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UZ's Hideous Destructor Addon

Nightly Build

This is my personal collection of recolor/resprite/resound assets for the GZDoom gameplay mod, "Hideous Destructor". As it's my personal collection of changes, there are several various mods it makes changes to.


Sprite Changes

Monster Sprite Changes

Imp Variants

When playing id Doom, the three main imp variants (Fighter, Mage, and Healer) now have more distinct color palettes.
Credits: Karla

Ghost Squadron

When playing id Doom, the ghost squadron translation has been updated to match the rest of the reskin thematically.

ghost-squad

Ninja Pirates

When playing id Doom, the ninja pirate has been replaced with a recolored version of Hell-Forged's Brute, to match the anomalous nature of this beast's ability to phase in and out of visible perception.

ninja-priate
Credits: Project Malice Team, Eriance/Amuscaria

Hell Nobles

When playing id Doom, the hell knight & baron of hell have been replaced with recolored versions to give them a darker, spookier appearance.

nobles Credits:
Hell Knight: Project Malice Team, id Software
Baron of Hell: Gifty & Vdude (from Supercharge), Skulltag Team, id Software

Hell Squires

Requires HDest Re-Enforcements

When playing id Doom, the hell squire has been replaced with one that fits with the above reskins for the vanilla nobles, giving it a darker and more spooky appearance.

squire Credits: Project Malice Team, DBThanatos, Zaneion, id Software

Cacodemon

When playing id Doom, the cacodemon's death animation has been replaced with one that feels much more electrifying, given their proclivity to emit sparks when dead.

cacoDeath
Credits: Robo_Cola, id Software

Melee Zombies

Requires Radtech Zombies

While playing id Doom, the melee zombie has been replaced with a more "fitting" id Doom Zombieman, with matching translations.

melee-zombies
Credits: ShallowB, Solmyr, Metal_Spaghetti, OSJClatchford


Weapon Sprite Changes

Note: Some weapons included have the crosshair color "baked" into the sprite, and for those weapons I have taken the liberty of tweaking the in-game sprite to match my personal crosshair color. If you would like your crosshair color to match, simply update the color in the main GZDoom options menu to #673ab7

Recolored Ironsights

Vanilla Hideous Destructor
  • Default Hideous Destructor Front & Back Ironsights
    Credits: Matt
Peppergrinder
  • HLAR 9mm AR Front Ironsight
    Credits: Ultra64
  • BPX 9mm Carbine Rifle Back Ironsight
    Credits: A1337Spy
  • Sig-Cow 10mm Carbine Rifle Back Ironsight
    Credits: Swampyrad
  • TRO-G AR Front Ironsight
    Credits: A1337Spy, HyperUltra64, Sledge, Chopblock223

Fists

The fists have been swapped out with a set that use plain Doomguy Gloves, simply for consistency.

Credits: UNKNOWN

Chainsaw

The chainsaw has been swapped out with a set made by Sonik.O, simply for the quality of the spritework as well as coming with an olive color palette that matches the other UAC Utily Tool color palettes, like the Fire Axe in Potetobloke's Bangers & Mash

chainsaw

Credits:
HUD Sprites: Sonik.O Pickup Sprites: id Software

Pistols

Requires Radtech Weapons Pack

The pistol has been swapped out with Glock18 sprites, then recolored to match thematically. The "Quick Swap" set of sprites have the pistol correctly flipped, as well.

pistol
Credits:
HUD Sprites: TommyGalano5, JoeyTD & Minigunner (Realm667)
Pickup Sprites: TommyGalano5
Fireselect Graphic: Combine Kegan

hush-puppy
Credits:
HUD Sprites: TommyGalano5, JoeyTD & Minigunner (Realm667)
Pickup Sprites: TommyGalano5

Revolvers

Scoped Revolver requires Peppergrinder

The Revolver's main body and Ironsights have been recolored, which also applies to the Peppergrinder Scoped Revolver.

revolver
scoped-revolver
Credits:
Revolver Base: Scuba Steve
Scope: PrettyFist, Sonik.O

SMG

The SMG has been swapped out with something a bit more modern and sleek, as well as have its ironsights variant recolored for thematic consistency.

smg
smg-reflex
Credits:
HUD Sprites: vitriolicv, ZikShadow, Jeimuzu, DoomNukem
Pickup Sprites: vitriolicv, ZikShadow, DoomNukem

Arkoudi Revolver Shotgun

Arkoudi Revolver Shotgun requires Potetobloke's Bangers & Mash

The Arkoudi Revolver Shotgun's ironsights have been recolored.

uragan
Credits: AdianoTMO69

Hunter Shotgun

The hunter has been swapped out with a set made by Sonik.O, simply for the pure quality of the spritework, then had its sights recolored to match thematically.

hunter
Credits:
HUD Sprites: Sonik.O, Neoworm
Pickup Sprite: Matt, Sonik.O

Slayers

Sawed-Off & Scoped Slayers require Peppergrinder

The Slayers have been swapped out with a more detailed, yet still vanilla-like design.

slayer
Credits: TommyGalano5, id Software, CardboardMarty, JoeyTD, Neoworm, YukesVonFaust, Sonik.O, ChopBlock223

scoped-slayer
Credits: TommyGalano5, id Software, CardboardMarty, JoeyTD, Neoworm, YukesVonFaust, Sonik.O, ChopBlock223, A1337Spy, Potetobloke

sawed-slayer
Credits: TommyGalano5, id Software, CardboardMarty, JoeyTD, Neoworm, YukesVonFaust, Sonik.O, ChopBlock223

ZM-66 Assault Rifle

The ZM-66 has been swapped out with an older version of its HUD & pickup sprites, then had its scope lens recolored to match thematically.

zm66
Credits:
HUD & Pickup Sprites: Matt
Fireselect Graphic: Combine Kegan

Vulcanette

The Vulcanette has been swapped out to give it a much more fitting, hefty minigun feeling.

vulcanette
Credits: Sonik.O

H.E.R.P. Changes herp

Liberator Battle Rifle

The Liberator has been swapped out with an older version of its HUD & pickup sprites, then had its scope lens recolored to match thematically.

liberator
Credits:
HUD & Pickup Sprites: Matt
Fireselect Graphic: Combine Kegan

Rocket Launcher

The Rocket Launcher has been swapped out with something a recoil-less rifle in the form of the Direct Hit, which has been adjusted to account for the extended mag option.

rocket-launcher
DRLA Credits:
Direct Hit Sprites: PillowBlaster (DRLA)
Extended Mag addon: Sonik.O

Blooper Grenade Launcher

The Blooper has been swapped out for a Break-Action Grenade Launcher by Sonik.O.

blooper
Credits: Sonik.O

Brontornis

The Brontornis Rifle has been swapped out for something with a bit better perspective, as well as fitting the overall aesthetic of the rest of the pack.

brontornis-rifle
Credits: Sonik.O

BFG-9000

The BFG-9000 Has been swapped out for one that still feels like a BFG, but one that fits the overall aesthetic a bit better.

bfg-9000
Credits: Sonik.O, 3D Realms

Altis O/U Shotgun

The Altis O/U Shotgun has had its reloading frames swapped out with a fresh set made by TommyGalano5.

altis Credits: TommyGalano5

10mm Pistol

Requires Radtech Weapons Pack

The 10mm Pistol's rear Ironsight dots have been recolored to match the default Sight sprites.

10mm-pistol
Credits:
HUD & Pkcup Sprites: Chopblock223, Freedoom
Fireselect Graphic: Combine Kegan

Phazer

Requires Radtech Weapons Pack

The Phazer has been swapped out with a more fitting D-93 Plasma Pistol.

phazer
Credits: UNKNOWN

Obrozz Pistol

Requires Radtech Weapons Pack

The Obrozz Pistol's scope lens has been recolored to differentiate it from the base Boss as well as match thematically.

obrozz
Credits: Swampyrad

Greely

Requires Peppergrinder

The Greely's main body has been recolored so Player 2 can have a turn to match thematically.

greely12
Credits:
HUD Sprites: AdianoTMO69, PrettyFist
Pickup Sprites: PrettyFist

Combat Shotgun

Requires Radtech Weapons Pack

The Combat Shotgun has been swapped out with the Duke3D Shotgun, which as then had its ironsights recolored to match the reticle colors.

combat-shotgun
Credits: JoeyTD, Minigunner (Realm667)

TRO-G AR

Requires Peppergrinder

The TRO-G has been swapped out with the original version from Chopblock, recolored to a nice atomic purple to match thematically.

trog
Credits: Chopblock223, ID Software, 3D Realms

Vera

Requires Peppergrinder

The Vera has had its Ironsight dots recolored to match its reticle sprites, as well as have its ammo box & stock recolored to match thematically.

vera
Credits: Ultra64

BreakerTek P90

Requires Peppergrinder

The P90 has had its sight dot recolored to match the reticle color.

p90
Credits: Prettyfist

Bastard Rifle

Requires Peppergrinder

The Bastard Rifle has been replaced with this totally rad "Atomic Purple" skin straight out of the 90s!.

bastard-rifle
Credits: Skelegant, Combine_Kegan

ZM94 "Sniperwolf" Anti-Materiel Rifle

Requires Peppergrinder

The ZM94 has been swapped out with the ZM69 Sniper Rifle sprites, as well as have its scope lens recolored to match thematically.

zm94
Credits: Tartlman, Matt

Iron Sights Boss Rifle

Requires Hexadoken's Legacy Continued

The Scopeless Boss Rifle has had its Ironsight dots recolored to match the reticle sight sprites.

no-scope-boss
Credits: HexaDoken

PD-42

Requires Icarus Innovations Improved

The PD-42's body has been recolored to give better visual contrast between it and the player's gloves, as well match thematically. The Ironsight dot has also been updated to match the crosshair color.

pd-42
Credits: Icarus, Railgunner

Six-12 Shotgun

Requires Icarus Innovations Improved

The Six12 Shotgun has been replaced with one made by Sonik.O.

six12
Credits: Sonik.O

USP-45

Requires Icarus Innovations Improved

The USP-45 has been replaced with Project Brutality's own .45 ACP Pistol, with a more fitting pickup sprite and recolored to match thematically.

usp-45 Credits:
HUD Sprites: DoomNukem, Sergeant Mark IV, Moa Dixon
Pickup Sprites: Carbine Dioxide

UMS Automag

Requires UMS Automag

The UMS Automag has been replaced with something that also visually has the mag in front of the player's hand, but also fits a bit more cohesively, visually speaking.

automag
Credits:
HUD Sprites: Tapor, Sonik.O
Pickup Sprites: TommyGalano5, Sonik.O

Item Sprite Changes

Keys

The keys have all had their pickup sprites replaced with a set that gives them both variety as well as a fresh new look!

keys
Credits: Sonik.O

Automap

The Automap has been replaced with a fresh new look!

automap
Credits: Sonik.O

Light-amp Goggles

The Light-amp Goggles have been replaced to feel more tactical

lightamp
Credits: osjclatchford

Environmental Shielding Suit

The Environment Suit has been replaced with one that includes a full-body containment, rather than simply looking like a cleanup garment.

radsuit
Credits: Sonik.O

Shield Core

The Shield Core Pickup Sprite has been replaced with one that fits the Space Marine aesthetic while still maintaining the ancient rusty look.

shieldcore
Credits: Sonik.O

Squad Summoner

By way of the other replacements, the Squad Summoner has thus also been updated.

squad-summoner
Credits:
Garrison Armor (DRLA Credits): SoloSpaghetti (DRLA)
Liberator: Matt & Combine Kegan
Shield Core: Sonik.O
Dogtags: TedTheDragon

HUD Helmet

Requires Hideous Helmet

The HUD Helmet has been replaced to match the mugshots provided by HUD Helmet.

