Array Extensions |
Collection of array extension methods compatible with UdonSharp 1.x which adds partial feature set from List |
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Noclip |
Noclip for worlds |
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Logger |
Runtime logger for UdonSharp, includes console window prefab for viewing the logs in world |
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Seats |
Self-calibrating synced abstract seats with callbacks and API |
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Simple Player Settings |
Simple, but more advanced replacement for the original "VRCWorldSettings" UdonBehaviour that ships with VRCSDK |
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Quick Menu |
HUD quick menu prefab for VRChat worlds |
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Visibility Sensors |
Various sensors for detecting a renderer's visibility state and relaying it to e.g. GameObject's active state, UdonBehaviour variables, etc. |
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Depth Buffer Toolkit |
A toolkit for configuring the depth buffer in VRChat worlds with Udon |
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Common |
Common resources for the VUdon ecosystem |
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Event Dispatcher |
Dispatcher for allowing UdonSharpBehaviours to receive delegated update events |
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Vehicle Controls |
A collection of experimental physically interactable controls for vehicles |
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Player Tracker |
Centralized tracker for providing tracked transforms on the local player's TrackingData or bones |
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Vehicles-Base |
Common vehicle assets, prefabs and editor scripts for VUdon - Vehicles (Lite & Standard) |
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Layermask Dropdown |
Custom component for modifying standard UI Dropdown's behaviour to replicate a Layermask dropdown's behaviour from Unity Editor in VRChat |
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Music Player |
Music player that allows world creators to create playlists for their worlds for everyone to listen to |
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Menus |
Menu framework for creating abstract menus |
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Udonity |
Runtime Unity Editor made with Udon |
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Playerlist |
List that shows all players in the instance, player count, player join times, instance lifetime and master |
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Groups |
UdonBehaviour for establishing in-game groups which can be accessed from other UdonBehaviours |
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Raycast Monitor |
Runtime utility for shooting fully customizable raycasts and monitoring the results |
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Notifications |
Notification framework for creating abstract notifications |
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Vehicles-Lite |
Lightweight vehicle prefab |
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Vehicles |
UdonVehicles SDK |
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Tween |
Tweening library for Udon |
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Arcade |
Arcade machines for worlds |
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Economy |
In-world economy framework |
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Cinematix |
Cinematic "director mode" for worlds |
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