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Currently the zombie has 4 different attack animations. I am using a BlendSpace1D node to switch between these attack type animations. The node is connected to a OneShot node to trigger the animation.
The text was updated successfully, but these errors were encountered:
Currently the zombie has 4 different attack animations. I am using a BlendSpace1D node to switch between these attack type animations. The node is connected to a OneShot node to trigger the animation.
The text was updated successfully, but these errors were encountered: