Both Windows and Android versions are supported
The Windows and Android versions are not the same, so you need to download them separately. Thirdparty files includes android version 1.63
const string GStreamerRoot = @"C:\gstreamer\1.0\x86_64"; // path to gstreamer development package On Windows, you need to copy the DLL file to the project Bianries
canot add it to .h file ,if .., it will error when package android
XXXX.cpp
#if PLATFORM_ANDROID
namespace GST{
extern "C" {
#include "../ThirdParty/gStreamerAndroid/include/gstreamer-1.0/gst/gst.h"
#include "../ThirdParty/gStreamerAndroid/include/glib-2.0/glib.h"
};
}
#endif //PLATFORM_ANDROID
Type= ModuleType.External;
DefaultBuildSettings = BuildSettingsVersion.V2;
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
bUseUnity = false;
bEnableUndefinedIdentifierWarnings = false;