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Calling player.seek(0) causes lag and/or audio glitches/pops #1262

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Johnrobmiller opened this issue Jun 26, 2024 · 0 comments
Open

Calling player.seek(0) causes lag and/or audio glitches/pops #1262

Johnrobmiller opened this issue Jun 26, 2024 · 0 comments

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@Johnrobmiller
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Johnrobmiller commented Jun 26, 2024

This might be related to #953

When I call player.seek(0) on more than one player unsynced player simultaneously, there is a noticeable lag/delay in the audio and the audio glitches/pops.

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