:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/3.1.2/system.json">https://github.com/Rayji96/foundry-V5/releases/download/3.1.2/system.json</a></p>
<p class="sd-card-text"><strong>Direct download link:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/3.1.2/vtm5e-3.1.2.zip">https://github.com/Rayji96/foundry-V5/releases/download/3.1.2/vtm5e-3.1.2.zip</a></p>
</div>
<ul class="simple">
<li><p class="sd-card-text">Updated Italian translation [Arcadio21]</p></li>
<li><p class="sd-card-text">Fixed Ghoul sheets being unable to make dialogue rolls [Veilza]</p></li>
<li><p class="sd-card-text">Updated Werewolf dice to allow willpower rerolling of non-brutal Rage dice [Veilza]</p></li>
<li><p class="sd-card-text">New disciplines/rituals, gifts/rites, and edges will use icons different from the default item icons now [Veilza]</p></li>
<li><p class="sd-card-text">Fixed the enrichment of item descriptions, allowing journal entries and other Foundry items to be linked to disciplines, gifts, etc [Veilza]</p></li>
<li><p class="sd-card-text">Reorganized the dice icon paths and centralised where they’re obtained from into one file [Veilza]</p></li>
<li><p class="sd-card-text">Moved dice-so-nice.js into the ‘dice’ folder [Veilza]</p></li>
<li><p class="sd-card-text">Fixed an issue where the migration script would get stuck on migrating health/willpower trackers [Veilza]</p></li>
</ul>
</div>
</details><details class="sd-sphinx-override sd-dropdown sd-card sd-mb-3 sd-fade-in-slide-down">
<summary class="sd-summary-title sd-card-header sd-bg-dark sd-bg-text-dark">
3.1.1<div class="sd-summary-down docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-down" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M5.22 8.72a.75.75 0 000 1.06l6.25 6.25a.75.75 0 001.06 0l6.25-6.25a.75.75 0 00-1.06-1.06L12 14.44 6.28 8.72a.75.75 0 00-1.06 0z"></path></svg></div>
<div class="sd-summary-up docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-up" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M18.78 15.28a.75.75 0 000-1.06l-6.25-6.25a.75.75 0 00-1.06 0l-6.25 6.25a.75.75 0 101.06 1.06L12 9.56l5.72 5.72a.75.75 0 001.06 0z"></path></svg></div>
</summary><div class="sd-summary-content sd-card-body docutils">
<div class="admonition note">
<p class="admonition-title">Note</p>
<p class="sd-card-text"><strong>System manifest:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/3.1.1/system.json">https://github.com/Rayji96/foundry-V5/releases/download/3.1.1/system.json</a></p>
<p class="sd-card-text"><strong>Direct download link:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/3.1.1/vtm5e-3.1.1.zip">https://github.com/Rayji96/foundry-V5/releases/download/3.1.1/vtm5e-3.1.1.zip</a></p>
</div>
<ul class="simple">
<li><p class="sd-card-text">Removed an unnecessary field on the Hunter biography page [Veilza]</p></li>
<li><p class="sd-card-text">Fixed an issue that prevented Coterie and Cell sheets from loading [Veilza]</p></li>
<li><p class="sd-card-text">Add a separate localization for the word “Drive” specific to the Hunter term [Veilza]</p></li>
</ul>
</div>
</details><details class="sd-sphinx-override sd-dropdown sd-card sd-mb-3 sd-fade-in-slide-down">
<summary class="sd-summary-title sd-card-header sd-bg-dark sd-bg-text-dark">
3.1.0<div class="sd-summary-down docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-down" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M5.22 8.72a.75.75 0 000 1.06l6.25 6.25a.75.75 0 001.06 0l6.25-6.25a.75.75 0 00-1.06-1.06L12 14.44 6.28 8.72a.75.75 0 00-1.06 0z"></path></svg></div>
<div class="sd-summary-up docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-up" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M18.78 15.28a.75.75 0 000-1.06l-6.25-6.25a.75.75 0 00-1.06 0l-6.25 6.25a.75.75 0 101.06 1.06L12 9.56l5.72 5.72a.75.75 0 001.06 0z"></path></svg></div>
</summary><div class="sd-summary-content sd-card-body docutils">
<div class="admonition note">
<p class="admonition-title">Note</p>
<p class="sd-card-text"><strong>System manifest:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/3.1.0/system.json">https://github.com/Rayji96/foundry-V5/releases/download/3.1.0/system.json</a></p>
<p class="sd-card-text"><strong>Direct download link:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/3.1.0/vtm5e-3.1.0.zip">https://github.com/Rayji96/foundry-V5/releases/download/3.1.0/vtm5e-3.1.0.zip</a></p>
</div>
<ul class="simple">
<li><p class="sd-card-text">Fixed Discipline Rouse rerolls to properly display what was rerolled, and to properly reroll dice twice and keep highest between each roll. [Veilza]</p></li>
<li><p class="sd-card-text">Add Macro compendium and a couple of useful macros for storytellers [Veilza]</p></li>
<li><p class="sd-card-text">The navigation bar on sheets will now use the right cursor type and properly expand the active background to either side of the tab. [Veilza]</p></li>