hud-helmet
Credits: Mephresfire

Micro-Cell

Requires Radtech Weapons Pack

The Micro-cell has been replaced to feel more like a conventional cylindrical battery

microcell
Credits: osjclatchford

Garrison Armor

The Garrison Armor has been replaced to give it a more "all-purpose" feel.

garrison-armor
DRLA Credits: SoloSpaghetti (DRLA)

Leather Jacket

Requires Radtech Items Pack

The Leather Jacket has been replaced to feel more "Space Cowboy".

leather-jacket
DRLA Credits: SoloSpaghetti (DRLA)

Sneaking Suit

Requires Sneaking Suit

The Sneaking Suit has been replaced to fit the dimensions of the rest of the armors while also giving it a more lightweight/tactical feel.

sneaking-suit
DRLA Credits: SoloSpaghetti (DRLA)

UAC Corporate Armor

Requires UAC Corporate Armor

The UAC Corporate Armor has been replaced to give it a more "tech-armor" feel.

corpo-armor
Credits: Ghastly Dragon (Pandemonia )

HEV Armor

Requires HEV Armor

The HEV Armor has been replaced to make it less of a simple recolor.

hev-armor
Credits: Lightsource (Pandemonia )

Field Assembly Kit

Requires Cozi's Offworld Wares

The Field Assembly Kit crate has been replaced to preserve the UAC logo, rather than Ace's personal logo.

field-assembly-kit
Credits: Yholl, id Software

Medical Bag

Requires Cozi's Offworld Wares

The Medical Bag always felt off to be carrying multiple "full-size" backpacks alongside the main backpack. Instead, it has been swapped out with one that more closely resembles the Ammo Pouch.

medical-bag
Credits: Zrrion

Logistics Bag

Requires Cozi's Offworld Wares

The Logistics Bag also always felt off to be carrying multiple "full-size" backpacks alongside the main backpack. Instead, it has been swapped out with the original "Gunsmith Pouch" from the mod of the same name, so that it more closely resembles the Ammo Pouch.

logistics-bag
Credits: Skelegant (Gunsmith Pouch)

Merchant's Mercenary Bucks

The Mercenary Bucks icon has been swapped out with an actual dollar bill from Duke Nukem 3D.
Credits: 3D Realms


Other Changes

Font Changes

  • BIGFONT has been replaced with Jimmy's StatusReport BigFont, which takes inspiration from ID Software's statusbar font.
  • SMALLFNT has been replaced with Jimmy's StatusReport Font, which takes inspiration from ID Software's statusbar font.

HUD Helmet Backgrounds

Requires Hideous Helmet Extended

The various Preset HUD Backgrounds have all been recolored to match thematically.

alpha-hud
Credits: TommyGalano5, id Software, Sgt. Kiwi, Arcterezion

arc-hud
Credits: Arcterezion

udv-hud
Credits: Saegiru, WildWeasel, 2800fps, DoomNukem

udv-alt-hud
Credits: Saegiru, WildWeasel, 2800fps, Lightsource, DoomNukem


Special Thanks

  • Matt, for creating Hideous Destructor itself
  • Dizzy, for giving me the inspiration to make my own HDest Addon
  • All of those who created the assets used in this pack.
    • Image credits have been listed under their respective screenshots

DRLA Credits

Assets used from DRLA have been done so with permission.
PERMISSION FROM DRLA AUTHORS IS REQUIRED TO RE-USE THEM

  • SoloSpaghetti, for the Bulletproof Vest sprite (Sneaking Suit), the Tactical Armor sprite (Garrison Armor), and the Western Armor sprite (Leather Jacket)

UNKNOWN CREDITS

I've tried finding the original owner for these assets and have come up empty.
If you are or know the owner, please let me know to correct them.

  • Various Hands sprites, including the unarmed Fist sprites, came from the Master Hand Sheet, and thus I'm not sure who did these specific alternative punching sprites.
  • The Plasma Pistol HUD & pickup sprites (Phazer). These were taken from DRLA, but I have been informed they were not made for DRLA and the original ownership has been lost.