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For performance and size reasons, consumers of this library may want to publish their apps as ahead-of-time compiled. Here's a nice video that gives some background, and then halfway through the video, they show how to make a) an app, and then b) a library, AOT-compatible.
To make the library AOT-compatible, my guess is that we use a lot of JSON.Net that would need to be switched over to System.Text.JSON and then annotated appropriately. I might be willing to take a look at this at some point, but for now just putting a placeholder discussion here. Here's the video:
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For performance and size reasons, consumers of this library may want to publish their apps as ahead-of-time compiled. Here's a nice video that gives some background, and then halfway through the video, they show how to make a) an app, and then b) a library, AOT-compatible.
To make the library AOT-compatible, my guess is that we use a lot of JSON.Net that would need to be switched over to System.Text.JSON and then annotated appropriately. I might be willing to take a look at this at some point, but for now just putting a placeholder discussion here. Here's the video:
https://youtu.be/N-MrQeZ1enY?si=0hRxavj4fTOIIIN5
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