<li><p class="sd-card-text">Fixed the items on the Features tab being unable to be expanded [Veilza]</p></li>
<li><p class="sd-card-text">Alterations to the dice faces to make them more colourblind-friendly [LorduFreeman]</p></li>
<li><p class="sd-card-text">Shifted various parts of main.js into their own files. [Veilza]</p></li>
<li><p class="sd-card-text">Moved the “gamesystem” definition to the actor template [Veilza]</p></li>
<li><p class="sd-card-text">Updated “vtm5e.css” to “wod5e.css”</p></li>
<li><p class="sd-card-text">Moved various parts of the wod5e.css file to other files, for maintainability [Veilza]</p></li>
</ul>
</div>
</details><details class="sd-sphinx-override sd-dropdown sd-card sd-mb-3 sd-fade-in-slide-down">
<summary class="sd-summary-title sd-card-header sd-bg-dark sd-bg-text-dark">
3.0.0<div class="sd-summary-down docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-down" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M5.22 8.72a.75.75 0 000 1.06l6.25 6.25a.75.75 0 001.06 0l6.25-6.25a.75.75 0 00-1.06-1.06L12 14.44 6.28 8.72a.75.75 0 00-1.06 0z"></path></svg></div>
<div class="sd-summary-up docutils">
<svg version="1.1" width="1.5em" height="1.5em" class="sd-octicon sd-octicon-chevron-up" viewBox="0 0 24 24" aria-hidden="true"><path fill-rule="evenodd" d="M18.78 15.28a.75.75 0 000-1.06l-6.25-6.25a.75.75 0 00-1.06 0l-6.25 6.25a.75.75 0 101.06 1.06L12 9.56l5.72 5.72a.75.75 0 001.06 0z"></path></svg></div>
</summary><div class="sd-summary-content sd-card-body docutils">
<div class="admonition note">
<p class="admonition-title">Note</p>
<p class="sd-card-text"><strong>System manifest:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/3.0.0/system.json">https://github.com/Rayji96/foundry-V5/releases/download/3.0.0/system.json</a></p>
<p class="sd-card-text"><strong>Direct download link:</strong> <a class="reference external" href="https://github.com/Rayji96/foundry-V5/releases/download/3.0.0/vtm5e-3.0.0.zip">https://github.com/Rayji96/foundry-V5/releases/download/3.0.0/vtm5e-3.0.0.zip</a></p>
</div>
<ul class="simple">
<li><p class="sd-card-text">Werewolf 5th Edition support [Veilza]</p></li>
<li><p class="sd-card-text">Overhaul to the sheets’ designs, making them more consistent across the different splats [Veilza]</p></li>
<li><p class="sd-card-text">Fixes to Dark Mode and its various styling [Veilza]</p></li>
<li><p class="sd-card-text">“Legacy” sheets that were made before a certain version have now been properly migrated to “Vampire” sheets [Veilza]</p></li>
<li><p class="sd-card-text">Ghouls will now take Aggravated damage upon clicking the “Rouse” button on discipline powers greater than level 1 [Veilza]</p></li>
<li><p class="sd-card-text">Disciplines now have a “Cost” field to input the number of appropriate Rouse checks. [Veilza]</p></li>
<li><p class="sd-card-text">Added this Changelog file [Veilza]</p></li>
<li><p class="sd-card-text">Fix input fields on item sheets being hard to read [Veilza]</p></li>
<li><p class="sd-card-text">Hunter Edges, Vampire Disciplines/Rituals, and Werewolf Gifts/Rites will now all be sorted by level first and then alphabetically [Veilza]</p></li>
<li><p class="sd-card-text">Edges, Disciplines/Rituals, and Gifts/Rites will now have a red effect overlayed on their icons if they’re rollable. [Veilza]</p></li>
<li><p class="sd-card-text">Various fields on the Hunter and Vampire sheets will no longer be hidden until the actor fills in Cell/Clan. [Veilza]</p></li>
<li><p class="sd-card-text">Added Werewolf dice and updated the styling on the other splat’s dice [LorduFreeman]</p></li>
<li><p class="sd-card-text">Various styling fixes [LorduFreeman]</p></li>
<li><p class="sd-card-text">Rouse checks on Vampire Disciplines will now add hunger for all failed dice [Veilza]</p></li>
<li><p class="sd-card-text">Rouse checks will now display rerolled dice in chat as greyed out [Veilza]</p></li>
<li><p class="sd-card-text">Actor banners at the top of character sheets (formerly below the player avatar) can now be disabled within the settings [Veilza]</p></li>
<li><p class="sd-card-text">Reorganized sheet partials [Veilza]</p></li>
<li><p class="sd-card-text">Reworked how the actor dialogue is localized [Veilza]</p></li>
<li><p class="sd-card-text">Reworked how the various splats’ dice are called [Veilza]</p></li>
<li><p class="sd-card-text">The system now uses “WoDActor” and “WoDItem” as the export classes for base actors/items and their functionality [Veilza]</p></li>
<li><p class="sd-card-text">Reworked the migration scripts [Veilza]</p></li>
<li><p class="sd-card-text">All instances of “VTM5E” in localization and CSS classes have now been changed to “WOD5E,” with a migration script to fix any sheets made from before this fix [Veilza]</p></li>
</ul>
</div>
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