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[Feature Request] Zombies react to bullet impact #19

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valkyrienyanko opened this issue Dec 6, 2022 · 1 comment
Open

[Feature Request] Zombies react to bullet impact #19

valkyrienyanko opened this issue Dec 6, 2022 · 1 comment
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help wanted Extra attention is needed question Further information is requested

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@valkyrienyanko
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valkyrienyanko commented Dec 6, 2022

Is this possible with Godot?

Also what about ragdoll physics on death? What do I do to get that working?

@valkyrienyanko valkyrienyanko added help wanted Extra attention is needed question Further information is requested labels Dec 6, 2022
@valkyrienyanko
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Just looked into the ragdoll system https://docs.godotengine.org/en/stable/tutorials/physics/ragdoll_system.html

Didn't get good results. The zombie became 1000x bigger and started spassing out. I'm just going to forget about the ragdoll system.

@valkyrienyanko valkyrienyanko changed the title Zombies react to bullet impact [Feature Request] Zombies react to bullet impact Dec 25, 2022
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