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data_tree.go
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data_tree.go
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package sensitive
// DataTrie 短语组成的Trie树.
type DataTrie struct {
Root *DataNode
}
// DataNode Trie树上的一个节点.
type DataNode struct {
isRootNode bool
isPathEnd bool
Character rune
Children map[rune]*DataNode
}
// NewDataTrie 新建一棵Trie
func NewDataTrie() *DataTrie {
return &DataTrie{
Root: NewDataRootNode(0),
}
}
// Add 添加若干个词
func (tree *DataTrie) Add(words ...string) {
for _, word := range words {
tree.add(word)
}
}
func (tree *DataTrie) add(word string) {
var current = tree.Root
var runes = []rune(word)
for position := 0; position < len(runes); position++ {
r := runes[position]
if next, ok := current.Children[r]; ok {
current = next
} else {
newNode := NewDataNode(r)
current.Children[r] = newNode
current = newNode
}
if position == len(runes)-1 {
current.isPathEnd = true
}
}
}
func (tree *DataTrie) Del(words ...string) {
for _, word := range words {
tree.del(word)
}
}
func (tree *DataTrie) del(word string) {
var current = tree.Root
var runes = []rune(word)
for position := 0; position < len(runes); position++ {
r := runes[position]
if next, ok := current.Children[r]; !ok {
return
} else {
current = next
}
if position == len(runes)-1 {
current.SoftDel()
}
}
}
// Replace 词语替换
func (tree *DataTrie) Replace(text string, character rune) string {
var (
parent = tree.Root
current *DataNode
runes = []rune(text)
length = len(runes)
left = 0
found bool
)
for position := 0; position < len(runes); position++ {
current, found = parent.Children[runes[position]]
if !found || (!current.IsPathEnd() && position == length-1) {
parent = tree.Root
position = left
left++
continue
}
if current.IsPathEnd() && left <= position {
for i := left; i <= position; i++ {
runes[i] = character
}
}
parent = current
}
return string(runes)
}
// Filter 直接过滤掉字符串中的敏感词
func (tree *DataTrie) Filter(text string) string {
var (
parent = tree.Root
current *DataNode
left = 0
found bool
runes = []rune(text)
length = len(runes)
resultRunes = make([]rune, 0, length)
)
for position := 0; position < length; position++ {
current, found = parent.Children[runes[position]]
if !found || (!current.IsPathEnd() && position == length-1) {
resultRunes = append(resultRunes, runes[left])
parent = tree.Root
position = left
left++
continue
}
if current.IsPathEnd() {
left = position + 1
parent = tree.Root
} else {
parent = current
}
}
resultRunes = append(resultRunes, runes[left:]...)
return string(resultRunes)
}
// Validate 验证字符串是否合法,如不合法则返回false和检测到的第一个敏感词
func (tree *DataTrie) Validate(text string) (bool, string) {
const (
Empty = ""
)
var (
parent = tree.Root
current *DataNode
runes = []rune(text)
length = len(runes)
left = 0
found bool
)
for position := 0; position < len(runes); position++ {
current, found = parent.Children[runes[position]]
if !found || (!current.IsPathEnd() && position == length-1) {
parent = tree.Root
position = left
left++
continue
}
if current.IsPathEnd() && left <= position {
return false, string(runes[left : position+1])
}
parent = current
}
return true, Empty
}
// FindIn 判断text中是否含有词库中的词
func (tree *DataTrie) FindIn(text string) (bool, string) {
validated, first := tree.Validate(text)
return !validated, first
}
// FindAll 找有所有包含在词库中的词
func (tree *DataTrie) FindAll(text string) []string {
var matches []string
var (
parent = tree.Root
current *DataNode
runes = []rune(text)
length = len(runes)
left = 0
found bool
)
for position := 0; position < length; position++ {
current, found = parent.Children[runes[position]]
if !found {
parent = tree.Root
position = left
left++
continue
}
if current.IsPathEnd() && left <= position {
matches = append(matches, string(runes[left:position+1]))
}
if position == length-1 {
parent = tree.Root
position = left
left++
continue
}
parent = current
}
var i = 0
if count := len(matches); count > 0 {
set := make(map[string]struct{})
for i < count {
_, ok := set[matches[i]]
if !ok {
set[matches[i]] = struct{}{}
i++
continue
}
count--
copy(matches[i:], matches[i+1:])
}
return matches[:count]
}
return nil
}
// NewDataNode 新建子节点
func NewDataNode(character rune) *DataNode {
return &DataNode{
Character: character,
Children: make(map[rune]*DataNode, 0),
}
}
// NewDataRootNode 新建根节点
func NewDataRootNode(character rune) *DataNode {
return &DataNode{
isRootNode: true,
Character: character,
Children: make(map[rune]*DataNode, 0),
}
}
// IsLeafNode 判断是否叶子节点
func (node *DataNode) IsLeafNode() bool {
return len(node.Children) == 0
}
// IsRootNode 判断是否为根节点
func (node *DataNode) IsRootNode() bool {
return node.isRootNode
}
// IsPathEnd 判断是否为某个路径的结束
func (node *DataNode) IsPathEnd() bool {
return node.isPathEnd
}
// SoftDel 置软删除状态
func (node *DataNode) SoftDel() {
node.isPathEnd = false
}